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[Plugin Addon] "Item Rules" with a file based scripting language

If i change code below to keep item that has more then 300int. ([MAXSTATVIT] > 300) nothing happens it still keeps items that have less then 300 int. and i also i tried [INT] > 300 just don't work....
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[QUALITY] == Legendary && [NAME] == Thing of the Deep # [DMGFACTOR] > 8 || [ALLRES] > 50 || [MAXSTATVIT] > 300
 
Hmmn... Can't seem to donate. Could you checkout the PayPal link, darkfriend77?
 
i will be siting and adding items all day just tell me why its not working If i change code below to keep item that has more then 300int. ([MAXSTATVIT] > 300) nothing happens it still keeps items that have less then 300 int. and i also i tried [INT] > 300 just don't work....
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[QUALITY] == Legendary && [NAME] == Thing of the Deep # [DMGFACTOR] > 8 || [ALLRES] > 50 || [MAXSTATVIT] > 300
 
i want it to pick up item with more that 300intelect what i have to change in this code ? [QUALITY] == Legendary && [NAME] == Thing of the Deep # [DMGFACTOR] > 8 || [ALLRES] > 50 || [MAXSTATVIT] > 300
 
i will be siting and adding items all day just tell me why its not working If i change code below to keep item that has more then 300int. ([MAXSTATVIT] > 300) nothing happens it still keeps items that have less then 300 int. and i also i tried [INT] > 300 just don't work....
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[QUALITY] == Legendary && [NAME] == Thing of the Deep # [DMGFACTOR] > 8 || [ALLRES] > 50 || [MAXSTATVIT] > 300


your rule will stash [DMGFACTOR] > 8 OR [ALLRES] > 50 OR [MAXSTATVIT] > 300 ...
 
but if i delete [DMGFACTOR] > 8 OR [ALLRES] > 50 and leave only [MAXSTATVIT] > 300 then it still stash item with less then 300intelect or any other like vit or dext
 
[QUALITY] == Legendary && [NAME] == Thing of the Deep # [DMGFACTOR] > 8 && [INT] > 300

There u go
 
If I want it to salvage all trash legendaries instead of selling what do i need to change?
 
maybe DB can't read item names because they are random when db reads them or this plugin needs more work....
 
LOL don't risk to put this plugin i just tested this [QUALITY] == Legendary && [NAME] == Thing of the Deep # [TRASH] and it still keeps it :D using only test file nothing else
 
LOL don't risk to put this plugin i just tested this [QUALITY] == Legendary && [NAME] == Thing of the Deep # [TRASH] and it still keeps it :D using only test file nothing else

it should be
[QUALITY] == Legendary && [NAME] == Thing of the Deep # True # [TRASH]

someone know why with this rule:

[QUALITY] == Rare && [TYPE] == Gloves # [AS%] >= 0 && [CRIT%] >= 0 && [CRITDMG%] >= 0 # [KEEP]

they keep all of my gloves? :D as% didnt work or what?

edit:

nah, i made mistake with this rule, it cant be like this [AS%] >= 0
it should be
[AS%] >= 1
 
Last edited:
it should be
[QUALITY] == Legendary && [NAME] == Thing of the Deep # True # [TRASH]

someone know why with this rule:

[QUALITY] == Rare && [TYPE] == Gloves # [AS%] >= 0 && [CRIT%] >= 0 && [CRITDMG%] >= 0 # [KEEP]

they keep all of my gloves? :D as% didnt work or what?

edit:

nah, i made mistake with this rule, it cant be like this [AS%] >= 0
i should be
[AS%] >= 1

Or just [AS%] > 0.

> - greater than
>= - greater than or equal to.

so even if it had 0AS% it would still keep them.
 
23-11-2012 00:49:19:
====================
Offhand - Quiver 'Consecrated Quiver'. Score = 5745
Vitality=128. Crit Chance %=8. Attack Speed %=13


23-11-2012 01:20:34:
====================
Jewelry - Amulet 'Forsaken Medal'. Score = 8170
Sockets=1. Crit Chance %=6. +Min Damage=9. +Max Damage=18

Is it intentional that the default item rules should be so horribad and collect items like this? Or am I doing something completely wrong?
 
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