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Phalanx Stampede: Mandatory Akkhan's??

Nymerius

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Joined
Dec 14, 2014
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Can this be changed to not require Akkhan's?

private static bool CanCastPhalanxStampede(bool hasAkkhan)
{
return (hasAkkhan && CanCast(SNOPower.x1_Crusader_Phalanx3) && TargetUtil.AnyMobsInRange(15f, 1) && Runes.Crusader.Stampede.IsActive);
}

The build works fine without Akkhan's while trying to get the Akkhan's set on T4. My wife just started playing a crusader and is trying to get the set pieces. She has the shield that allows the double cast, plenty of toughness, and obliterates mobs without running out of wrath. The hang up is melee swinging on trash. Rifts take much longer than they should. With the Law and Provoke and Reapers Wraps, she can maintain plenty of wrath and the set isn't necessary till higher torments. Thanks.

PS I tried removing the "has AKKhan" from the line and broke Trinity, lol, but I fixed it back.
 
Don't have a Crusader to test it on, but I took a look at the file and modified it a bit for you. It should cast Stampede like your wife wants, but without doing the Akkhan set check.

View attachment CrusaderCombat.cs

Just put it in the Plugins/Trinity/Combat/Abilities folder and it should do what she wants.
 
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Thank you :)

I was able to fix the issue by changing the normal Phalanx line as suggested in another post. I guess it supersedes the Stampede line when you change the one line to anytargetinrange or whatever it was.

I did have to cuss her though. She found not 1,but 2 Furnaces before she even finished getting her Akkhan's set. She also found the best Baleful Remnant I've seen. I told her to fix her bot herself the next damn time :p
 
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