SupportedClientVersion: S-2.1.1.5
SmartAssembly force load.
[BotManager] MsBetweenTicks = 15
Reloading AssemblyLoader<Loki.Bot.IBot> - Initializing
[OldGrindBot] This class is the new bot. Now setting up bot specific stuff.
[ItemEvaluator] Instance = Loki.Bot.DefaultItemEvaluator.
Current bot set to OldGrindBot.
Reloading AssemblyLoader<Loki.Bot.IRoutine> - Initializing
[OldRoutine] Initialize
Name: LeaveFrame (System.Boolean)
Name: EnableAurasFromItems (System.Boolean)
Name: DebugAuras (System.Boolean)
Name: AutoCastVaalSkills (System.Boolean)
Name: SummonRagingSpiritCountPerDelay (System.Int32)
Name: SummonRagingSpiritDelayMs (System.Int32)
Name: SummonSkeletonCountPerDelay (System.Int32)
Name: SummonSkeletonDelayMs (System.Int32)
Name: MineDelayMs (System.Int32)
Name: AlwaysAttackInPlace (System.Boolean)
Name: SingleTargetMeleeSlot (System.Int32)
Name: SingleTargetRangedSlot (System.Int32)
Name: AoeMeleeSlot (System.Int32)
Name: AoeRangedSlot (System.Int32)
Name: FallbackSlot (System.Int32)
Name: CombatRange (System.Int32)
Name: MaxMeleeRange (System.Int32)
Name: MaxRangeRange (System.Int32)
Name: MaxFlameBlastCharges (System.Int32)
Name: MoltenShellDelayMs (System.Int32)
Name: TotemDelayMs (System.Int32)
Name: TrapDelayMs (System.Int32)
[Totemizer] Initialize
[NullRoutine] Initialize
Current routine set to Totemizer.
Reloading AssemblyLoader<Loki.Bot.IPlugin> - Initializing
[CommonEvents] Initialize
[AdvancedItemFilter] Initialize
[RulesManager] File successfully loaded from location "C:\Users\{redacted}\Desktop\PenisLicker\Plugins\AdvancedItemFilter\Rules\HighEnd.json"
[AIFReadFile] The file could not be read:
[AIFReadFile] Could not find a part of the path 'C:\Users\{redacted}\Desktop\PenisLicker\Plugins\AdvancedItemFilter\Data\DivinationCards.txt'.
[AutoFlask] Initialize
[AutoLogin] Initialize
[AutoPassives] Initialize
[Chicken] Initialize
[DevTab] Initialize
[ExternalCommunication] Initialize
[GemLeveler] Initialize
[GrindZoneChanger] GrindZone1Name = The Mud Flats
[GrindZoneChanger] GrindZone2Name = The Ledge
[GrindZoneChanger] GrindZone3Name = The Cavern of Wrath
[GrindZoneChanger] GrindZone1Difficulty = Normal
[GrindZoneChanger] GrindZone2Difficulty = Normal
[GrindZoneChanger] GrindZone3Difficulty = Normal
[GrindZoneChanger] Initialize
[ItemFilterEditor] Initialize
[ObjectExplorer] Initialize
[Overlay] Initialize
[PythonExample] Initialize
[Stats] Initialize
[StuckDetection] Initialize
[CommonEvents] Enable
[AdvancedItemFilter] Enable
[GrindBotHelper (AIF)] Setting Fill Id Scrolls to True
[AutoFlask] Enable
[AutoLogin] Enable
[DevTab] Enable
[GemLeveler] Enable
[ObjectExplorer] Enable
[Stats] Enable
[StuckDetection] Enable
[Dat] Now building the Stat lookup table.
[Dat] The Stat lookup table has been built.
[Dat] Now building the Passive Skills lookup table.
[Dat] The Passive Skills lookup table has been built.
Please read the following guide before using this program:
https://www.thebuddyforum.com/exile...lebuddy-release-thread-awakening-2-0-0-a.html
[Start] Now creating the BotThread.
[OldGrindBot] Start
[ItemEvaluator] Instance = Loki.Bot.DefaultItemEvaluator.
[Start] MsBetweenTicks: 15.
[Start] InputEventMsDelay: 100.
[Start] LowFpsMode: False.
[Start] NetworkingMode: Auto.
[Start] KeyPickup: UseHighlightKey.
[Start] IsAutoEquipEnabled: True.
[Start] PlayerMover.Instance: Loki.Bot.PredictivePlayerMover.
[ExilePather] Now reloading the pathfinder.
[GetPathfindingData] Now creating the pathfinding data.
[GetPathfindingData] The pathfinding data has been created (00:00:00.2030590).
[ExilePather] Now creating the navmesh.
[ExilePather] The navmesh has been created.
[ExilePather] The pathfinder has been reloaded.
[Add] Now adding [ResurrectTask] This task handles resurrection..
[Add] Now adding [ClearCursorTask] This task places any item left on the cursor into the inventory..
[Add] Now adding [AssignMoveSkillTask] A task to handle assigning the Move skill if it's not already on the skill bar..
[Add] Now adding [HandleBlockingChestsTask] This task will handle breaking any blocking chests that interfere with movement..
[Add] Now adding [HandleDoorsTask] This task handles opening doors..
[Add] Now adding [CombatTask (Leash 50)] This task executes routine logic for combat..
[Add] Now adding [PostCombatHookTask] This task provides a coroutine hook for executing user logic after combat has completed..
[Add] Now adding [TownRunTask] A task to go back to town during the middle of a bot run..
[Add] Now adding [LootItemTask (Leash 50)] This task handles looting items..
[Add] Now adding [OpenChestTask (Leash 50)] This task handles opening chests..
[Add] Now adding [LootItemTask (Leash -1)] This task handles looting items..
[Add] Now adding [MergeInventoryTask] A task to handle merging the inventory into full stacks..
[Add] Now adding [IdTask] A task to identify items in inventory..
[Add] Now adding [SellTask] A task to vendor items in the inventory..
[Add] Now adding [StashTask] This task will stash all applicable items in town..
[Add] Now adding [WithdrawTask] A task to withdraw items from stash when we are in town..
[Add] Now adding [HandleInventoryItemsTask] A task to manage inventory items that are not stashed..
[Add] Now adding [SortInventoryTask] A task to sort the main inventory by moving items towards the top left corner..
[Add] Now adding [ReturnToGrindZoneTask] This task will return the bot to the previous grind zone after a town run..
[Add] Now adding [TagWaypointTask] This task will tag a waypoint if it is not already unlocked..
[Add] Now adding [UseLooseCandleTask] This task will use the Loose Candle when the grind zone is set to The Archives..
[Add] Now adding [UnblockCorruptedAreaTransitionTask] This task will use the Loose Grate and Sarcophagus covers for corrupted area transitions..
[Add] Now adding [TakeCorruptedAreaTask] A task to take corrupted areas..
[Add] Now adding [HandleA2Q9] This task handles an aspect of A2Q9..
[Add] Now adding [HandleA2Q9b] This task handles an aspect of A2Q9..
[Add] Now adding [HandleA2Q11] This task handles A2Q11..
[Add] Now adding [HandleA3Q1] This task handles an aspect of A3Q1..
[Add] Now adding [HandleSewers] This task handles an aspect of -..
[Add] Now adding [HandleUndyingBlockage] This task handles an aspect of -..
[Add] Now adding [HandleLockedDoor] This task handles an aspect of -..
[Add] Now adding [HandleDeshretSeal] This task handles an aspect of opening Deshret's Seal..
[Add] Now adding [HandleGlyphWall] This task handles an aspect of -..
[Add] Now adding [HandleDeshretSpirit] This task handles an aspect of freeing Deshret's Spirit..
[Add] Now adding [HandleAllFlame] This task handles an aspect of giving Fairgraves the Allflame..
[Add] Now adding [TravelToGrindZoneTask] This task will travel to the grind zone configured..
[Add] Now adding [TravelThroughBossAreasTask-BossFarm] This task will travel though the local area transitions in boss zones..
[Add] Now adding [OpenChestTask (Leash -1)] This task handles opening chests..
[Add] Now adding [CombatTask (Leash -1)] This task executes routine logic for combat..
[Add] Now adding [EnterArenaTask] This task helps the bot enter the 3 arenas in The Harvest..
[Add] Now adding [TravelThroughBossAreasTask-PassThrough] This task will travel though the local area transitions in boss zones..
[Add] Now adding [ExplorationCompleteTask (Early)] A task to execute exploration complete logic..
[Add] Now adding [ExploreTask] This task handles exploring an area..
[Add] Now adding [TrackMoreMobs] This task helps BasicGrindBot seek out as many mobs as possible..
[Add] Now adding [HandleMerveilArea] This task helps OldGrindBot stay in the Merveil boss fight area, resetting exploration to keep the bot moving around to trigger different phases..
[Add] Now adding [HandleVaalArea] This task helps OldGrindBot stay in the Vaal boss fight area, resetting exploration to keep the bot moving around to trigger different phases..
[Add] Now adding [HandlePietyArea] This task helps OldGrindBot stay in the Piety boss fight area, resetting exploration to keep the bot moving around to trigger different phases..
[Add] Now adding [HandleDominusArea] This task helps OldGrindBot stay in the Dominus boss fight area, resetting exploration to keep the bot moving around to trigger different phases..
[Add] Now adding [HandleKaomArea] This task helps OldGrindBot stay in the Kaom boss fight area, resetting exploration to keep the bot moving around to trigger different phases..
[Add] Now adding [HandleDaressoArea] This task helps OldGrindBot stay in the Daresso boss fight area, resetting exploration to keep the bot moving around to trigger different phases..
[Add] Now adding [HandleWeaverArea] This task helps OldGrindBot stay in the Weaver boss fight area, resetting exploration to keep the bot moving around to trigger different phases..
[Add] Now adding [HandleVaalVesselTask] This task handles extra logic so the bot opens Vaal Vessels..
[Add] Now adding [ExplorationCompleteTask] A task to execute exploration complete logic..
[Add] Now adding [FallbackTask] This task is the last task executed. It should not execute..
[CommonEvents] Start
[AdvancedItemFilter] Start
[Replace] Now replacing task [IdTask] with [IdentifyItemsTask].
[AddAtFront] Now adding [CheckForRecipeItemsTask] Record recipe items at start of the bot only, never after.
[AddTask] CheckForRecipeItemsTask Sucessfully added at front of the list
[AddTask] RecipeWithdrawTask Sucessfully added after CheckForRecipeItemsTask
[AddTask] RecipeQualityTask Sucessfully added after RecipeWithdrawTask
[AddTask] RecipeSellTask Sucessfully added after RecipeQualityTask
[AddTask] GCPRecipeTask Sucessfully added after StashTask
[AddTask] SignalRecipeExecutionTask Sucessfully added after StashTask
[AddTask] CountReagentsTask Sucessfully added after StashTask
[AddTask] StashToSpecificTabTask Sucessfully added before StashTask
[AutoFlask] Start
[AutoLogin] Start
[DevTab] Start
[GemLeveler] Start
[GemLeveler] Now resetting task state.
[Add] Now adding [LevelSkillGemTask] This task will level skillgems after close range combat is taken care of..
[ObjectExplorer] Start
[Stats] Start
[StuckDetection] Start
[Totemizer] Start
[RecipeWithdrawTask] Now resetting task state.
[RecipeQualityTask] Now resetting task state.
[RecipeSellTask] Now resetting task state.
[HandleBlockingChestsTask] Now resetting task state.
[SellTask] Now resetting task state.
[GCPRecipeTask] Now resetting task state.
[WithdrawTask] Now resetting task state.
[ReturnToGrindZoneTask] Now resetting task state.
[TagWaypointTask] Now resetting task state.
[UseLooseCandleTask] Now resetting task state.
[UnblockCorruptedAreaTransitionTask] Now resetting task state.
[HandleA2Q9] Now resetting task state.
[HandleA2Q9b] Now resetting task state.
[HandleA2Q11] Now resetting task state.
[HandleA3Q1] Now resetting task state.
[HandleSewers] Now resetting task state.
[HandleUndyingBlockage] Now resetting task state.
[HandleLockedDoor] Now resetting task state.
[HandleDeshretSeal] Now resetting task state.
[HandleGlyphWall] Now resetting task state.
[HandleDeshretSpirit] Now resetting task state.
[HandleAllFlame] Now resetting task state.
[TravelToGrindZoneTask] Now resetting task state.
[TravelThroughBossAreasTask] Now resetting task state.
[EnterArenaTask] Now resetting task state.
[TravelThroughBossAreasTask] Now resetting task state.
[HandleMerveilArea] Now resetting task state.
[HandleVaalArea] Now resetting task state.
[HandlePietyArea] Now resetting task state.
[HandleDominusArea] Now resetting task state.
[HandleKaomArea] Now resetting task state.
[HandleDaressoArea] Now resetting task state.
[HandleWeaverArea] Now resetting task state.
[Start] The plugin CommonEvents is enabled.
[Start] The plugin AdvancedItemFilter is enabled.
[Start] The plugin AutoFlask is enabled.
[Start] The plugin AutoLogin is enabled.
[Start] The plugin DevTab is enabled.
[Start] The plugin GemLevelerPro is enabled.
[Start] The plugin ObjectExplorer is enabled.
[Start] The plugin Stats is enabled.
[Start] The plugin StuckDetection is enabled.
[Start] PlayerMover.Instance: Loki.Bot.PredictivePlayerMover.
[Start] MinSleepDelay: 1000.
[Start] MaxSleepDelay: 1250.
[LatencyTracker] LowestLatency: 15
[LatencyTracker] HighestLatency: 15
[GridExplorer] AutoResetOnAreaChange is being set to True.
[GridExplorer] TileKnownRadius is being set to 7.
[GridExplorer] TileSeenRadius is being set to 5.
[GridExplorer] AutoResetOnAreaChange is being set to False.
[GridExplorer] Now segmenting the current area.
[GridExplorer] Area segmentation complete 00:00:00.5016478.
[HandleA2Q9] The current area does not contain the quest. Skipping execution until a restart or area change.
[HandleA2Q11] Now skipping the task since we're not in Act 2.
[HandleSewers] We don't have the necessary Sewer Keys to interact with the Sewer Grating.
[HandleUndyingBlockage] We don't have the necessary Infernal Talc to interact with the Undying Blockage.
[HandleLockedDoor] We don't have the necessary Tower Key to interact with the Locked Door.
[HandleDeshretSeal] We don't have the necessary Deshret's Seal to interact with the Deshret's Seal.
[HandleAllFlame] We don't have the necessary Allflame to give to Fairgraves.
[ItemEvaluator] Instance = AdvancedItemFilter.MyItemEvaluator.
[AdvancedItemFilter] Default ItemEvaluator : DefaultItemEvaluator
[AdvancedItemFilter] AIF ItemEvaluator has been set properly
Now creating the GrantedEffectsPerLevel cache.
Now creating the ActiveSkills cache.
[CommonEvents] core_area_changed_event
[RecipeWithdrawTask] Now resetting task state.
[RecipeQualityTask] Now resetting task state.
[RecipeSellTask] Now resetting task state.
[HandleBlockingChestsTask] Now resetting task state.
[HandleDoorsTask] Now resetting task state.
[SellTask] Now resetting task state.
[LatencyTracker] HighestLatency: 17
Adding location ["Stash"][104] = {223, 503} for area [0xB57F8638]
Adding location ["Waypoint"][109] = {281, 492} for area [0xB57F8638]
Adding location ["The Dried Lake"][77] = {97, 441} for area [0xB57F8638]
Adding location ["The Mines Level 1"][78] = {324, 613} for area [0xB57F8638]
Adding location ["The Aqueduct"][76] = {229, 389} for area [0xB57F8638]
[ResetAnchorPoint] Setting AnchorPoint to {242, 503} for 3045033528.
[ResetAnchorPoint] Setting CurrentAnchorPoint to {242, 503} for 3045033528.
[ChaosSet] Helms: [ 0 ]
[ChaosSet] Body: [ 0 ]
[ChaosSet] Gloves: [ 0 ]
[ChaosSet] Boots: [ 0 ]
[ChaosSet] Belts: [ 0 ]
[ChaosSet] Two Hand Weapons: [ 0 ]
[ChaosSet] Rings: [ 0 ]
[ChaosSet] Amulets: [ 0 ]
[ChaosSet] Is Ready For Selling = False
[SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? False
[GCPRecipeTask] Now resetting task state.
[WithdrawTask] Now resetting task state.
[ReturnToGrindZoneTask] Now resetting task state.
[TagWaypointTask] Now resetting task state.
[UseLooseCandleTask] Now resetting task state.
[UnblockCorruptedAreaTransitionTask] Now resetting task state.
[TakeCorruptedAreaTask] Now resetting task state.
[HandleA2Q9] Now resetting task state.
[HandleA2Q9b] Now resetting task state.
[HandleA2Q11] Now resetting task state.
[HandleA3Q1] Now resetting task state.
[HandleSewers] Now resetting task state.
[HandleUndyingBlockage] Now resetting task state.
[HandleLockedDoor] Now resetting task state.
[HandleDeshretSeal] Now resetting task state.
[HandleGlyphWall] Now resetting task state.
[HandleDeshretSpirit] Now resetting task state.
[HandleAllFlame] Now resetting task state.
[TravelToGrindZoneTask] Now resetting task state.
[TravelThroughBossAreasTask] Now resetting task state.
[EnterArenaTask] Now resetting task state.
[TravelThroughBossAreasTask] Now resetting task state.
[HandleMerveilArea] Now resetting task state.
[HandleVaalArea] Now resetting task state.
[HandlePietyArea] Now resetting task state.
[HandleDominusArea] Now resetting task state.
[HandleKaomArea] Now resetting task state.
[HandleDaressoArea] Now resetting task state.
[HandleWeaverArea] Now resetting task state.
[HandleVaalVesselTask] Now resetting task state.
[GemLeveler] Now resetting task state.
[HandleA2Q9] The current area does not contain the quest. Skipping execution until a restart or area change.
[HandleA2Q11] Now skipping the task since we're not in Act 2.
[HandleSewers] We don't have the necessary Sewer Keys to interact with the Sewer Grating.
[HandleUndyingBlockage] We don't have the necessary Infernal Talc to interact with the Undying Blockage.
[HandleLockedDoor] We don't have the necessary Tower Key to interact with the Locked Door.
[HandleDeshretSeal] We don't have the necessary Deshret's Seal to interact with the Deshret's Seal.
[HandleAllFlame] We don't have the necessary Allflame to give to Fairgraves.
[MoveToLocation] Now moving towards {202, 510}. We have been performing this task for 00:00:00.1464687.
[MoveToLocation] Now moving towards {202, 510}. We have been performing this task for 00:00:00.3982234.
[MoveToLocation] Now moving towards {202, 510}. We have been performing this task for 00:00:00.5238626.
[FinishCurrentAction] Waiting 4 for the action to finish Move.
[FinishCurrentAction] Waiting 40 for the action to finish Move.
[FinishCurrentAction] Waiting 37 for the action to finish Move.
[FinishCurrentAction] Waiting 33 for the action to finish Move.
[FinishCurrentAction] Waiting 32 for the action to finish Move.
[FinishCurrentAction] Waiting 51 for the action to finish Move.
[FinishCurrentAction] Waiting 30 for the action to finish Move.
[FinishCurrentAction] Waiting 31 for the action to finish Move.
[FinishCurrentAction] Waiting 34 for the action to finish Move.
[FinishCurrentAction] Waiting 41 for the action to finish Move.
[FinishCurrentAction] Waiting 27 for the action to finish Move.
[FinishCurrentAction] Waiting 28 for the action to finish Move.
[FinishCurrentAction] Waiting 33 for the action to finish Move.
[LatencyTracker] HighestLatency: 217
[FinishCurrentAction] Waiting 46 for the action to finish Move.
[FinishCurrentAction] Waiting 37 for the action to finish Move.
[FinishCurrentAction] Waiting 39 for the action to finish Move.
[FinishCurrentAction] Waiting 40 for the action to finish Move.
[InteractWith] Now attempting to highlight 104.
[InteractWith] Now attempting to interact with 104.
[WaitForStashPanel]
[WaitForStashPanel] We have been waiting 00:00:00.0000333 for the stash panel to open.
[WaitForStashPanel] We have been waiting 00:00:00.1029863 for the stash panel to open.
[WaitForStashPanel] We have been waiting 00:00:00.2248640 for the stash panel to open.
[WaitForStashPanel] We have been waiting 00:00:00.3438271 for the stash panel to open.
[WaitForStashPanel]
[CheckForRecipeItemsTask] Found items corresponding to a recipe, parsing those into the right variables
[CheckForRecipeItemsTask] - Conjurer Gloves (iLevel : 69 / Type : Metadata/Items/Armours/Gloves/GlovesInt7)
[CheckForRecipeItemsTask] - Amethyst Ring (iLevel : 66 / Type : Metadata/Items/Rings/Ring10)
[CheckForRecipeItemsTask] - Two-Stone Ring (iLevel : 68 / Type : Metadata/Items/Rings/Ring12)
[CheckForRecipeItemsTask] - Coral Ring (iLevel : 74 / Type : Metadata/Items/Rings/Ring2)
[CheckForRecipeItemsTask] - Studded Belt (iLevel : 69 / Type : Metadata/Items/Belts/Belt6)
[CheckForRecipeItemsTask] - Harlequin Mask (iLevel : 75 / Type : Metadata/Items/Armours/Helmets/HelmetDexInt9)
[CheckForRecipeItemsTask] - Assassin's Mitts (iLevel : 75 / Type : Metadata/Items/Armours/Gloves/GlovesDexInt7)
[CheckForRecipeItemsTask] - Majestic Plate (iLevel : 69 / Type : Metadata/Items/Armours/BodyArmours/BodyStr12)
[CheckForRecipeItemsTask] - Two-Stone Ring (iLevel : 76 / Type : Metadata/Items/Rings/Ring12)
[CheckForRecipeItemsTask] - Unset Ring (iLevel : 69 / Type : Metadata/Items/Rings/Ring15)
[CheckForRecipeItemsTask] - Ruby Ring (iLevel : 76 / Type : Metadata/Items/Rings/Ring7)
[CheckForRecipeItemsTask] - Leather Belt (iLevel : 70 / Type : Metadata/Items/Belts/Belt3)
[CheckForRecipeItemsTask] - Heavy Belt (iLevel : 74 / Type : Metadata/Items/Belts/Belt4)
[CheckForRecipeItemsTask] - Zealot Helmet (iLevel : 76 / Type : Metadata/Items/Armours/Helmets/HelmetStrInt6)
[CheckForRecipeItemsTask] - Paua Amulet (iLevel : 66 / Type : Metadata/Items/Amulets/Amulet1)
[CheckForRecipeItemsTask] - Studded Belt (iLevel : 73 / Type : Metadata/Items/Belts/Belt6)
[CheckForRecipeItemsTask] - Topaz Ring (iLevel : 67 / Type : Metadata/Items/Rings/Ring5)
[CheckForRecipeItemsTask] - Fleshripper (iLevel : 75 / Type : Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxeM3)
[CheckForRecipeItemsTask] - Solaris Circlet (iLevel : 73 / Type : Metadata/Items/Armours/Helmets/HelmetInt9)
[CheckForRecipeItemsTask] - Rustic Sash (iLevel : 69 / Type : Metadata/Items/Belts/Belt1)
[CheckForRecipeItemsTask] - Paua Ring (iLevel : 68 / Type : Metadata/Items/Rings/Ring3)
[CheckForRecipeItemsTask] - Iron Ring (iLevel : 67 / Type : Metadata/Items/Rings/Ring1)
[CheckForRecipeItemsTask] - Citrine Amulet (iLevel : 74 / Type : Metadata/Items/Amulets/Amulet10)
[CheckForRecipeItemsTask] - Moonstone Ring (iLevel : 74 / Type : Metadata/Items/Rings/Ring9)
[CheckForRecipeItemsTask] - Great White Claw (iLevel : 69 / Type : Metadata/Items/Weapons/OneHandWeapons/Claws/Claw16)
[CheckForRecipeItemsTask] - Unset Ring (iLevel : 74 / Type : Metadata/Items/Rings/Ring15)
[OpenInventoryPanel]
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[PostCombatHookTask] GemLevelerPro returned true.
[IdentifyItemsTask] We have no unid rare items to handle
[CountReagentsTask] Executing...
[InteractWith] Now attempting to highlight 104.
[InteractWith] Now attempting to interact with 104.
[WaitForStashPanel]
[LatencyTracker] AverageLatency: 30
[LatencyTracker] LowestLatency: 13
[CountReagentsTask] Failed to switch to the tab called "expensive shit", reloading execution
[CountReagentsTask] Executing...
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[InteractWith] Now attempting to highlight 104.
[InteractWith] Now attempting to interact with 104.
[WaitForStashPanel]
[LatencyTracker] AverageLatency: 23
[Stop] Now requesting the BotThread to stop.
[OldGrindBot] OnStop
[RecipeWithdrawTask] Now resetting task state.
[CommonEvents] Stop
[AdvancedItemFilter] Stop
[AutoFlask] Stop
[AutoLogin] Stop
[DevTab] Stop
[GemLeveler] Stop
[ObjectExplorer] Stop
[Stats] Stop
[StuckDetection] Stop
[Totemizer] Stop