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[Plugin] Giles Stash & Loot Rule Replacer

no idea but in about 3-4 days it has been cut in half, i have seen it hover at or around 900 then back up to 1200-2000 but now its as low as 600 average....=(((

It's likely that the craft mat prices will recover nicely around the time that 1.04(?) drops, i.e. when they patch legendaries so they are actually legendary and people want to make them then a lot of inferno craft mats are going to get used and the price will rocket up. Whether it's better to get a better price now and vendor items or wait a while and take advantage of better prices for mats later is one of those judgement call things.
 
Code:
[23:22:28.106 N] [GilesStashReplacer 1.7] Veteran's Visage [Helm_hell_base_04-66] [Helm] = 16737
[23:22:28.106 N] [GilesStashReplacer 1.7] ***** KEEP *****
[23:22:28.234 N] [GilesStashReplacer 1.7] Prospector's Blazon [shoulderPads_hell_base_05-70] [Shoulders] = 18870
[23:22:28.234 N] [GilesStashReplacer 1.7] ***** KEEP *****
Shoulder 167 str 80 vit 16 MF 50 arcane Res - high score, AH price 15-50k depending on which single res it is.
Helm is 79 vit 240 armor 13 MF + 1 socket - score not that high, but I can't imagine for which class it would be useful at all, seems like real trash.

upd. Just some thoughts. Seems to me like you "value" single res a bit too high. Single res is REALLY good on dex + AR items (obviously monk + pasive), also Fire res, physical res and arcane res are moderately good on barb items (with allres more value than without), every other item combination with single res varies from mediocre to bad.
 
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it take whites and gem when i disable it ? how do i enable that it don't pick up any gem.?
 
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it take whites and gem when i disable it ? how do i enable that it don't pick up any gem.?
Use the filter settings in the config window to select which gems you do/don't want. Don't select "none" in the options for ilvl/quality filters unless you use your own special custom loot rules. If you use AGB Sarkoth, or Stove's treasure goblin farmer, they have their own item pickup code that will conflict with this plugin's pickup code. Be sure to have a thorough read through the 1st post - particularly compatibility section and common problems. Should solve all your problems! :)
 
There's no reason tomes shouldn't be picked up with that loot rule. But if you hang on for a few hours/til late tonight (early hours of this morning british time), I'll be updating this plugin to a version that works without needing any pickup loot rules - will replace DemonBuddy item pickup with something more stable and reliable, will support all items (including all follower item types), will more accurately look for full backups and hopefully avoid those infinite item-pickup-loops people get stuck with default DemonBuddy, will allow capping potions at 100 (so don't pickup anymore over 100), will only pickup designs/plans that are legendary (valuable) not all those crappy rare ones, will support any language (item names in other languages for designs/plans/potions will be irrelevant), etc. etc. - you'll be able to either use a new version of World Object Handler that completely disables item pickup rules, or if you don't want to use that plugin, can use loot-rules that just allow pickup of any and every item and let the plugin do the filtering (won't be as reliable/feature-rich as using with world object handler). Here's the config windows atm;
OBvPA.jpg
yRhfR.jpg


I'm just doing more tweakings and testings of it all atm before releasing.


Unfortunately this isn't currently possible, without an update from DemonBuddy to read that sale-value variable from Diablo 3 memory! :D


all i can say is.... DROOOOOOLLLLLL! "jaw on floor"

can't wait, this looks amazing your such a legend lol.

with all your plugins i've pretty much completely replaced everything DB does lol
 
This one is really awesome work, just have a small suggestion, would it be possible to implement an option for selling all stuff above x gold vendor price? I mean I'd rather sell the 2.5k gold items than salvaging them for some 700g essences
 
Im putting decent items up at absurdly low prices and not selling I wanted FAST turn time on these items since we are getting quite a few, I can't even sell items for Twice Vendor...wtf....

and if you think im putting up "crap" items here are just a few
boots
45 RA
43 Rfire
17% MF
175 dex
120 Intel

BUYOUT 10,000....

yes 10 THOUSAND not 10 million....has about 4 hours left NO ONE BOUGHT OR BID....bid was at 3k....seriously??!? wow......this game might be going going going to a SMALLL niche market.....


shoulders
212 str
120 dex
80 vit
18 MF

20k.......not sold.....
 
anyone have any idea why my bot doesn't detect my inventory is full or not , he keep stay there picking up item even though the inventory is full. My bot also doesn't stash any items
 
anyone have any idea why my bot doesn't detect my inventory is full or not , he keep stay there picking up item even though the inventory is full. My bot also doesn't stash any items

All the times I have seen this, DemonBuddy is mis-reading memory all over the place. Some people seem to suffer from DemonBuddy memory-reading problems worse than others, I've seen people have DemonBuddy misread 1 item in every 10 and have corrupted data for it, and be throwing exceptions for null objects and memory problems every minute in all sections of DB from combat routines to movement. I don't know why some people have it worse than others (I hardly have any problems myself, just the odd one every now and then these days) :(

I'm trying to add more and more error-checks and attempts to retry to the plugin, but with some people I've tried helping it seems that for every 5 possible lines of code I put error catching in that DB can return null data for, 5 more pop up elsewhere in completely unrelated segments.

Edit: Do try to remove old unstucker plugins, old notification ok clicker, and any other old plugins that haven't had updates for a while which you might be using. They can actually cause more problems than they fix because they are so outdated now.
 
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just found a rare mace 895dps 150vit 550LoH and the bot was gnna salvage it, luckily i stopped it lol. i tested the score on this and it came out to 20-25k. seems odd to me

EDIT: also on all my bots it doesnt pick up topaz gems and i do have it checked
 
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just found a rare mace 895dps 150vit 550LoH and the bot was gnna salvage it, luckily i stopped it lol. i tested the score on this and it came out to 20-25k. seems odd to me
One-handed or two-handed? Two-handed with those stats isn't worth anything. If it's one-handed then try quitting DemonBuddy, re-opening it, and testing scores again. See what it comes up with this time? If it's different, then congratulations, you've been victim of one of DemonBuddy's many and varied ways of mis-reading Diablo 3 memory for items :P

EDIT: also on all my bots it doesnt pick up topaz gems and i do have it checked
I'll have a look at this and see if I can find a problem with Topaz gem option, thanks!
 
is there a new auto notification clicker?
No, DB should do most notifications itself now, though no notification clicker (not even the built in one) seems to catch all the notifications anyway. Would recommend not using the old (now defunct) plugin as it causes various problems (so does the old unstucker and some of the other plugins we all used weeks ago but have not been updated in a long time), and lobbying DemonBuddy to support any notifications you still get that don't get auto-clicked in the support forum (and hope they pay attention!) :D
 
yeah i using agb. i select as default ilvl61+ untick the gem. i follow ur instruction. setting i input the gilestashreplacer. and still the sames old problem picking up gem when i disable it.
 
For those waiting for an update, might be another day or so. But new upcoming version now has custom vendor/sell code, quick option to sell junk instead of salvage (with junklogs working for selling), faster item looting, more error-checking and logging for people who have lots of DemonBuddy memory reading issues, and salvage and sell code will no longer needs any loot-rules at all - it will intelligently select what to salvage or sell based on your options. Also the config window is receiving an overhaul to give people even more customisation:

LUpnZ.jpg


I hope to have version 1.7.1 released within the next 24-36 hours :)


yeah i using agb. i select as default ilvl61+ untick the gem. i follow ur instruction. setting i input the gilestashreplacer. and still the sames old problem picking up gem when i disable it.
AGB uses custom item pickup code and is out of date and no longer supported by the dev. If you use AGB Sarkoth or Stove Goblin Hunter then you should use some custom loot rules like these on post #337 of this thread, and NOT make World Object Handler disable loot rule filtering. Both AGB Sarkoth, and Stove's Treasure Goblin farmer, use custom item pickup code, are both a bit outdated, and neither are being updated by the original developers. Check out the main post on page 1 of this thread, the "compatibility" section, I try to keep that up-to-date with info like this. I do not recommend using either of those plugins anymore, but if you must use them, then make sure you DON'T try to use my new item filtering stuff, it's useless with plugins that try to handle item pickups themselves :)
 
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For those waiting for an update, might be another day or so. But new upcoming version now has custom vendor/sell code, quick option to sell junk instead of salvage (with junklogs working for selling), faster item looting, more error-checking and logging for people who have lots of DemonBuddy memory reading issues, and salvage and sell code will no longer needs any loot-rules at all - it will intelligently select what to salvage or sell based on your options. Also the config window is receiving an overhaul to give people even more customisation:

LUpnZ.jpg


I hope to have version 1.7.1 released within the next 24-36 hours :)



AGB uses custom item pickup code and is out of date and no longer supported by the dev. For now, you should use some custom loot rules like these on post #337 of this thread, and NOT make World Object Handler disable loot rule filtering. Both AGB Sarkoth, and Stove's Treasure Goblin farmer, use custom item pickup code, are both a bit outdated, and neither are being updated by the original developers. Check out the main post on page 1 of this thread, the "compatibility" section, I try to keep that up-to-date with info like this. I do not recommend using either of those plugins anymore, but if you must use them, then make sure you DON'T try to use my new item filtering stuff, it's useless with plugins that try to handle item pickups themselves :)

Thanks for the update; willing to beta test anytime :D
 
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