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Piety farm failure - Please fix

frankbaozhu

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Jun 10, 2014
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I countered a problem with piety run. When the bot approaches piety, it will spawn several circles on the ground. When the bot kills them all and piety is still not available to be attacked, the bot assume there is no more mobs in the room and start next run. Actually sometimes bot just run around the room and miss the boss totally and start next run.

I have countered many times of this problem. Is there any fix to this? Thank you!
 
There is not support for bosses as the current combat routine is just a grindbot, not a bossbot. The new beta's API will have (at least I assume so) boss support in a separate combat routine allowing you to take shortcuts instead of killing everything in the area first. It already has quest support for example so I'd wait for the new beta and see if maybe you could make your own boss combat routine so we could all benefit. I'd so it myself though I don't have the patience.
(If any of this is wrong let me know puush, I know you're going to look at this thread)
 
I am guessing if you modify the logic of BestTarget property in Exile.cs in Routine folder will help...
something like:

Code:
foreach (Monster mob in LokiPoe.ObjectManager.Objects.OfType<Monster>())
{
    if (mob.Name == "[COLOR="#FF0000"]????[/COLOR]")
    {
        continue;
    } else if(mob.Position.Distance(Me.Position) <= [COLOR="#0000FF"]????[/COLOR])
    { return mob as Monster; }
}
return Targeting.Combat.Targets.FirstOrDefault() as Monster;

where ????is the name of piety's circles and ???? is the distance value
 
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