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Player just stands still

Javilionaire

New Member
Joined
Jun 3, 2011
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I made a new profile for my cleric, but he just stands still and doesn't attack anything. He doesn't even move, although, he will target the mob.

I am using the recommended cleric build.

View attachment skinning test.xml

EDIT - Here's the log


[18:57:12.320 N] Initialization done
[18:57:12.328 N] Loaded settings - level 31 Cleric.
[18:57:12.343 N] Loaded routine 'Giga.Rift.Cleric'
[18:57:15.631 N] Loading skinning test
[18:57:15.664 N] Successfully loaded skinning test
[18:57:17.590 N] Could not find mesh by name 'skinning test'
[18:57:17.590 N] Grinding to level 51.
[18:57:17.602 N] Hawker's Cleric version 1.0.2.0
[18:57:17.602 N] Cleric help and tips at: http://www.ryftomate.com/blogs/hawker/3-how-bot-cleric-ryftomate.html
[18:57:17.672 N] Anti AFK procedure done.
[18:57:17.782 N] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Giga.Rift.Cleric.RiftCleric.<CreatePullBehavior>b__23(Object ctx)
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at Giga.RiftBot.GigaBot.(Composite tree)
at Giga.RiftBot.GigaBot.()
at Giga.RiftBot.GigaBot.()
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Giga.Pulsator.FramePulsator.(Delegate e, Object[] args)
 
[18:57:15.664 N] Successfully loaded skinning test
[18:57:17.590 N] Could not find mesh by name 'skinning test'
[18:57:17.590 N] Grinding to level 51.

You need a mesh.
 
[18:57:15.664 N] Successfully loaded skinning test
[18:57:17.590 N] Could not find mesh by name 'skinning test'
[18:57:17.590 N] Grinding to level 51.

You need a mesh.

how do i get one of those? and what is a mesher?
 
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