Ok, I tried this and I have a few issues...
1) This plugin does nothing for PvP (It still ignores other faction players, so I still get my ass kicked because HB ignores. They are still NOT in the targetlist (repFixed in the next release of HB)).
2) This plugin overrides restlogic of the CC (and keeps pulling mobs in range which are NOT aggroed but are in combat with eachother) which results in death due to mana or hp issues.
3) This plugin overrides lootlogic, and keeps pulling and not looting (which causes killed mobs to despawn, and I'm there for the loot in the first place, lol).
4) This plugin is pulling mobs that are not mentioned in the profile, nor is their faction ID in the profile, and they are neutral (so they don't attack unless attacked).
This is what I noticed so far in 30 minutes of use. I can live with the not PvPing part since the next release of HB should solve this, but the rest and looting logic override is a no no for me.
I'm grinding in heavily populated regions with a high mob concentration and quick respawns. It might tick your plugin off a bit.
Nice work on the plugin itself, and I'm sure it's usefull for many people.
Regards, Liquid.