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[Plugin] FlaskHelper

This seems to be a very useful and full configurable plugin - which might really fit my needs.
I am surely not a newb regarding scripting, but I don't understand why this simple condition doesn't work for me.

View attachment 228215
D0rzx


Hitting the "Error Validation" button it works just fine (getting myself below 80% hp it turns true otherwise false).
More information: The instant life flask is the only flask I enabled.
But whenever I start the bot it never drinks my seething or bubbling flasks.

Testing setup (all flasks do have 20% quality):
1. Bubbling Divine Life Flask of Heat
2. Bubbling Divine Life Flask of Reflexes
3. Seething Divine Life Flask of Curing
4. Experimenter'S Quicksilver Flask of Resistance
5. Bubbling Large Hybrid Flask of Reflexes


But in the log it turns out, that the bot doesn't find any flasks:

Code:
[FinishCurrentAction][True] Waited 0 ms for the action to finish Default Attack.
[FlaskHelper][Instant Life Flask] "me.HealthPercent < 80" returned true
[FlaskHelper][Instant Life Flask] Number of eligible flasks : 0
[FlaskHelper][Instant Life Flask] Use function returned NoFlasksFound


Any help is greatly appreciated.
Thanks in advance

You have a bracket too many there . . .
 
you know shit and shit! the post is 100% outdated, the freaking aura testing code aint even working! no way for me to find out what auras i need.

Still, haven't posted your config, so you are the one that know shits, since for most everyone else here the plug-in is working, i.e. it spams flasks once conditions are true.
 
Still, haven't posted your config, so you are the one that know shits, since for most everyone else here the plug-in is working, i.e. it spams flasks once conditions are true.

You are absolute correct - and I feel like an idiot.
But then - well, time for a bug report, the testing function shouldn't respond with the correct values if brackets are missing...
 
You are absolute correct - and I feel like an idiot.
But then - well, time for a bug report, the testing function shouldn't respond with the correct values if brackets are missing...

It's not a bug, it only test the condition.
 
Looking for this as well. Thanks
4get it, trying to figure things out on ur own only gonna drive u crazy, and u will get no answer from here either. just check the list and make sure to use what ever they have on the list and u good to go. that's what i did, not what i wanted but at least working better than vanilla flaskhelp.
 
DemonD, some of us are willing to help, but if you don't post your FlashHelper config, it is impossible to help you out.
 
The way I do and found out myself (Under ObjectExplorer, select your Char under Players) . . .

UltugxK.png


Wasn't hard, right?
I wish its that eazy, already gave up on figure things out, not that I can't, just not worth my time to poke around, it might take more time than leaning C++ or GO trying to make it work. take what they give you, dont try to be smart.
 
The way I do and found out myself (Under ObjectExplorer, select your Char under Players) . . .


Wasn't hard, right?

Thanks a lot! No - wasn't hard, I've been looking in the wrong place tho ;)
 
I still have problem to use the legend flask.
just write me.HealthPercent<65
when the flask is magic one it will work like sulphur flask
but when i change to the legend Sulphur the bot don't use flask anymore. anyone face this proble,m
 
I have an issue with the plugin.
Im trying to use 3 isnta flask and 1 normal.

Its very simple I jsut did this for insta:
f.IsInstantRecovery or f.Name.Contains("Bubbling") or (f.Name.Contains("Panicked") and me.HealthPercent <= 35)
cond: me.HealthPercent < 40 (this shouldnt do anything, why was it 65 in the guide btw??)

and for normal flask:
f.Rarity != Rarity.Unique and f.HealthRecover > 0
me.HealthPercent < 80

problem is, it keeps taking all the insta flasks first. and then the normal one last. It also drink insta flask before 40 or 35% surely. Any help pls

Can someone help me?
 
anybody got a working version of this? the rules dont work e.g. if i set Rartity.Rare and Rarity.Unqiue the flasks just get used even if there is no mobs in the area and then all flask charges are gone before it even gets to any mobs.
 
anybody got a working version of this? the rules dont work e.g. if i set Rartity.Rare and Rarity.Unqiue the flasks just get used even if there is no mobs in the area and then all flask charges are gone before it even gets to any mobs.
it works perfectly fine.
Read win's guide how to set up.
 
Looking for this as well. Thanks

sins rebirth aura = unholy_might_from_flask
overflowing chalice aura = overflowing_chalice

just edit this under: location of ur eb -----> settings -----> charname ----> flaskhelper.json
 
Guys helpout please iv seted to use divination distilate on mana under 30% but iv 2 flasks and its drinking from both on same time :(
 
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