its the same for horde / alliance isnt it?Any plans on implementing use for a Death Knight's Death Gate ability? This would make reaching northern zones of Eastern Kingdoms quicker and it's on an instant cooldown.
Innkeepers Daugheter is already supported. the list of items / etc is listed in the first postNot sure if this has been asked, but has the plugin been updated with the Innkeepers Daugheter from the Dwarf Arch? It's pretty much a 15 min hearthstone.
[hearthomatic]: portal Teleport: Theramore. ready=False
[hearthomatic]: portal Teleport: Shattrath. ready=False
[hearthomatic]: portal Teleport: Dalaran. ready=False
Great idea for plugin! Keep up good work.
Wanted to ask why do I get:
[hearthomatic]: portal Teleport: Theramore. ready=False
[hearthomatic]: portal Teleport: Shattrath. ready=False
[hearthomatic]: portal Teleport: Dalaran. ready=False
when my mage know to make those portals.
Hm... looks like Ironforge is still problematic. Being stucked couple times, had to disable plugin.
you need reagents to cast teleport spells.
where were you getting stuck?
0.16
added Teleport: Death Gate
I am having the same issue. He steps immediately out and flys straight up and gets stuck on the over-hangs (shade things). It should move out a couple more yards then mount up and then fly straight up.Getting stuck when hearthed to Orgimmar. It gets stuck in the Inn of Valley of Strength on the part of the roof, I'll try switching Inns and see if it still gets stuck there. If not could you have it move into the open area outside the Inn of VoS.
Quick fix move hearth to Valley of Wisdom.I am having the same issue. He steps immediately out and flys straight up and gets stuck on the over-hangs (shade things). It should move out a couple more yards then mount up and then fly straight up.
can I ask, what are the conditions for potion of deepholme ?, I have 40x in bagz, but it never use them. Heartstone thingy works great. I am horde. thx
for example there is a digsite far from me (2+zones as the only digsite selected cuz others are blacklisted) but it wont use that potion to deepholme/org/uldum portal.
edit: DK horde char, when fly from dk start zone to twilight higlands horde port where is portal to ogrimar in the bottom of the tower, bot get stuck in loop trying to enter portal (he is patroling like 10yards between 2 spots behind the portal tower)Can you fix it somehow ?![]()
Help make Hearthomatic better:
The majority of problems discovered when using Hearthomatic are all to do with Honorbuddy's navigation systems.
The concept of the Hearthomatic plugin is extremely simple. Use a portal every now and then, then afterwards, just tell Honorbuddy to fly here, fly there, click portal, done!
The problem is that Honorbuddy isn't always very good at navigating the world. It's especially terrible at dealing with rooms, castles, staircases, and small doorways, so it gets stuck all the time!
More than 30% of Hearthomatic's code is dedicated to helping Honorbuddy navigate these obstacles. Entry and Exit paths have been added to known problem areas, that literally tell HB to move in 5-10 yards at a time.
If you find that Hearthomatic is getting stuck before or after a portal or hearth you can help by contributing a fix for the issue by supplying one or more waypoints to get around the problem. This could be as simple as "go <here> after using this portal", "go <here> first before running to this portal", or as complicated as "you need go <here>, fly <here>, fly up <here>, fly to this point <here> through the door, then up the stairs to <here> then over <here> before clicking the portal"
<here> needs to be provided as a 3D xyz coordinate from Hearthomatic. You can get this by standing or flying where you want the waypoint to be, opening the HB development tools, and double clicking the text in the local player info (has the word Position). Collect all of your waypoints (in order!) and copy paste into a forum post. An example might look like: Theres a problem with the Stormwind Dwarven District hearth, HB needs to follow these waypoints to get out of the inn <-8373.439, 596.8099, 97.779> then <-8374.686, 617.8071, 95.23696>.
When making the waypoints you should think like a robot. Each should be in line of sight of the previous point. And its best if they're all straight lines, so HB has no chance to screw it up![]()
ps: for tol'vir, using blacklists is a false economy.