This update looks great, however I haven't tested it yet and it turns out that I'm RF build and I use multiple Ruby Flasks. I take it I'll have to wait until 3.0 for multiple Ruby Flask (curses, bleeding, frozen/chilled etc.) use to be implemented?
Negative, AutoFlask is fucked up for that kind of things because it doesn't handle any flask affixes, it's like the plugin just use Normal flasks, not magics or anything. This build includes special affixes like "Dispel frozen and chilled" or "Dispel Burning", or even "Removes Bleeding" (that's why there's some thresholds disabled)
Just give it a try, compared to autoflask this plugin works with cooldown IN ADDITION TO actual flasks buffs, if RF builds needs a special behavior, I'll add it, this is the purpose of this plugin.
If you use flasks only for buff removals, don't check "Use Ruby Flask" but the bleeding/shock/burning/frozen ones. If you want to override the flask buff, I can add some settings for RF builds, just let me know

// EDIT //
Btw, the bleeding affix is disabled in the code, I need to do some testing it seems like the bleeding aura is fucked up. So no point enabling it

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