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[Plugin] Arcanum Enchanter 1.1.4

This should still be working. I've been using it on 2.4. Pls post if its not working for you or you have feature suggestions etc.
 
I can confirm it is working. DB 1.1.2881.442 + this v1.1.3
 
I can confirm that this plugin still works as intended. English version of OS and D3.
 
It works perfectly for me.
If you are having problems, make sure that the bot is set to "Stop", not paused. Otherwise it won't work.
 
Can you smartly determine weapon average damage (with the option to accept any element type)?
 
Can you smartly determine weapon average damage (with the option to accept any element type)?
Yea, I'm confused as well, how do you enchant weapon dmg when you can only select 3 attributes.
I would like to only get highest possible disregarding element.
Any idea how to do that?

EDIT: * Select multiple enchants using SHIFT and CTRL key modifiers.
 
Last edited:
I`ve done translation but still no joy :/ . I`ve made changes in enchanting.cs and localisation.cs ( put my language version) still doesn`t pick :/

See my attachement.
 

Attachments

Last edited:
Does not work on the localization of Russia.

If I translate part of the file Demonbuddy\Plugins\Arcanum\Localization.cs Russian language is the help?

"default", new Dictionary<string, string>
{
{"LOCALIZATION_AUTHOR", "xzjv"},
{"STATUS_PLACEITEM", "place an item"},
{"STATUS_SELECTPROPERTYREPLACE", "select a property to replace"},
{"STATUS_SELECTPROPERTY", "select property"},
{"STATUS_REPLACEPROPERTY", "replace property"},
{"REGEX_PROPERTIES", @"(?<value>[\d\.,]+)(?<=[^\.])|(?<1>% Life)|(?<2>Armor)|(?<3>Critical Hit Chance)|(?<4>Critical Hit Damage)|Increases (?<5>.*) Damage|(?<6>Life per Spirit)|(?<7>Dexterity)|(?<8>Strength)|(?<9>Intelligence)|(?<10>Vitality)|(?<11>Area Damage)|(?<12>cooldown)|(?<13>resource costs)|(?<14>Durability)|(?<15>Physical Resist)|(?<16>Cold Resist)|(?<17>Fire Resist)|(?<18>Lightning Resist)|(?<19>Arcane Resist)|(?<20>Poison Resist)|(?<21>Extra Gold)|(?<22>damage per hit)|(?<23>Health Pickup)|(?<24>Chance to Chill)|(?<25>Ignores Durability)|(?<26>Potions Grant)|(?<27>Level Req)|(?<28>Movement)|(?<29>All Elements)|(?<30>Monster kills)|(?<31>Immobilize)|(?<32>Blind)|(?<33>Control Impair)|(?<34>Cold skills)|(?<35>Fire skills)|(?<36>Holy skills)|(?<37>Lightning skills)|(?<38>Poison skills)|(?<39>Physical skills)|(?<40>Wrath Regen)|(?<41>Attack Speed)|(?<42>Life per Hit)|(?<43>damage from elites)|(?<44>Bleed)|(?<45>Hatred Regen)|(?<46>Sockets)|(?<!\]%|%)(?<47> Fire Damage| Arcane Damage| Poison Damage| Lightning Damage| Cold Damage| Holy Damage| Damage)(?!\sper|\.)|(?<48>Life per Wrath)|(?<49>Maximum Wrath)|(?<50>Life per Fury)|(?<51>Spirit Regen)|(?<52>damage against elites)|(?<53>Life after Each)|(?<54>Maximum Mana)|(?<55>Maximum Arcane)|(?<56>damage from melee)|(?<57>damage from ranged)|(?<58>Maximum Spirit)|(?<59>Maximum Fury)|(?<60>Chance to Block)|(?<61>Chance to Fear)|(?<62>Chance to Stun)|(?<63>Chance to Freeze)|(?<64>Chance to Slow)|(?<65>Chance to Knock)|(?<66>Regenerates)|(?<67>Maximum Discipline)|(?<68>Critical Hits grant)|(?<69>Arcane skills)|(?<70>Mana Regeneration)|(?<71> Damage(?!\sper|\.))" }
 
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