xzjv
Community Developer
- Joined
- Mar 17, 2014
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Just watched this plugin skip CritHitDmg 99% even if I set it at 95%
In the info it just showed the 0 instead of 99
[Arcanum][UI] ValidAffixes=15 ControlItems=22 Enabled=22
[Arcanum][Commands] Enchanting CritcalHitDamage >= 95
[Arcanum][Enchanting] Found: LifePercent (14)
[Arcanum][Enchanting] Found: RegenerateLifePerSecond (6815)
[Arcanum][Enchanting] Found: PhysicalSkills (20)
[Arcanum][Enchanting] Found: AreaDamage (18)
[Arcanum][Enchanting] Found: Armor (577)
[Arcanum][Enchanting] Found: Cooldown (0)
[Arcanum][Commands] Stopping Enchanting
[Arcanum][Commands] Enchanting CritcalHitDamage >= 95
[Arcanum][Enchanting] Found: Vitality (736)
[Arcanum][Enchanting] Found: CritcalHitDamage (0)
[Arcanum][Enchanting] Found: LifePerHit (16,169)
[Arcanum][Enchanting] Found: RegenerateLifePerSecond (7177)
[Arcanum][Enchanting] Found: BaseDamage (134) Damage
[Arcanum][Enchanting] Found: Armor (591)
[Arcanum][Commands] Stopping Enchanting
It couldn't parse cooldown for you there too, both 0.
What i need is for you to turn on 'Verbose' level debugging and make sure 'Use Debug Logging' is enabled in QuestTools Config; and then run it again to get these 0s to show up and it will give me the strings that it cant understand. I tried to reproduce but it worked for me.
[Arcanum][UI] Worker IsRunning=True ArcanumTabSelected=True
[Arcanum] State = EnchantProperty
[Arcanum][UI] Worker IsRunning=True ArcanumTabSelected=True
[Arcanum] State = SelectNewEnchant
[Arcanum][UI] Worker IsRunning=True ArcanumTabSelected=True
[Arcanum][Enchantment] PropertyChanged LifePercent > ItemProperty LifePercent by Worker: Arcanum.Arcanum.Enchanting (19)
[Arcanum][Enchantment] PropertyChanged LifePercent > Maximum 18 by Worker: Arcanum.Arcanum.Enchanting (19)
[Arcanum][Enchantment] PropertyChanged LifePercent > Minimum 18 by Worker: Arcanum.Arcanum.Enchanting (19)
[Arcanum][Enchantment] PropertyChanged LifePercent > Value 18 by Worker: Arcanum.Arcanum.Enchanting (19)
[Arcanum][Enchantment] PropertyChanged LifePercent > Original +18% Life by Worker: Arcanum.Arcanum.Enchanting (19)
[Arcanum][Enchanting] Existing Enchant: LifePercent (18)
[Arcanum][Enchantment] PropertyChanged CritcalHitDamage > ItemProperty CritcalHitDamage by Worker: Arcanum.Arcanum.Enchanting (19)
[Arcanum][Enchantment] PropertyChanged CritcalHitDamage > Maximum 55 by Worker: Arcanum.Arcanum.Enchanting (19)
[Arcanum][Enchantment] PropertyChanged CritcalHitDamage > Minimum 55 by Worker: Arcanum.Arcanum.Enchanting (19)
[Arcanum][Enchantment] PropertyChanged CritcalHitDamage > Value 55 by Worker: Arcanum.Arcanum.Enchanting (19)
[Arcanum][Enchantment] PropertyChanged CritcalHitDamage > Original Critical Hit Damage Increased by 55.0% by Worker: Arcanum.Arcanum.Enchanting (19)
[Arcanum] Checking for Match CritcalHitDamage 55 against 1 desired enchants
[Arcanum] >> CritcalHitDamage 55 >= CritcalHitDamage 100
[Arcanum] Checking for Upgrade on existing enchant: LifePercent 18
[Arcanum] >> CritcalHitDamage 55 is an upgrade because current enchant (LifePercent ) is not what we're looking for
[Arcanum][Enchanting] Found Upgrade!: CritcalHitDamage (55) , still searching though...
i just put up a new version 1.08 that fixes an issue where if you had been running the bot arcanum would stop working. (It now starts up the threads again when the bot is stopped)
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