Not youThe ones who are having the problem...
The problem with tracking a 'DOT' on an enemy is in party botting, any other class can apply a DoT (e.g. Barbarian Rend) so that will make the bot think "oh, there's already a DoT on this monster" - even though it won't be the WitchDoctor Haunt / Swarm spells. Even with Haunt and Swarm, applying either one will trigger the DOTDPS flag and subsequently the other won't be tracked/casted.
Anyways, I have a solution, coming in the next Trinity. Testing it now - seems to work fairly well.






