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[Plugin] GearSwap

we have two poison affixes on the mobs
also gas from Ghom - rift boss
and poison flowers from bug trees

will also Mara swap with this conditions?

Should work for Affixes and Ghom. Haven't done poison flowers. Would need to go find those and add if that would be someone people would like.
 
another thing - we will need priority, to use multiple items on elites with multiple affixes, like Acrane>poison>cold immune
 
Should work for Affixes and Ghom. Haven't done poison flowers. Would need to go find those and add if that would be someone people would like.

Priority is already introduced and mentioned on the original post. I have been thinking that it may need a slight adjustment. Thing is that it is easily changed. Next step is to build a config menu that will allow the adjusting of the priority.
 
Have no idea why, but this plugin makes my wizard run to the west healing well on Diablo Bounty, then run circles around it until inactivity timer kicks in (which sucks because at this point I'm 4/5 completed the bounty).
I don't have Trag'ouls (salvaged two before this) - I'm thinking this might be why? I also commented healing wells out of the plugin - and disabled healing wells in Trinity, but still no luck.
I disabled the plugin and it seems to work fine - does this happen for anyone else?
 
Have no idea why, but this plugin makes my wizard run to the west healing well on Diablo Bounty, then run circles around it until inactivity timer kicks in (which sucks because at this point I'm 4/5 completed the bounty).
I don't have Trag'ouls (salvaged two before this) - I'm thinking this might be why? I also commented healing wells out of the plugin - and disabled healing wells in Trinity, but still no luck.
I disabled the plugin and it seems to work fine - does this happen for anyone else?

That is odd since this plugin does not mess with movement at all.
 
db .394 tri .25 gearswap 7b
currently not functioning, running rrrrix rift profile. probably have to do with db or tri.

edit: re enable and disable the plugin now works.
 
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If you use a Trinity Blank profile, disable basically everything in trinity. You can run this by hand. I do it while I play in rifts on t4ish. Works really well. It doesn't open the inventory screen at all. It just does it in the background. I would advise testing it out on an easy difficulty level before diving into HC with it.

Thanks for this amazing plugin. Can you post a guide no how to make trinity blank? Or upload one? I have tried but sometimes it still uses WW or some other skills.
 
Thanks for this amazing plugin. Can you post a guide no how to make trinity blank? Or upload one? I have tried but sometimes it still uses WW or some other skills.

http://www.thebuddyforum.com/demonb...32380-trinity-compatible-combat-profiles.html

I used the no combat no loot one listed there. However, to get it to really work you need to disable almost everything in Trinity config. I can't get mine from randomly using Furious charge. I have tried changing variables, removing code in Trinity etc without luck. Also it tries to do Town Runs which is annoying. Minor things but it seems to work ok. There is also a guide :

http://www.thebuddyforum.com/demonb...-can-i-run-plugin-without-active-profile.html

You could try that as well. Maybe Rrrix could chime in with any suggestions.
 
Love this plugin! Awesome work. Do you think St. Archews Gage would work well with Gearswap? St. Archew's Gage - Game Guide - Diablo III

Currently do not have it checking for this condition. But it wouldn't be difficult to do. Could you provide me with the ActorSNO of the gloves and I will put it on my list of things to do. If you go to Trinity Options there is a way to dump your inventory to get the information. Or you could find my plugin I listed on a prior post to obtain it.
 
I noticed that the bot sometimes doesn't swap the bracers before clicking a shrine. I noticed it mostly commonly after zoning into an area (shrine is right at the door) or after it just clicked a shrine (2 shrines next to each other). Is there any intentional cooldown that was created that would prevent it from swapping it?

I am running Trinity 1.8.24 QT 1.5.45 Gearswap 0.7b and the latest release of DB.
 
I noticed that the bot sometimes doesn't swap the bracers before clicking a shrine. I noticed it mostly commonly after zoning into an area (shrine is right at the door) or after it just clicked a shrine (2 shrines next to each other). Is there any intentional cooldown that was created that would prevent it from swapping it?

I am running Trinity 1.8.24 QT 1.5.45 Gearswap 0.7b and the latest release of DB.

The way it works is:
Every 1 second it checks for all statuses. The Shrine status looks for an unused shrine within 30ft i believe. I added the distance just in case the shrine was off screen and not going to be used for awhile. After going through statuses it starts to equip gear based on priority. If the status is no longer there it swaps gear back.

So my only guess would be that either the game is still loading and it isn't getting a chance to finish its checks. Or the bot is just outside the range then zoom onto the shrine before the next pulse occurs. We could tweak the range a bit to see if that helps. I plan to make this configurable in a config menu eventually.

The only true cooldown is the 1 second in between pulses.
 
The way it works is:
Every 1 second it checks for all statuses. The Shrine status looks for an unused shrine within 30ft i believe. I added the distance just in case the shrine was off screen and not going to be used for awhile. After going through statuses it starts to equip gear based on priority. If the status is no longer there it swaps gear back.

So my only guess would be that either the game is still loading and it isn't getting a chance to finish its checks. Or the bot is just outside the range then zoom onto the shrine before the next pulse occurs. We could tweak the range a bit to see if that helps. I plan to make this configurable in a config menu eventually.

The only true cooldown is the 1 second in between pulses.
That shoots me theory out of the water. I was hoping there was some 30 second timer or something that would explain it. I will continue to monitor to see if I can find any useful patterns or data. Either way most shrines are better than none :)

Is it possible that I run to the shrine quicker than the plugin can swap the gear? I have only noticed it on my barb which uses sprint and the run speed bracers.
 
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http://www.thebuddyforum.com/demonb...32380-trinity-compatible-combat-profiles.html

I used the no combat no loot one listed there. However, to get it to really work you need to disable almost everything in Trinity config. I can't get mine from randomly using Furious charge. I have tried changing variables, removing code in Trinity etc without luck. Also it tries to do Town Runs which is annoying. Minor things but it seems to work ok. There is also a guide :

http://www.thebuddyforum.com/demonb...-can-i-run-plugin-without-active-profile.html

You could try that as well. Maybe Rrrix could chime in with any suggestions.

Thanks :) works great.. But it dont put on [The Star of Azkaranth] when there is molten monsters
 
ohh sure thing. Give me a sec

Here is is:
Code:
[Trinity] ACDItem.ActorSNO=197817

Glad I could help :)
 
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Version 7c
  • Added support for final item that was missing ActorSNO (The Star of Azkaranth)

Thanks, Kuskner!
 
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