wonkawonka
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- Joined
- Nov 8, 2015
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hmm, thanks for the quick reply!
ill try that thanks mateMay be wrong, but i believe you need to increase the MaxWithdrawTabs located in OldGrindBot.
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2015-12-18 18:00:51,042 [5] DEBUG CustomLogger (null) - [OpenInventoryPanel] The InventoryPanel is not opened. Now opening it.
2015-12-18 18:00:52,792 [5] DEBUG CustomLogger (null) - [IdentifyItemsTask] The item been identified successfully
2015-12-18 18:00:54,317 [5] DEBUG CustomLogger (null) - [IdentifyItemsTask] The item been identified successfully
2015-12-18 18:00:55,691 [5] INFO CustomLogger (null) - [LatencyTracker] LowestLatency: 125
2015-12-18 18:00:55,692 [5] INFO CustomLogger (null) - [LatencyTracker] HighestLatency: 125
2015-12-18 18:00:55,842 [5] DEBUG CustomLogger (null) - [IdentifyItemsTask] The item been identified successfully
2015-12-18 18:00:57,366 [5] DEBUG CustomLogger (null) - [IdentifyItemsTask] The item been identified successfully
2015-12-18 18:00:57,540 [5] INFO CustomLogger (null) - [LatencyTracker] AverageLatency: 123
2015-12-18 18:00:58,891 [5] DEBUG CustomLogger (null) - [IdentifyItemsTask] The item been identified successfully
2015-12-18 18:01:00,417 [5] DEBUG CustomLogger (null) - [IdentifyItemsTask] The item been identified successfully
2015-12-18 18:01:01,941 [5] DEBUG CustomLogger (null) - [IdentifyItemsTask] The item been identified successfully
2015-12-18 18:01:01,943 [5] DEBUG CustomLogger (null) - [CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
2015-12-18 18:01:02,073 [5] ERROR CustomLogger (null) - [Tick] Exception during execution:
Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.MissingMemberException: 'EvaluableItem' object has no attribute 'item'
at Microsoft.Scripting.Runtime.LightExceptions.CheckAndThrow(Object value)
at System.Dynamic.UpdateDelegates.UpdateAndExecute3[T0,T1,T2,TRet](CallSite site, T0 arg0, T1 arg1, T2 arg2)
at Microsoft.Scripting.Interpreter.DynamicInstruction`4.Run(InterpretedFrame frame)
at Microsoft.Scripting.Interpreter.Interpreter.Run(InterpretedFrame frame)
at Microsoft.Scripting.Interpreter.LightLambda.Run1[T0,TRet](T0 arg0)
at IronPython.Compiler.PythonCallTargets.OriginalCallTarget0(PythonFunction function)
at System.Dynamic.UpdateDelegates.UpdateAndExecute1[T0,TRet](CallSite site, T0 arg0)
at _Scripting_(Object[] )
at AdvancedItemFilter.Python.ConditionParserPython.EvaluateCondition(Item i, String cond, RuleType type, Boolean onlyEvaluating) in c:\#INSTALL\POE\EB\EOB CommandBeta\Plugins\AdvancedItemFilter\Python\ConditionParserPython.cs:line 74
at AdvancedItemFilter.MyItemEvaluator.Match(Item item, EvaluationType type, IItemFilter& filter) in c:\#INSTALL\POE\EB\EOB CommandBeta\Plugins\AdvancedItemFilter\MyItemEvaluator.cs:line 1034
at Loki.Bot.ItemEvaluator.Match(Item item, EvaluationType type, IItemFilter& filter)
at Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.?????????????????????????????????????????(Item , Object )
at Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.????????????????????????????????????????(Item )
at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
at Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.?????????????????????????????????????????()
at Loki.Bot.Logic.Bots.OldGrindBot.SellTask.d<Z: Yvg#(\\36{BZ7`4mEvJs'.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.TaskManager.3KCefNN\*y1!dOx}\*1nD\,ocC|\,.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.WX8SD@Ia#TSolnaW\])TIlKBc.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.RYQEs0MEF'$>_'rBABxHUVJs).`H;3|\,f`<i_L~Y"sg/U {W_8$.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.Tick()
at Loki.Bot.BotManager.?????????????????????????????????????????(IBot )
I had a similar error. Any ideas?
public int PlayerLevel { get { return Player.Level; } }
Can we get something like player.Level? We could make filters for leveling stuff and stash items good for this. Would make gearing fresh chars much easier. I know I could do something like this:
And use it as item.PlayerLevel <= 30 but my OCD doesn't allow it.Code:public int PlayerLevel { get { return Player.Level; } }
I believe there was a typo which was fixed in last nights build.
This is working fine for me.
Code:item.IsRare and item.IsTalisman
{
"Enabled": true,
"Type": 0,
"Rule": "item.IsRare and item.IsTalisman",
"ShouldLog": false
},
By "working" you mean bot picks up rare talismans and sells them?
I've tried to paste this
Code:{ "Enabled": true, "Type": 0, "Rule": "item.IsRare and item.IsTalisman", "ShouldLog": false },
and bot sells rare talismans, while i would like to keep them. Tried to change "Type": 0 to "Type": 2 - same result.
I wish there was at least a normal guide for this.
http://puu.sh/jLy2K/d36a0f47da.txt guide in the OP is effing useless, it doesn't even mention how to enable stash/sell/pickup.
First off you shouldnt be trying to edit AIF via notepad. Technically you can, but there is already a really simple GUI set up for adding / removing / editing. You were changing type 0 to type 2 .... but do you what the type numbers actually stand for? Type 0 = Pickup, Type 1 = ID, Type 2 = Keep, Type 3 = Sell
,Type 1 = ID, Type 2 = Keep, Type 3 = Sell
Hi toNyx, i had some weird errors appear for me regarding stashing of currency. Kind of fixed it but i have no idea how. In case you want to take a look it, i attached the log![]()
how i put to take talisman amulets and agata amulets?
item.IsNormal and item.FullName == "Agate Amulet"
item.IsTalisman
Code:item.IsNormal and item.FullName == "Agate Amulet" item.IsTalisman
Thanks Tony,
For adding the rules, do we actually need to add to pick up, and keep? or if we put it as a keep rule, will that auto pick up the item?
how i put this
{
"Enabled": true,
"Type": 2,
"Rule": "item.IsNormal and item.FullName == "Agate Amulet"",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 0,
"Rule": "item.IsNormal and item.FullName == "Agate Amulet"",
"ShouldLog": false
}
ando how i put for take all talisman?