Theres an issue with DB not closing properly, please check if theres not another DB instance still running (in Task Manager -> Processes), that might be the problem. Im working on solution thoughI'm the only one that see's 2 bots on website when i'm just running 1. It's like a bug.
Well, I'm at work now and notice a strange thing. When i open the website on my android, via browser, the uptime is reseted... i don't know if this is a bug on display or if rly my bot is restarting... any1 got this?
WoW, now i just hited the refresh button on my desktop and the uptime was reseted again...
You plugin and the website are completely seperated from each other (Well, apart from the RC feature of course). Your uptime is calculated from the start of each session, so even stopping/starting via the remote control will not affect that at all.
So, this uptime is not the bot uptime, is that ur talking?
Another thing i notice is that my item page is empty, i'm botting for ~ 8 hours and i don't know if is a display bug or rly my bot is ignoring drops. My loot rules is set to only pick/keep up rares/legendaries and blue weps wth 1k+ dps.
No, all I tried to say was that it is totally impossible to affect the uptime from the browser in any way.
You are probably using AGB, which keeps us (and all other plugins like ours) from logging any item pickups and some other stuff. Kane49 knows about that issue and it will hopefully be fixed anytime soon. If you absolutely need your item log you could change to another profile, average GPH values can be compared on our stats page.
Yes, you can simply use one apiKey for all your bots and you can see them all in "My Bots", thats exactly how BuddyStats workPlease allow for tracking of multiple bots using the same API key. that way when i login i can click my bots and see them all at once, rather then having to view the public page and label my profile Jbot1 Jbot2 Jbot3 Jbot4 in order to pick out which bot is mine. I realize you say multi bot supporting is enabled but i was not able to get it working, did i just miss some easy step that was right in front of me or what did i do wrong?
When i was working with XP last time, there was no way I could get total xp you need to ding. Ill try to look for it again, it might have been added since the last version. (if i find it,something like xp bar would be possible yeah)Request For A XP Bar.? Possible.?
Yeah, hardcoding it is a possibility too. Will see what we can do when i talk to Creedo todayYou can just make a table with the required exp to level for every level and calculate it. Not that hard.
The problem is, that the onExit event doesnt get added to the event handler sometimes (some concurrency error), usually on the first enable of the plugin (you can see it if you uncomment the LogMessage in the try catch).I just changed your while(true) to while(!isClosing) and changed the forced thread.Aborts to isClosing = true
and it is working with on exit now
ps: I believe it is advised to not call thread.Abort at all
This is the reason why i didnt use the 'Application.Current.Dispatcher.ShutdownStarted' event, i though it would not fire, since application is not actually closing, but if u say it works i defo gonna try thatThe main window gets closed but I think not all threads are which cause it to stay active only visible in taskmanager