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[Plugin] Giles Trinity

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I went back to 222 with the 1.4.9 and its better, not perfect but better.
Are some of the problems coming from the new DB and not the new giles?
Is everyone posting using 222 or 227 ?
Will post DB version in future post.
hey WD peps got a 50 I would like to bot to 60....build that will work with giles?

I'm actually still using DB 221... I generally only update DB, when the DB update changes something that affects me! :D
 
Has something changed significantly to the avoidance routines since 1.4.6.1 ? 1.4.6.1 worked pretty well for me, but since going to 1.4.9.1 I went from 0-2 death per hour to like 12 deaths per hour. With avoidance turned on, he is busy running around not fighting much and as a result not healing up either. I have disabled avoidance completely for now and it's much better. Seems to be having the most trouble with the green ooze and plague hands , just kind of spazzing back and fourth and not fighting back.
 
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The problem with using older versions is that as far as I know, there still isn't an option to disable the nag message. Hence you'll get a popup every time you start DB. No big deal unless you use a relogger/scheduler! :eek:
 
Gary7 that is the same thing I am seeing.
I went from 0 deaths in act2 and thought it was impossible for my chr to die.
I changed too much I put on 1.4.9.1 and DB 227 all new install and he was dying all the time.
I tried changing avoidance settings but no effect he just gets confused and turn left run one step, turn right run one step over and over thru anything on the ground he should avoid.
And stops thinks then swings then runs one step, stops and thinks.
Dies to about anything.

I think its a plot or maybe its just Wilsoned ROFL
 
I'm actually still using DB 221... I generally only update DB, when the DB update changes something that affects me! :D

Same, I am using .221 be coz .222 does not work with my relogger somehow, and also, when I use unstuckme on other computer with trinity plugin, the DB crashed, after I disabled Unstuckme, it works fine.
 
Has something changed significantly to the avoidance routines since 1.4.6.1 ? 1.4.6.1 worked pretty well for me, but since going to 1.4.9.1 I went from 0-2 death per hour to like 12 deaths per hour. With avoidance turned on, he is busy running around not fighting much and as a result not healing up either. I have disabled avoidance completely for now and it's much better. Seems to be having the most trouble with the green ooze and plague hands , just kind of spazzing back and fourth and not fighting back.

I noticed the same. Avoidance on 1.4.9.1 is broken. 90% of the time the bot don't avoid anything (even with the slide on 100%)

Besides that... is it possible to make the bot doesn't loot over molten cores?
 
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Gary7 that is the same thing I am seeing.
I went from 0 deaths in act2 and thought it was impossible for my chr to die.
I changed too much I put on 1.4.9.1 and DB 227 all new install and he was dying all the time.
I tried changing avoidance settings but no effect he just gets confused and turn left run one step, turn right run one step over and over thru anything on the ground he should avoid.
And stops thinks then swings then runs one step, stops and thinks.
Dies to about anything.


I was talking act3, act2 is a breeze :p

Anyway since disabling avoidance, I have gone to 0 deaths per hour so far so something is up. My barb is a tank though so as long as he is swinging he can steal enough life to survive pretty much anything.
 
Something is really fucked up with the Act3 flying mobs ("Hellgate flyers" if I'm not mistaken) because looks like they're ignored (even champion packs)...

Running fresh 227 DB and plugin.
 
Zombie Bear Distance needs reduced its casting and not reaching the mobs, and soul harvest is casting not close enough aswell.
if you can change the distances that be great.
 
Prowl works great. Maybe add option to sent info concerning all items put into stash and not only legendary items.

But awesome job again
 
The plugin is great!! Just and idea here.. when going to Health Globe is it possible to check if the globe is not on plague, molten, laser etc.?? Sometimes bot will die when trying to collect globe on low health..

Thx Giles!!!
 
Is there anyway to force a town run/ID run? I know I can fill my backpack, just looking for a quicker way.
 
Ever since 1.4.8 and 1.4.9 my D3 client would crash or freeze. Before those two versions I could run 24/7 7 days a week. Not sure what happened as I didn't add any new plugins and only run your plugin plus profile changer.
 
I have an odd feeling - bot puts stones and tomes in stash but sells everything else. Just started running a3, and get a new version of trinity, so maybe there is no good drops, but it still looks strange.
 
I have an odd feeling - bot puts stones and tomes in stash but sells everything else. Just started running a3, and get a new version of trinity, so maybe there is no good drops, but it still looks strange.

Check your trash log in the Trinity folder, find out what it's trashing and what scores it has, if you are worried - you can find out for sure what it trashed - no need to ask questions here, just look for yourself. If you want more items in your stash (more junk), just lower the item-score-sliders in the town-run tab in the config :D
 
Gile,

Have you noticed if your client is crashing with most recent update. I just updated to the the latest version of Trinity as well as the latest version of the DB. Last night I experienced two crashes. Prior to this, I could go days on ends with no crashes. This morning, I switched back to .222 DB but kept the most recent version of GilesTrinity. So far so good. Just wondering if anyone as noticed an increase of crashes with DB .227?
 
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