@harleystcool :: Well have looked through the code and there is no reason why you would be equipping a sword... If you could give me more information such as base item type, was it 1H or 2H, Item evaluation points and equipping text, etc...
For clarification... I by no means have taken up development of this plugin.. I just find it extremely useful and have began improving it since Giles is no longer around.
I will be posting any updates I make to the plugin here for everyone...
For those who are wondering what I am working on changing here is a list:
*** Currently no ETA as not much time these days to spend on pro bono work ***
TODO:
1. Make sure it opens the inventory window prior to equipping items
a. Currently Experimental, Functionality has been implemented in the test version I am running but is causing DB and D3 to both lockup and freeze for a few seconds than the whole operation starts to run very slugish...
2. Add evaluation of 2H weapons against a 1H + Offhand
a. Currently 2H are not considered except on DH's
3. Add evaluation of Dual Wielding vs 1H + Offhand
4. Fix IdentifyItems routine
a. Bot not pausing, routine removed in last release as it is done on town runs. (Guessing the BotPause function has gone through some changes or is bugged.....)
5. Fix the CheckMerchant function
a. Almost always doesn't equip gear after purchasing, except while selling off a full inventory on a town run.
b. Buying potions on town runs (I know everyone says its not supported but if the plugin can buy gear why can't it buy potions????)