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please , i ask question for desynthesis .......

I don't believe desynthesis is supported by RB at this time. Conversion to materia is, but not desynthesis.
 
I don't believe desynthesis is supported by RB at this time. Conversion to materia is, but not desynthesis.
how about

Code:
 foreach (var bagslot in InventoryManager.EquippedItems)
                {
                 
                    if (bagslot.Item.ChnName.equals("******"))
                    {
                        await CommonTasks.ExecuteCoroutine(*********);
                    }

                }
 
how about

Code:
 foreach (var bagslot in InventoryManager.EquippedItems)
                {
                 
                    if (bagslot.Item.ChnName.equals("******"))
                    {
                        await CommonTasks.ExecuteCoroutine(*********);
                    }

                }

I don't even know what you're asking. There's no desynthesis API, only for converting materia.
 
I don't even know what you're asking. There's no desynthesis API, only for converting materia.

en!
converting materia .. i mean

Item Desynthesis
A new feature allowing players to break down unwanted items to reclaim crafting ...

no api, i know. thanks
 
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