Can this be changed to not require Akkhan's?
private static bool CanCastPhalanxStampede(bool hasAkkhan)
{
return (hasAkkhan && CanCast(SNOPower.x1_Crusader_Phalanx3) && TargetUtil.AnyMobsInRange(15f, 1) && Runes.Crusader.Stampede.IsActive);
}
The build works fine without Akkhan's while trying to get the Akkhan's set on T4. My wife just started playing a crusader and is trying to get the set pieces. She has the shield that allows the double cast, plenty of toughness, and obliterates mobs without running out of wrath. The hang up is melee swinging on trash. Rifts take much longer than they should. With the Law and Provoke and Reapers Wraps, she can maintain plenty of wrath and the set isn't necessary till higher torments. Thanks.
PS I tried removing the "has AKKhan" from the line and broke Trinity, lol, but I fixed it back.
private static bool CanCastPhalanxStampede(bool hasAkkhan)
{
return (hasAkkhan && CanCast(SNOPower.x1_Crusader_Phalanx3) && TargetUtil.AnyMobsInRange(15f, 1) && Runes.Crusader.Stampede.IsActive);
}
The build works fine without Akkhan's while trying to get the Akkhan's set on T4. My wife just started playing a crusader and is trying to get the set pieces. She has the shield that allows the double cast, plenty of toughness, and obliterates mobs without running out of wrath. The hang up is melee swinging on trash. Rifts take much longer than they should. With the Law and Provoke and Reapers Wraps, she can maintain plenty of wrath and the set isn't necessary till higher torments. Thanks.
PS I tried removing the "has AKKhan" from the line and broke Trinity, lol, but I fixed it back.