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pls give priority to those who have paid already.....

jonglopez

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we spend 20euro for nothing, its more than 3 weeks already and we got no update yet.

we know they are doing their new project which people have not paid yet, and we here in tankleader forum already paid 20euro for nothing.

pls give us priority to people who have already paid

thanks
 
Any updates at all would be appreciated. At least give us a timeline or let us know what you are fixing.
Not hearing from you at all is very worrying
 
/agree

Seems like this product its discontinued by the lack of info about its current status. A little info about an ETA o why is taking so long would be a great sign to let us know you're still working...
 
We have the info about the current status.
Aevitas is working on a other project. (Guild Wars 2 Bot or for Farmville what ever :) )
When this project is done he jumped back to tankleader I hope. (that mean we must wait a few weeks)
I think it's also very doubtful to develop new bots and prefer to let rot the old, but is probably a question of money.
I would prefer to pay more money for the bots when they are up to date timely.
 
I fully agree, for me it seems like Aevitas has way too many projects going that he can handle. There's a lack of effort put into tankleader by this time.

When I look at his twitter account, it seems like all the tweets made is about either buddywing or guild wars 2. That is a bit upsetting indeed. I hope he will prioritise this in the near future, otherwise he will loose customers and a hating community. It's a good bot and all, but it just really loose its charm when it's being forgotten about.

I hope Aevitas reads these comments and learn from them.
 
I do read these threads, and I do hear your concerns. They're legitimate as far as I'm concerned, and I want you to know we have not forgotten about TankLeader, and our aim is still to update it and improve it over time for the people that still enjoy using it.

What I said a while back still stands; we want to look for ways to give players more control over their bot, which includes allowing users to make their own waypoints, but we don't want to do this at the cost of breaking what we have now. This will require practically a re-code of quite a few parts of TankLeader, and mapping all the maps in World of Tanks, current and future. Those are both extremely expensive things to do time-wise, and therefore we don't want to rush into it without having finished what we're working on right now before we revamp TankLeader.
 
It won't help the dev to make money anymore. No one plays this game. Why bother themselves to keep working on it?
 
It won't help the dev to make money anymore. No one plays this game. Why bother themselves to keep working on it?
Excuse me?! If you don't use this bot, then this is none of your business ok kiddo? I dont know why you're even checking out the TL thread when you're not involved into it? if you are, then you're so dumb to come up with that.
 
devs should assign someone who can work it our, its so hard to do 2-3 project in a same time.
 
I do read these threads, and I do hear your concerns. They're legitimate as far as I'm concerned, and I want you to know we have not forgotten about TankLeader, and our aim is still to update it and improve it over time for the people that still enjoy using it.

What I said a while back still stands; we want to look for ways to give players more control over their bot, which includes allowing users to make their own waypoints, but we don't want to do this at the cost of breaking what we have now. This will require practically a re-code of quite a few parts of TankLeader, and mapping all the maps in World of Tanks, current and future. Those are both extremely expensive things to do time-wise, and therefore we don't want to rush into it without having finished what we're working on right now before we revamp TankLeader.
I hope add a mode for light tank, run to enemy fast scout and die, some time i use bot for t 50 and other play said : " That 's a bot "
 
I hope add a mode for light tank, run to enemy fast scout and die, some time i use bot for t 50 and other play said : " That 's a bot "

LOL! Aevitas won't aware what people need the most for now. many major errors still exist but he dont see them. he just says bullshit things
 
LOL! Aevitas won't aware what people need the most for now. many major errors still exist but he dont see them. he just says bullshit things

I really dont understad the hate you and other have, aslong as you dont have programing skills or even if u have, why you whine? We dont know how many hours it takes to make a fix to 8.0, since wargameing had like over a year to make the changes for 8.0, I guess we have to give the devs more then 1 month to make a bot work with the big changes made to the game!
 
It would be great if there would be at least a hot fix for the current two problems, circling around one spot and hanging on always the same cliffs.
 
It would be great if there would be at least a hot fix for the current two problems, circling around one spot and hanging on always the same cliffs.

Agreed it would be cool to just fix a few of the waypoints until he has time to sit down and work on the newer features.. at the moment i don't dare use this bot unattended... which is kinda the point..

I got 4 guys who want to get this bot but i can't in good conscious recommend it in it's current state..:(
 
Agreed it would be cool to just fix a few of the waypoints until he has time to sit down and work on the newer features.. at the moment i don't dare use this bot unattended... which is kinda the point..

I got 4 guys who want to get this bot but i can't in good conscious recommend it in it's current state..:(

You're absolutely right about that, but with the current system we use it takes about an hour to an hour and a half to make a mesh and a profile for each map, and with 33 maps currently in the game, and that number ever expanding, you can see where that's going; that's like almost 6 full days of making meshes and maps, which just change the next patch. That's not doable. This is actually an issue that we as a team are aware of, but haven't been able to find a rigid solution for.

Maybe we'll end up making something like TankLeader 2 or something, with support for that, and support for custom classes for specific tank types somewhere in the future, but at this point, I really can not make such promises. All I can say is that we are indeed looking for ways to make the bot better and more reliable for AFK usage, which is after all the entire point of using a bot.

Until then, please keep this thread on track; I like where it's going and I do like to hear what people thing about the bot in its current state, but if it ends in a flame war, I'll either end up handing out free vacations or locking the thread.

Thanks.
 
Hey Aevitas,

just a quick question, would it be possible 2 implement something like in demonbuddy that the community is be able to grindin all the profiles for u dev's, something like the community being able to let the product grow and everybody has an advantage of this?

It is just a tought but i think there are many player out there with experience and even some of a good understanding of programming or how to make botprofiles workin'...

If there will be something like Tankleader 2 i really recommend this commuity-feature because that's what a product makes it really strong. Then 1000's of people supportin instead of a handfull of dev's tryin'to manange everything for it and other products at one time.

greetz fl4shb4nGeR


P.s. NO HATIN' ;) keep the devs alive!
 
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You're absolutely right about that, but with the current system we use it takes about an hour to an hour and a half to make a mesh and a profile for each map, and with 33 maps currently in the game, and that number ever expanding, you can see where that's going; that's like almost 6 full days of making meshes and maps, which just change the next patch. That's not doable. This is actually an issue that we as a team are aware of, but haven't been able to find a rigid solution for.

Maybe we'll end up making something like TankLeader 2 or something, with support for that, and support for custom classes for specific tank types somewhere in the future, but at this point, I really can not make such promises. All I can say is that we are indeed looking for ways to make the bot better and more reliable for AFK usage, which is after all the entire point of using a bot.

Until then, please keep this thread on track; I like where it's going and I do like to hear what people thing about the bot in its current state, but if it ends in a flame war, I'll either end up handing out free vacations or locking the thread.

Thanks.

Thanks for the info. It seems, based on your post, that a fix for the TWO broken maps in TL would take about 3 hours of time. That seems a small effort to remedy the current problems. Please consider just getting this done.
 
Thanks for the info. It seems, based on your post, that a fix for the TWO broken maps in TL would take about 3 hours of time. That seems a small effort to remedy the current problems. Please consider just getting this done.

Name those two and I will.
 
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