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[Plugin] AdvancedItemFilter RELOADED !

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Hey there,

first: REALLY BIG THANK YOU Guys :)
second: I got a real problem concerning custom rules.
They simply do not work xD

I tried validating the following rule: "item.IsRare" afte having put an unidentified rare Two-Stone Ring in my inventory at [0:0].
I gives me following error:
[Application_DispatcherUnhandledException] Unhandled exceptionSystem.InvalidOperationException: Die Sequenz enthält kein übereinstimmendes Element.
bei System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
bei AdvancedItemFilter.Python.ConditionParserPython.EvaluateCondition(Item i, String cond, RuleType type) in d:\Games\Tools\Path of Exile\Release\Plugins\AdvancedItemFilter\Python\ConditionParserPython.cs:Zeile 51.
bei AdvancedItemFilter.AdvancedItemFilterSettingsGui.EvaluateItemRuleCreationButtonClick(Object sender, RoutedEventArgs e) in d:\Games\Tools\Path of Exile\Release\Plugins\AdvancedItemFilter\AdvancedItemFilterGUI.xaml.cs:Zeile 204.
bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
bei System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
bei System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
bei System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
bei System.Windows.Controls.Primitives.ButtonBase.OnClick()
bei System.Windows.Controls.Button.OnClick()
bei System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
bei System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
bei System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
bei System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
bei System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
bei System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
bei System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
bei System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
bei System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
bei System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
bei System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
bei System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
bei System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
bei System.Windows.Input.InputManager.ProcessStagingArea()
bei System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
bei System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
bei System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
bei System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
bei System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
bei MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
bei MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
bei MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

All files are in the same directory (D:\.......\Plugins\AdvancedItemFilter)

Any idea why my custom rules do not work? (none of them do as far as I can see)

LoL, obviously the evaluate button is still not working, wupsy. Gonna check it asap, but know that your rule is working as soon as you write it correctly, it needs to fit the following pre-req :

- have item. before any stat call ("item.IsRare" not "IsRare")
- replace logic operators from C# to their actual meaning (&& becomes and, != becomes not and so on... -> "item.IsRare and not item.IsCurrency" not "item.IsRare && !item.IsCurrency")
- your brain is not full of McDonalds or sex thoughts

Gonna look into this issue asap so people can test their rules ;)
 
In that case I'm confused why I still find Ashrend in my stash after having enabled the following rule:
"Enabled": true,
"Type": 3,
"Rule": "item.IsUnique and item.FullName == "Ashrend""

Do I need to add "and item.IsIdentified"?

Also: if I set up a rule to id all rare staves, does chaos recipe overrule it? because I sometimes find unidentified rare staves in my stash.

Last but not least: Is there any way to give the recipe items 20% quality via scraps before selling them? Would love to have the feature :)

Thanks again for your hard work :)
 
In that case I'm confused why I still find Ashrend in my stash after having enabled the following rule:
"Enabled": true,
"Type": 3,
"Rule": "item.IsUnique and item.FullName == "Ashrend""

Do I need to add "and item.IsIdentified"?

Also: if I set up a rule to id all rare staves, does chaos recipe overrule it? because I sometimes find unidentified rare staves in my stash.

Last but not least: Is there any way to give the recipe items 20% quality via scraps before selling them? Would love to have the feature :)

Thanks again for your hard work :)

Your rule is not escaped, should be "item.IsUnique and item.FullName == \"Ashrend\"" in your json file. If you really wanna track it check the "log" box for this rule and see if it's reported anywhere in the logfiles (in AIF's folder)

And no, if you already have item.IsUnique in the Id section there's no need to add it ;)
 
Hey tony,

i wanna try your plugin soon. This is what i plan to do:

- Keep valuable uniques, sell crap uniques
- Keep currency (also for maps), 6 sox, items selling for a chrom like default settings when you start EB the first time
- Keep unid rares from running maps, use them automatically for chaos recipe
- Even with only 4 stash tabs, prevent the bot from getting filled up/stopping after 1 or 2 hours.

I don’t have much time to invest for trading and actually not enough skill to write a rule for every rare that could be worth 1+ Ex.
Maybe later i study this rule https://www.thebuddyforum.com/exilebuddy-forum/187940-current-item-filter.html to check if it’s still valid/working.
But actually i take the risk and sell ALL rares unid.

So where to start?

Ist this code still working? Can you help a bit to implement it?
https://www.thebuddyforum.com/exile...er-save-item-affixes-beta-11.html#post1925216
 
Hey tony,

i wanna try your plugin soon. This is what i plan to do:

- Keep valuable uniques, sell crap uniques
- Keep currency (also for maps), 6 sox, items selling for a chrom like default settings when you start EB the first time
- Keep unid rares from running maps, use them automatically for chaos recipe
- Even with only 4 stash tabs, prevent the bot from getting filled up/stopping after 1 or 2 hours.

I don’t have much time to invest for trading and actually not enough skill to write a rule for every rare that could be worth 1+ Ex.
Maybe later i study this rule https://www.thebuddyforum.com/exilebuddy-forum/187940-current-item-filter.html to check if it’s still valid/working.
But actually i take the risk and sell ALL rares unid.

So where to start?

Ist this code still working? Can you help a bit to implement it?
https://www.thebuddyforum.com/exile...er-save-item-affixes-beta-11.html#post1925216

No it has been removed from the release with the apparition of custom rules.

You 4 points are easily realisable tho. just need a bit of logic. (your logic, not code)
Basically, I spend less than 10mn per day per bot with the actual state of the plugin.
 
Anyone have problems with
Trade canselled in loop for all the time? After close/open and delete compiled file its ok. But happend for me 3 times at different accounts.

1wFig5D.png
 
Anyone have problems with
Trade canselled in loop for all the time? After close/open and delete compiled file its ok. But happend for me 3 times at different accounts.

1wFig5D.png

What is the situation when you encounter that, consider linking your logs, else I can't debug it.
 
well,
is it only me or is the plugin now forcing the rares to get IDed ? the staticitemfilter says that they shouldnt get IDed but with the Plugin he does it anyway <.<
 
well,
is it only me or is the plugin now forcing the rares to get IDed ? the staticitemfilter says that they shouldnt get IDed but with the Plugin he does it anyway <.<

What? no. It's only processing items depending on your filters/rules.
 

welp,
i checked it again, and restarted it again, and in your plugin the only thing i have activ is the chaos recipe...

edit: new install and different profile isnt helping either, he is always ID rares
 
Last edited:

welp,
i checked it again, and restarted it again, and in your plugin the only thing i have activ is the chaos recipe...

What's the point of not iding rares except those for recipes?
 
What's the point of not iding rares except those for recipes?
well simply saying not having enough ID scrolls, when over 4000 rares a hour are droping, it is much more useful only to use the chaos recipe.
perfect would be if he would only pick up the rares he needs for the recipe .... :D
 
well simply saying not having enough ID scrolls, when over 4000 rares a hour are droping, it is much more useful only to use the chaos recipe.
perfect would be if he would only pick up the rares he needs for the recipe .... :D

4000 rares an hour? how many chaos do you expect to reach with this amount? well, Wanna know your amulets/rings droprate. it seems a bit high and unbelievable tbh :D
 
doing tripple dom runs at the moment, 2:05min for a run , one client is running, other 2 are doing 20sek fight and then 1:30min of only looting rares
with the new update it is realy nice to stash more rares for the recipe , but i am losing an Insane amout of time for IDing :-/
 
doing tripple dom runs at the moment, 2:05min for a run , one client is running, other 2 are doing 20sek fight and then 1:30min of only looting rares
with the new update it is realy nice to stash more rares for the recipe , but i am losing an Insane amout of time for IDing :-/

Well, gonna add an option for "Never Id Items"
 
:D not sure if joke or you just beeing serious :D

Do I look like kidding? could be a good feature for your case, and most likely some other peoples will use it. Be careful with your selling rules tho.

// EDIT //

Added NEXT BUILD Changelog into the 2nd post of this thread so you know what's happening.
 
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000360 for the npc dialog panel to open.
[WaitForNpcDialogPanel]
[OpenNpcSellPanel] Elreon, Loremaster's SellPanel opened successfully
[RecipeSellTask] There's no recipe items to sell.
[SignalRecipeExecutionTask][DEBUG] Do we have a Chance set to sell ? False
[SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? True
[SignalRecipeExecutionTask][DEBUG] Do we have a Regal set to sell ? False
[SignalRecipeExecutionTask] Now setting ExecuteSellingRecipesLogic = true.
[RecipeWithdrawTask] We do not need to withdraw any more items.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[InteractWith] Now attempting to highlight 2384.
[InteractWith] Now attempting to interact with 2384.
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000357 for the npc dialog panel to open.
[WaitForNpcDialogPanel]
[OpenNpcSellPanel] Elreon, Loremaster's SellPanel opened successfully
[RecipeSellTask] There's no recipe items to sell.
[SignalRecipeExecutionTask][DEBUG] Do we have a Chance set to sell ? False
[SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? True
[SignalRecipeExecutionTask][DEBUG] Do we have a Regal set to sell ? False
[SignalRecipeExecutionTask] Now setting ExecuteSellingRecipesLogic = true.
[RecipeWithdrawTask] We do not need to withdraw any more items.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] IsEscapeStateActive == true. Closing it.
[InteractWith] Now attempting to highlight 2384.
[InteractWith] Now attempting to interact with 2384.
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000296 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.1085985 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.2220344 for the npc dialog panel to open.
[WaitForNpcDialogPanel]
[OpenNpcSellPanel] Elreon, Loremaster's SellPanel opened successfully
[RecipeSellTask] There's no recipe items to sell.
[OpenInventoryPanel]
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] IsEscapeStateActive == true. Closing it.
[OpenInventoryPanel] The InventoryPanel is not opened. Now opening it.
[SignalRecipeExecutionTask][DEBUG] Do we have a Chance set to sell ? False
[SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? True
[SignalRecipeExecutionTask][DEBUG] Do we have a Regal set to sell ? False
[SignalRecipeExecutionTask] Now setting ExecuteSellingRecipesLogic = true.
[RecipeWithdrawTask] We do not need to withdraw any more items.
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[InteractWith] Now attempting to highlight 2384.
[InteractWith] Now attempting to interact with 2384.
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000370 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.1030048 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.2240867 for the npc dialog panel to open.
[WaitForNpcDialogPanel]
[OpenNpcSellPanel] Elreon, Loremaster's SellPanel opened successfully
[RecipeSellTask] There's no recipe items to sell.
[SignalRecipeExecutionTask][DEBUG] Do we have a Chance set to sell ? False
[SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? True
[SignalRecipeExecutionTask][DEBUG] Do we have a Regal set to sell ? False
[SignalRecipeExecutionTask] Now setting ExecuteSellingRecipesLogic = true.
[RecipeWithdrawTask] We do not need to withdraw any more items.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[InteractWith] Now attempting to highlight 2384.
[InteractWith] Now attempting to interact with 2384.
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000259 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.1075750 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.2288187 for the npc dialog panel to open.
[WaitForNpcDialogPanel]
[OpenNpcSellPanel] Elreon, Loremaster's SellPanel opened successfully
[RecipeSellTask] There's no recipe items to sell.
[OpenInventoryPanel]
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[OpenInventoryPanel] The InventoryPanel is not opened. Now opening it.
[SignalRecipeExecutionTask][DEBUG] Do we have a Chance set to sell ? False
[SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? True
[SignalRecipeExecutionTask][DEBUG] Do we have a Regal set to sell ? False
[SignalRecipeExecutionTask] Now setting ExecuteSellingRecipesLogic = true.
[RecipeWithdrawTask] We do not need to withdraw any more items.
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[InteractWith] Now attempting to highlight 2384.
[InteractWith] Now attempting to interact with 2384.
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000448 for the npc dialog panel to open.
[WaitForNpcDialogPanel]
[OpenNpcSellPanel] Elreon, Loremaster's SellPanel opened successfully
[RecipeSellTask] There's no recipe items to sell.
[SignalRecipeExecutionTask][DEBUG] Do we have a Chance set to sell ? False
[SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? True
[SignalRecipeExecutionTask][DEBUG] Do we have a Regal set to sell ? False
[SignalRecipeExecutionTask] Now setting ExecuteSellingRecipesLogic = true.
[RecipeWithdrawTask] We do not need to withdraw any more items.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[InteractWith] Now attempting to highlight 2384.
[InteractWith] Now attempting to interact with 2384.
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000223 for the npc dialog panel to open.
[WaitForNpcDialogPanel]
[OpenNpcSellPanel] Elreon, Loremaster's SellPanel opened successfully
[RecipeSellTask] There's no recipe items to sell.
[SignalRecipeExecutionTask][DEBUG] Do we have a Chance set to sell ? False
[SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? True
[SignalRecipeExecutionTask][DEBUG] Do we have a Regal set to sell ? False
[SignalRecipeExecutionTask] Now setting ExecuteSellingRecipesLogic = true.
[RecipeWithdrawTask] We do not need to withdraw any more items.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[InteractWith] Now attempting to highlight 2384.
[InteractWith] Now attempting to interact with 2384.
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000292 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.1020267 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.2249985 for the npc dialog panel to open.
[WaitForNpcDialogPanel]
[OpenNpcSellPanel] Elreon, Loremaster's SellPanel opened successfully
[RecipeSellTask] There's no recipe items to sell.
[SignalRecipeExecutionTask][DEBUG] Do we have a Chance set to sell ? False
[SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? True
[SignalRecipeExecutionTask][DEBUG] Do we have a Regal set to sell ? False
[SignalRecipeExecutionTask] Now setting ExecuteSellingRecipesLogic = true.
[RecipeWithdrawTask] We do not need to withdraw any more items.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[InteractWith] Now attempting to highlight 2384.
[InteractWith] Now attempting to interact with 2384.
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000368 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.1061859 for the npc dialog panel to open.
[WaitForNpcDialogPanel]
[OpenNpcSellPanel] Elreon, Loremaster's SellPanel opened successfully
[RecipeSellTask] There's no recipe items to sell.
[SignalRecipeExecutionTask][DEBUG] Do we have a Chance set to sell ? False
[SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? True
[SignalRecipeExecutionTask][DEBUG] Do we have a Regal set to sell ? False
[SignalRecipeExecutionTask] Now setting ExecuteSellingRecipesLogic = true.
[RecipeWithdrawTask] We do not need to withdraw any more items.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[InteractWith] Now attempting to highlight 2384.
[InteractWith] Now attempting to interact with 2384.
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000379 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.1161100 for the npc dialog panel to open.
[WaitForNpcDialogPanel]
[OpenNpcSellPanel] Elreon, Loremaster's SellPanel opened successfully
[RecipeSellTask] There's no recipe items to sell.
[SignalRecipeExecutionTask][DEBUG] Do we have a Chance set to sell ? False
[SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? True
[SignalRecipeExecutionTask][DEBUG] Do we have a Regal set to sell ? False
[SignalRecipeExecutionTask] Now setting ExecuteSellingRecipesLogic = true.
[RecipeWithdrawTask] We do not need to withdraw any more items.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[InteractWith] Now attempting to highlight 2384.
[InteractWith] Now attempting to interact with 2384.
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000266 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.1114661 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.2294850 for the npc dialog panel to open.
[WaitForNpcDialogPanel]
[OpenNpcSellPanel] Elreon, Loremaster's SellPanel opened successfully
[RecipeSellTask] There's no recipe items to sell.
[OpenInventoryPanel]
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] IsEscapeStateActive == true. Closing it.
[OpenInventoryPanel] The InventoryPanel is not opened. Now opening it.
[SignalRecipeExecutionTask][DEBUG] Do we have a Chance set to sell ? False
[SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? True
[SignalRecipeExecutionTask][DEBUG] Do we have a Regal set to sell ? False
[SignalRecipeExecutionTask] Now setting ExecuteSellingRecipesLogic = true.
[RecipeWithdrawTask] We do not need to withdraw any more items.
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[InteractWith] Now attempting to highlight 2384.
[InteractWith] Now attempting to interact with 2384.
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000298 for the npc dialog panel to open.
[WaitForNpcDialogPanel]
[OpenNpcSellPanel] Elreon, Loremaster's SellPanel opened successfully
[RecipeSellTask] There's no recipe items to sell.
[SignalRecipeExecutionTask][DEBUG] Do we have a Chance set to sell ? False
[SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? True
[SignalRecipeExecutionTask][DEBUG] Do we have a Regal set to sell ? False
[SignalRecipeExecutionTask] Now setting ExecuteSellingRecipesLogic = true.
[RecipeWithdrawTask] We do not need to withdraw any more items.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
[InteractWith] Now attempting to highlight 2384.
[InteractWith] Now attempting to interact with 2384.
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000313 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.1170332 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.2364063 for the npc dialog panel to open.
[Stop] Now requesting the BotThread to stop.
[BasicGrindBot] OnStop
[AdvancedItemFilter] Stop
[Alerter] Stop
[FlaskHelper] Stop
[GemLeveler] Stop
[MapRunner] Stop
[StuckDetection] Stop
[ExampleRoutine] Stop

Here is it
 
You should learn to link your logs lol, well it's looping on the Sell part without items in inventory?

Yes, i think he sell it or something like this and thinking he can sell it again.
Fresh install, deleted Compiled folder, fresh start. After 30-40 min he stuck in selling.
Now i clean chaos tab and restart it. But this is not first time i see bug like this.
 
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