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[Plugin] Armory

This still works, they didn't change the parameters of what recovery means, just the display name.

I just leveled two new 70's in less than a day, each have > 650k damage. Only using the 'Damage or toughness' formula.
 
This still works, they didn't change the parameters of what recovery means, just the display name.

I just leveled two new 70's in less than a day, each have > 650k damage. Only using the 'Damage or toughness' formula.

Might want to add the assembla link to this rrrix, the version on the first page is older than the one on assembla. -- 1.3.0

--------
For those those that want here is the link.
https://www.assembla.com/code/dbarmory/git/nodes
 
My armory refuses to keep shards till pointed threshold, it spends them after each GRift. Using Trinity 2.83 and R-Rift from EzUpdater. Any idea what could be causing this?
 
My armory refuses to keep shards till pointed threshold, it spends them after each GRift. Using Trinity 2.83 and R-Rift from EzUpdater. Any idea what could be causing this?

It's a know'n "problem" i think , i don't see it much of a problem personally since the bot tends to wait for rift to close anyways :)

You can supply your log here and have rrrix look at it, although i think the main focus is getting trinity running smooth, and in the meantime you could test out the alternative kadalaspree if you like, it can save up i think 1000k bloodshards, but might have some other issue that will affect bot behavior. Anyways truth be told i have not meddled much with kadalaspree, armory for me does it's thing and is for the most part playing it nice.

Edit: im getting old or my fat fingers be failing me, Nociceptor seems to have some good info about kadalaspree :)

use Kadalaspree (https://www.thebuddyforum.com/demon...plugin-kadalaspree-stand-gambling-plugin.html). Works perfectly with the newest DB, Trinity, QuestTools.
 
This still works, they didn't change the parameters of what recovery means, just the display name.

I just leveled two new 70's in less than a day, each have > 650k damage. Only using the 'Damage or toughness' formula.
One question. difficulty do you use when lvl up with bot and this addon? Can u start a fresh toon and use T6?
 
One question. difficulty do you use when lvl up with bot and this addon? Can u start a fresh toon and use T6?
not if you dont have a lvl 70 weapon with legendary gem (allowing to equip at lvl 1). In other words, if you start to level on a fresh acc, you have to start at normal difficulty
 
not if you dont have a lvl 70 weapon with legendary gem (allowing to equip at lvl 1). In other words, if you start to level on a fresh acc, you have to start at normal difficulty
Where do those weapon drop? lvl 70 what can be used at lvl 1!! :)
 
Had the bot freeze at Kadala a couple of times.

Code:
[COLOR=#ff0000]Exception during bot tick.System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000040, Size: 4[/COLOR][COLOR=#ff0000]   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)[/COLOR]
[COLOR=#ff0000]   at GreyMagic.MemoryBase.Read[T](IntPtr addr)[/COLOR]
[COLOR=#ff0000]   at Zeta.Game.Internals.FastAttribGroupsEntry.[](Int32 , ACD )[/COLOR]
[COLOR=#ff0000]   at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)[/COLOR]
[COLOR=#ff0000]   at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)[/COLOR]
[COLOR=#ff0000]   at Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()[/COLOR]
[COLOR=#ff0000]   at Zeta.Game.Internals.Actors.ACDItem.get_Name()[/COLOR]
[COLOR=#ff0000]   at Armory.Behaviors.MysteryVendor.BuyItems() in \Plugins\Armory\Behaviors\MysteryVendor.cs:line 218[/COLOR]
[COLOR=#ff0000]   at Armory.Behaviors.MysteryVendor.MysteryVendorAction() in \Plugins\Armory\Behaviors\MysteryVendor.cs:line 139[/COLOR]
[COLOR=#ff0000]   at Armory.Behaviors.MysteryVendor.<CreateBehavior>b__2(Object ret) in \Plugins\Armory\Behaviors\MysteryVendor.cs:line 106[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Action.RunAction(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Action..()[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Composite.Tick(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.PrioritySelector..()[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Composite.Tick(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.PrioritySelector..()[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Composite.Tick(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.Common.HookExecutor.Run(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Action.RunAction(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Action..()[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Composite.Tick(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.PrioritySelector..()[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Composite.Tick(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.Bot.BotMain.()[/COLOR]
 
Had the bot freeze at Kadala a couple of times.

Code:
[COLOR=#ff0000]Exception during bot tick.System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000040, Size: 4[/COLOR][COLOR=#ff0000]   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)[/COLOR]
[COLOR=#ff0000]   at GreyMagic.MemoryBase.Read[T](IntPtr addr)[/COLOR]
[COLOR=#ff0000]   at Zeta.Game.Internals.FastAttribGroupsEntry.[](Int32 , ACD )[/COLOR]
[COLOR=#ff0000]   at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)[/COLOR]
[COLOR=#ff0000]   at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)[/COLOR]
[COLOR=#ff0000]   at Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()[/COLOR]
[COLOR=#ff0000]   at Zeta.Game.Internals.Actors.ACDItem.get_Name()[/COLOR]
[COLOR=#ff0000]   at Armory.Behaviors.MysteryVendor.BuyItems() in \Plugins\Armory\Behaviors\MysteryVendor.cs:line 218[/COLOR]
[COLOR=#ff0000]   at Armory.Behaviors.MysteryVendor.MysteryVendorAction() in \Plugins\Armory\Behaviors\MysteryVendor.cs:line 139[/COLOR]
[COLOR=#ff0000]   at Armory.Behaviors.MysteryVendor.<CreateBehavior>b__2(Object ret) in \Plugins\Armory\Behaviors\MysteryVendor.cs:line 106[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Action.RunAction(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Action..()[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Composite.Tick(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.PrioritySelector..()[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Composite.Tick(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.PrioritySelector..()[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Composite.Tick(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.Common.HookExecutor.Run(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Action.RunAction(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Action..()[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Composite.Tick(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.PrioritySelector..()[/COLOR]
[COLOR=#ff0000]   at Zeta.TreeSharp.Composite.Tick(Object context)[/COLOR]
[COLOR=#ff0000]   at Zeta.Bot.BotMain.()[/COLOR]

had the same error running Rrfit
 
My armory refuses to change my gear. I dont understand. My setting :
eafe2eccc3.png
00b124c338.png
 
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