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[Plugin]AutoBarnTraper by AriDEV

made a profile for nagrand start in spirit woods near oshu gun farms elekks and talbuks works great with this plugin
can you post your Autobarntraper.cs i cannot get this to work

NVM i was just killing them too fast
 
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Trying to trap Leatherhide Bull - do i need to modify anything? Using as is doesn't seem to want to trap, while modifying line 71 to List<WoWUnit> objList = ObjectManager.GetObjectsOfType<WoWUnit>(81898) give me a compile error?

Some better instructions would be great for those who don't know how to code...

Thanks!
 
You should not need to modify for Leatherhide Bull, looking at the code they are already in the current version on line 83 for Nagrand

o.Entry == 81898 || // Leatherhide Bull
 
Hey Arina, i would like to thanks you for the awesome plugin and it has helped me alot.
I found it that i was killing the monsters to fast, so i changed how much health the target should have when it use the trap to 75% instead of 55% because it takes some time for the trap to open :)
and 75% works perfectly for me! :D
I have made a profile that works realy good with your plugin and there is fast respawn on these talbuks.
View attachment [Q]Skinning + Trapping.xml
And i did add some beasts to your plugin and changed when it should use trap to 75% health left instead of 55%.
View attachment AutoBarnTraper.cs

If anyone know how to make the quest profile run to the bank and put all the captured animals there, i did like to know :) to improve this profile, so it can farm more with this awesome plugin :)
 
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Not trapping nagrand elite bulls. Works on random non-elite wolves though. Can't figure out the problem.
 
Not trapping nagrand elite bulls. Works on random non-elite wolves though. Can't figure out the problem.

Are you sure they are in the code? otherwise it wont trap them :) send me wowhead link to them, and i will make it work for you :)
 
Doesn't work with the elite Wetland Trampler's in Nagrand. You need to step back once you drop the trap or it won't trigger. I think they're too big.

Surprised you guys all seem to be trapping non-elites. What's the point? No Savage Blood.
 
Here is a snippet of what's happening, no traps at 55% or 50%. Ironhide Bull is one of the mobs already included.

Code:
[Singular] *Death Coil on Ironhide Bull.40A5 @ 57.0% at 0.0 yds 
[Singular] *Death Grip on Ironhide Bull.40A5 @ 55.2% at 3.7 yds
[Singular] *Death Grip on Ironhide Bull.40A5 @ 55.2% at 2.3 yds 
[Singular] *Death Strike on Ironhide Bull.40A5 @ 54.2% at 0.0 yds
[Singular] *Death Coil on Ironhide Bull.40A5 @ 52.5% at 0.0 yds 
[Singular] *Blood Tap on Me @ 78.8%
[Singular] *Icy Touch on Ironhide Bull.40A5 @ 51.4% at 0.0 yds 
[Singular] *Death Coil on Ironhide Bull.40A5 @ 50.9% at 0.0 yds
[Singular] *Death Strike on Ironhide Bull.40A5 @ 49.6% at 0.0 yds 
[Singular] *Death Coil on Ironhide Bull.40A5 @ 47.3% at 0.0 yds
[Singular] *Blood Tap on Me @ 72.8% 
[Singular] *Icy Touch on Ironhide Bull.40A5 @ 46.5% at 0.0 yds
[Singular] *Death Grip on Ironhide Bull.40A5 @ 45.8% at 1.8 yds 
[Singular] *Death Coil on Ironhide Bull.40A5 @ 45.8% at 3.3 yds
 
I dont see Ironhide Bull in the code,

o.Entry == 81898 || // Leatherhide Bull

Is there but not Ironhide that I can see

Edited the file to add the mob
 

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well it looks like taken off most of my gear with singular got this nice plugin to work was killing the mobs way way to fast im now down to like 3 peaces of gear lol but it traps like 3-5 depending on what Talbuk im killing havent tried it on any other mob yet but would be great to have a slight pause so the trap isnt always on Cd when killing a mob
 
I made a very simple profile to grind Ironhide Bulls in Nagrand, use Grind bot and abndrew82 config of the plugin.


Been running for 25 minutes without any issues.

Sorry for any issues, my very first profile ever! Been using HB for so long, I thought now was the time to try it out.
 

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With a couple of tweaks I got this to work fine but there are a couple of points when I was farming talbuks...

They do a rearing charge that puts them far away from the trap.. is there any way to fix this?
they come in pairs so is there a way to detect the number of mobs so that another trap can be dropped?

Edit: Also how do I let the toon avoid the Ironhide Bull elites around the area?
 
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