works in the last version?
Yes, it works with Trinity 767 and autofollow version is 1.250.33. I am using 1.250.31
works in the last version?
Needed to enable windows service (cpanel->programs->turn on/off): Internet Information Services
Any way for a YAR to enable autofollow after d3 crash? My bots just sit at login all night because plugin is disabled after game restart :x
Log.Warn("Teleporting to player {0} SameGame={1} SameWorld={2}",
playerMessage.HeroAlias, playerMessage.IsInSameGame, playerMessage.IsInSameWorld);
ZetaDia.Me.TeleportToPlayerByIndex(playerMessage.Index);
You start bots with YAR and they have autofollow enabled?
Now they idle in menu until timeout 30 mins later and since YAR inactivity doesnt work, they never restart. Looks like profile never loads properly and sometimes they resume game in Campaign mode... (adv is set on all bots).
Does it actually work for anybody? I mean starting bots without any manual interaction (on schedule), I need to manually enter the game for it to work -,- Give simplefollow back!
@Schizoid new Trinity 0.769 fixed all the issues we got
Not for me; still experiencing the teleport problem. It does feel more stable, as in "less crashy", but it's far from ready imho.
If you are seeing no issue at all, that would suggest the problem could be due to file corruption. You also mentioned that, in the past, updating from Beta / Release apparently solved your issues...for a while
Where can i find "@Schizoid new Trinity 0.769?"
I can't find the "769". The newest i encountered in the Trinity section is the "2.250.767 beta".It is in the plugins section of the forums, unfortunately their is no auto-updater for plugins currently so you have to manually download it, it has its own sub section in the plugin section, just delete your old trinity folder in demonbuddy/plugins and drop the new one in there and you should be good to go!
[AutoFollow.Networking][Service] Error in Communicate Thread: System.NullReferenceException: Objektreferencen er ikke indstillet til en forekomst af et objekt.
ved AutoFollow.Networking.Server.UpdateDataAsServer() i C:\Users\Magnus\Documents\Demonbuddy\Plugins\zAutoFollow\Networking\Server.cs:linje 182
ved AutoFollow.Networking.Server.ServerUpdate() i C:\Users\Magnus\Documents\Demonbuddy\Plugins\zAutoFollow\Networking\Server.cs:linje 158
ved AutoFollow.Networking.Service.Communicate() i C:\Users\Magnus\Documents\Demonbuddy\Plugins\zAutoFollow\Networking\Service.cs:linje 147
I cannot get the bots to connect to the server. When trying, all followers "waits for bots to connect" even though they have the follower profile loaded. When starting and stopping the followers, they appear to connect to the server for a moment because the "connected bots:" on the server goes from 0 to 1, but then back to 0 again. I have no idea what's causing this..
I also get this error when starting and stopping the leader/server
Code:[AutoFollow.Networking][Service] Error in Communicate Thread: System.NullReferenceException: Objektreferencen er ikke indstillet til en forekomst af et objekt. ved AutoFollow.Networking.Server.UpdateDataAsServer() i C:\Users\Magnus\Documents\Demonbuddy\Plugins\zAutoFollow\Networking\Server.cs:linje 182 ved AutoFollow.Networking.Server.ServerUpdate() i C:\Users\Magnus\Documents\Demonbuddy\Plugins\zAutoFollow\Networking\Server.cs:linje 158 ved AutoFollow.Networking.Service.Communicate() i C:\Users\Magnus\Documents\Demonbuddy\Plugins\zAutoFollow\Networking\Service.cs:linje 147