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[Plugin] AntiIdle

Updated my OP to show the public test release aswell ... most people dont bother to read last post .. ;)
 
Updated my OP to show the public test release aswell ... most people dont bother to read last post .. ;)

Especially when there are 10 pages or more in a thread, people will read the OP but won't browse the entire thread, perfectly understandable in my opinion ;-).
 
Especially when there are 10 pages or more in a thread, people will read the OP but won't browse the entire thread, perfectly understandable in my opinion ;-).
yeah true .. and most is just random talk :)
are you testing v1.1 RC1 ? if so I am now running next possible update ..

current changelog for RC2:
  • Changed: Memchecker will now only close DB and this will only happen when we just left the game
  • Changed: LastStateSaver is more reliable now (it will detect plugin / profile changes on the fly)

would be nice if people can report more bugs or give any suggestions.
 
Updated to View attachment AntiIdle v1.1.zip



  • Added: Config window
    [*]Added: Demonbuddy bugfix for not closing when using a plugin with configwindow
  • Changed: Memchecker will now only close DB and this will only happen when we just left the game
    [*]Changed: LastStateSaver is more reliable now (it will detect plugin / profile changes on the fly)
    [*]Changed: Autorelog now uses db commandline to get Bnet account + password
  • Removed: The config file (because all settings can be changed in the config window)

RC1:
  • Added: Unstucker which can be set to move in all directions or just 4 direction to try unstuck or set it to simply start a new game
    [*] Added: Memory checker (checks how much memory DB is using and close when it exceeds our specified maximum) *request
    [*] Added: Integrated a ErrorClicker when not ingame (DB does not click the errors when not ingame) *request
    [*] Added: Check if idle at login screen, this needs to be configured with your battletag + username + password in the config file (this can be disabled if you prefer to use a thirparty plugin for this) *request
    [*] Added: Compatibility for breaktaker
    [*] Added: Max vendor time (I noticed DB could not find the vendor in some rare cases and was standing at some random dude trying to vendor)
  • Bugfix: When resuming from a long pause (exceeding our maxidle time) AntiIdle did first force a restart because it did not recieve a pulse during pause
    [*] Bugfix: Debug setting did not work properly leaving it to print debug messages
    [*] Bugfix: GPH check got reset when new game joined while it should not reset
    [*] Bugfix: Laststate saver did not always save the last used profile
  • Changed: Made the compatibility more reliable to always check messages that pass through log
    [*] Changed: Made alot of improvements to the code
    [*] Changed: The config file is a bit nicer now :)
  • Removed:The active window check.. DB no longer needs to be run in background for stop detection to be working (overlooked the simple "Start/Stop Button Clicked!" message in log)
 
Since Demonbuddy .185 it wont compile .. I will fix this tomorrow it is time for me to go to bed ..
 
This plugin seems to be nice but it doesn't work for me right, if the "logout after idling too long" routine is started it will log out every time character starts a game stating that "We are idling too long" :( Is it possible to stop idling check after starting a new game?
 
This plugin seems to be nice but it doesn't work for me right, if the "logout after idling too long" routine is started it will log out every time character starts a game stating that "We are idling too long" :( Is it possible to stop idling check after starting a new game?
hmm ok this should not happen ofc I will look into it...

would be nice if you can add a log aswel this helps me alot so I can try to reproduce your problem
 
hmm ok this should not happen ofc I will look into it...

would be nice if you can add a log aswel this helps me alot so I can try to reproduce your problem


I think this is happening cause of the new delaying games in Demonbuddy because DB gets paused for x Amount of seconds and this could exceed our max pause time (when not set as thirdparty pause)

currently testing with a fix .. :)
 
Important update!
If you had any problems with leaving right after you joined a new game with the new Demonbuddy with delayed starts .. you should update to this version!
The old version for 185 did not handle it correctly or the even older versions did not handle it at all!
  • Added: Anti-Ganking (Death counter) to leave the game after x deaths (using this to leave after 1 death for using a profile with mutliple areas)
  • Changed: Default max vendor time to 180 seconds (40 seconds is way to short)
  • Bugfix: Game creation delay was not correctly handled by AntiIdle causing the we are idle loop while not idle
 
Question...if my bot is moving back and forth lets say 5 yards, would this program turn log me off?
 
The bot will check if it moved more than x yards.. if not it will try to move frist if that fails it will leave the game .. forcing db to restart
 
THanks alot sinterlkaas

I tested it, i reset my router, and DB/D3 eventually restarted by itself and re-logged in

woot

I read your config instructions, it says, to open the config window to edit the settings, but how do i open the config window, I disable then re-enable the plugin, but no config window shows

sorry for noob question
 
THanks alot sinterlkaas

I tested it, i reset my router, and DB/D3 eventually restarted by itself and re-logged in

woot

I read your config instructions, it says, to open the config window to edit the settings, but how do i open the config window, I disable then re-enable the plugin, but no config window shows

sorry for noob question


In the plugin tab in demonbuddy you will find the list of installed plugins... click the plugin you want to configure and (if the plugin has a config window) the config button will get enabled ..
 
Since the new update, Antiidle closes D3 windows randomly, even when there's no problem :S
 
View attachment 49957View attachment 49958View attachment 49959

Still got same problem, with DB Version from today.

Have an another machine, running 4 Bots without Antiidle, no crashs at all.

Greets 3m.


from looking in your logs the plugin just does its job it tries to unstuck you .. and it seem to fail a couple of times if that happens for more than x times in x minutes it will close D3 and DB and should get restarted by a Relogger like DBRelog DRelog or ARelog
 
Update v1.3
Download: View attachment 49963
  • Changed: Improved Restart script (was causing some problems with the delayed restart)
    [*]Changed: Improved laststate plugin loader (it stopped loading rest of the plugins if one failed)
    [*]Changed: Improved Diablo is frozen detection
  • Bugfix: Restart script always timedout (exceeded 30 seconds) when called while not ingame


v1.2.185
  • Added: Anti-Ganking (Death counter) to leave the game after x deaths (using this to leave after 1 death for using a profile with mutliple areas)
  • Changed: Default max vendor time to 180 seconds (40 seconds is way to short)
  • Bugfix: Game creation delay was not correctly handled by AntiIdle causing the we are idle loop while not idle
 
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