Same need this pluginSo, can anybody fix it for new beta?![]()
GREAT!!! Please allow us to thank$$ u somehow when its done, your plugin was best for my bot style.I'll start working on plugins starting tonight.
View attachment 185114
Now it's working good.
plz attach log filethere is a bug with this, after awhile it just randomly went to the battlefield and then into the temple lunar or solis i dont rememebr the name and then it did it again after i reset it.
public async Task<bool> Logic(string type, params dynamic[] param)
{
if (type == "core_area_changed_event")
{
uint oldSeed = (uint)param[0];
uint newSeed = (uint)param[1];
var newArea = (DatWorldAreaWrapper)param[3];
EventInvocators.RaiseAreaChangedEvent(oldSeed, newSeed, newArea);
_hasCorrupted = false;
}
if (type != "task_execute") return false;
if (LokiPoe.Me.IsInTown || LokiPoe.Me.IsInHideout)
await Coroutines.TakeWaypointTo("3_3_9", true, -1);
This plugin only roll docks and going to corrupt area, when corrupt area is taken it gives control to standart bot's plugins for exploring corrupt area and taking vaal vesel , just make sure flag "vaal vessel" in oldgrindbot not cheked(or edit file OldGrindBot.json in bot folder/settings/your profile in "GlobalChestsToIgnore": has to be { "IsEnabled": false, "Name": "Vaal Vessel" } ) and "CommonEvents" plugin is enable and item filter has filters for pick up and save vaal fragmens. This plugin should work good with other Routines, but i'm using only ExtendedPlayerMover plugin and standart Routine.Everything seem fine, searching for area, running through it but when it kills boss 9/10 times it ignores vaal vasel, sometimes if i move manually near vasel it opens it, but most of the time just ignores it and goes to town. What can be issue there?
To add, im using totemizer for dual totems....