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Personal questions about Wod and honorbuddy

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Dr Jackall

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Hi, i imagine that a lot of ppl ask a lot of questions about it, but in the other threads i feel not satisfied, ppl asked a lot about farming and questing, and i don't mind about these, i don't make money with honorbuddy.

My questions are:

1) Downtime: If i understood correctly, the main features of the expansion will be put online on 6.0 patch, not on wod release. When we are talking about the "big" downtime, are we speaking about patch 6.0, or patch 6.1 (wod release)?
I ask because, while everyone talks about a big downtime, a little research on the forum showed me that honorbuddy was up as a testing version on the very first day of the mop expansion.

2) Functionality of honorbuddy at first release: when the first testing release will come up, what will be the first things working? Will singular work? Maybe first for some classes and not top-notch?

I am in a top realm progress guild, and everyone is expecting me to rush 90-100 and get on raids as soon as possible, and while of course i can play by hand, i'm just really too much spoiled by now XD

Beginning again to smash buttons like a maniac, not caring about my family around me in the house and finishing the fight all sweaty and stressed for the concentration? No thanks, i have definitely no more the age for that XD i just love to raid with the people i know for a long time and be helpful even if my life changed so much in these 10 years.

Of course i know that you have all the interest in pushing the release as fast and safe as possible, and i will calmly wait, i just want organize a 1-2 months break from wow to take care of some personal issues overseas, and i want to know, when the 6.0 release will be official, wich will be the proper month(s) to do that :D

Thanks for reading, and sorry for my english, not my mothertongue.
 
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I think the simple answer is no one can predict the future.....Could take a day, could take a month...or god forbid a few months lol
 
Based on previous Xpacs, @6.0 or 6.1 HB and all other bots will be down 2-4 weeks, get rdy to play/farm by hand.
 
So, nobody knows for sure if the biggest work is done on prepatch or release? What happened in the past? I wasn't here so i don't know.

The thing is that, by searching in the forums, i don't see all this after release downtime everybody is talking about.. there are threads speaking about routines and singular just one day after mop release.

Of course the optimization, questing, farming, will come after a few weeks, months.. but it seems to me that the basic functions of honorbuddy will be (probably) available pretty soon.
 
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The developers probably have a "let Jesus take the wheel" grace period from now until final beta versions are out so they can poke at the new information with a crappy version of Honorbuddy only for core developers. A little while after it will be given to Kick so he can start his spirit quest into Draenor, and Singular will be rebuilt on the sidelines. A few weeks after we will get a test release where everyone and their mom complains about a bunch of tiny bugs. I also forgot meshing, that will take a while and will probably span a few weeks even after the public testing with things like instances.

One time years ago they had a little tool that would spit out quest information so developers could still get hotspots and overrides and all of that. It was nice.
 
Singular will be rebuilt on the sidelines.
If i was one developing singular, since it is extremely complex piece of code (with good architecture but complex) i would first release very simple singular version that uses only basic 3 or 4 abilities (abilities that you usually map to 1, 2, 3 and press most) that should be possible to push out very quickly (hours even) and could work good enough for questing, or maybe even dungeons but as DPS only


I also forgot meshing, that will take a while and will probably span a few weeks even after the public testing with things like instances.
not sure i understand this part, cant HB team just import WOWs own mesh files why they need to create meshes from start?
 
If i was one developing singular, since it is extremely complex piece of code (with good architecture but complex) i would first release very simple singular version that uses only basic 3 or 4 abilities (abilities that you usually map to 1, 2, 3 and press most) that should be possible to push out very quickly (hours even) and could work good enough for questing, or maybe even dungeons but as DPS only
Singular will likely run a little subpar prior to the expansion release, but releasing a mentally handicapped routine will create nothing but problems. I would hope they're consulting the Beta for ability changes and things like that to have Singular ready by an acceptable deadline. During expansion releases the forums are chaotic, and that would only make it worse.

not sure i understand this part, cant HB team just import WOWs own mesh files why they need to create meshes from start?
I don't know what you mean by WoW's mesh files, I don't recall WoW having mesh files. The mesh files for Honorbuddy are generated using some program that has a name I forgot, to tell the bot where it can or cannot go, and they have to be tweaked sometimes for things the bot doesn't recognize like game objects and hazardous routing. A long time ago you used to have to make your own meshing any time you wanted to release something.
 
I don't know what you mean by WoW's mesh files, I don't recall WoW having mesh files.
well i dont mean mesh files in form HB uses them (salesman /pathfinding optimized form)
i mean mesh files optimized for hitbox checking that say what is 3D shape of which area/mountain/building ... triangles of world and objects

since WOW probably does not need any client side pathing. i always assumed pathfinding meshes were deducted from WOW internal object/terrain shape meshes, are they not?


The mesh files for Honorbuddy are generated using some program that has a name I forgot, to tell the bot where it can or cannot go, and they have to be tweaked sometimes for things the bot doesn't recognize like game objects and hazardous routing. A long time ago you used to have to make your own meshing any time you wanted to release something.
yes i remember reading about separate meshes for each profile a lot of releases ago, thankfully that work is gone from profile writers plate now
 
well i dont mean mesh files in form HB uses them (salesman /pathfinding optimized form)
i mean mesh files optimized for hitbox checking that say what is 3D shape of which area/mountain/building ... triangles of world and objects

since WOW probably does not need any client side pathing. i always assumed pathfinding meshes were deducted from WOW internal object/terrain shape meshes, are they not?
I apologize but for some reason the words I'm reading just aren't registering. Liferose errored out. Probable cause: It's 84 and my AC unit isn't working.

It seems there is a Wiki article talking about navigation, About Ground-based Navigation and Blackspots. My knowledge of navigation is quite limited, but if I think I understand what you're saying wouldn't it have to spend an awful amount of resources effectively creating the "pathfinding" meshes every time it encountered something new? I think you have the right idea but the tools used to make the meshes remove a heavy workload on the user end. I think the reason the bot doesn't just "load" all of the game objects would be that takes resources, whereas you can make a static mesh that would generally account for anything fatal, and profile developers can create blackspots to fix anything missed or polish it further.
 
My knowledge of navigation is quite limited, but if I think I understand what you're saying wouldn't it have to spend an awful amount of resources effectively creating the "pathfinding" meshes every time it encountered something new? I think you have the right idea but the tools used to make the meshes remove a heavy workload on the user end. I think the reason the bot doesn't just "load" all of the game objects would be that takes resources, whereas you can make a static mesh that would generally account for anything fatal, and profile developers can create blackspots to fix anything missed or polish it further.
thanks for the link, quite an eye opener :)

actually what i "suggested" is that they use tool (like recast/detour) to import WoW triangle mesh and convert it directly to A* (pathfinding) optimized form (since you said they usually need few weeks to "make" meshes)

what i have seen from your link is they do use such tool, but that output is not good enough and they have to fix parts like stairs manually later by hand, and that is part that takes time


Quote from your link: The raw Recast output is certainly usable, but not robust. To make the output robust, the mesh maintainer must add annotations by hand to the generated output. A jump link is an example of one such annotation.
 
Soo... nobody really remember what exactly happened at mop launch?
I understood that nobody knows if the prepatch is going to probably take more downtime then the expansion release, and nobody knows anything about anything at the moment. Got it.

So, my new question is fairly simple: What happened on mop prepatch and mop launch? Why ppl have so different memories, and a thing happened only 2 years ago is now covered in legend mists? XD

For example a lot of people say "expect weeks and weeks of downtime, as in Mop Launch!" and i found a lot of threads on the very first day of mop launch, with an open testing version of honorbuddy up.
Are they just messing with or trolling me? I don't understand.

I tried to do a research on the forum, but a lot of official threads are just updated when the bot is up again and it's a bit difficult to understand the time frames.

Ps. It's amusing how i opened a thread of mine because all the other were full on these meshes, questing, grinding and gathering discussions, and also mine got them. :p
 
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Even if a working version of HonorBuddy with a usable Singular was put in place the instant of patch 6.0 or WoD release it would still not be ready for botting. The reason for this will be PROFILES. We still don't even know if we're going to get flying this expansion. That will seriously impact on farming profiles at least. Plus Kick, Cava et al. will need to generate some questing paths for us to even get to max level. Highvoltz will have to make up some scripts for new dungeons and raids. The bugfixing will still be ongoing months from now.

Heck, a lot of combat routines are going to have to be reevaluated after the 'squish'.

I think we're going to end up with some very unbottable content for the first few weeks and I am resigning myself to PQR type botting at best for that time.
 
Soo... nobody really remember what exactly happened at mop launch?
I understood that nobody knows if the prepatch is going to probably take more downtime then the expansion release, and nobody knows anything about anything at the moment. Got it.

So, my new question is fairly simple: What happened on mop prepatch and mop launch? Why ppl have so different memories, and a thing happened only 2 years ago is now covered in legend mists? XD

For example a lot of people say "expect weeks and weeks of downtime, as in Mop Launch!" and i found a lot of threads on the very first day of mop launch, with an open testing version of honorbuddy up.
Are they just messing with or trolling me? I don't understand.

I tried to do a research on the forum, but a lot of official threads are just updated when the bot is up again and it's a bit difficult to understand the time frames.

Ps. It's amusing how i opened a thread of mine because all the other were full on these meshes, questing, grinding and gathering discussions, and also mine got them. :p

Yeah I'm almost certain HB was up 1-2 days after MoP Release.
 
Even if a working version of HonorBuddy with a usable Singular was put in place the instant of patch 6.0 or WoD release it would still not be ready for botting. The reason for this will be PROFILES. We still don't even know if we're going to get flying this expansion. That will seriously impact on farming profiles at least. Plus Kick, Cava et al. will need to generate some questing paths for us to even get to max level. Highvoltz will have to make up some scripts for new dungeons and raids. The bugfixing will still be ongoing months from now.

Heck, a lot of combat routines are going to have to be reevaluated after the 'squish'.

I think we're going to end up with some very unbottable content for the first few weeks and I am resigning myself to PQR type botting at best for that time.

I really don' t care about questing, grinding and gathering profiles, or any profile at all.
These could take months, years, and it's not a problem for me, that's the reason why I opened this thread, even if a lot of people didn't read very carefully.

If a working singular will be up within one week I'll consider myself satisfied, as it is the main reason I use hb.
I don't want to use pqr like rotation software just because I trust honorbuddy team safety better.

Ps: Also, with the abilities pruning shouldn't be the routine making easier?
 
I really don' t care about questing, grinding and gathering profiles, or any profile at all.
These could take months, years, and it's not a problem for me, that's the reason why I opened this thread, even if a lot of people didn't read very carefully.

If a working singular will be up within one week I'll consider myself satisfied, as it is the main reason I use hb.
I don't want to use pqr like rotation software just because I trust honorbuddy team safety better.

Ps: Also, with the abilities pruning shouldn't be the routine making easier?
Well unfortunately all of those things you don't care about are factors in the releasing of Honorbuddy. Especially since Questing and Gathering profiles are extremely popular functions of the bot. They have to make sure the bot can do these to some degree, as well as many other things, before they release the bot for safety and sanity sake.

Singular will be released promptly with the bot, but routines are much more complex than just the spells and their appropriate uses. Working backwards is always slower than you'd expect, and they have to re-evaluate all of the specs in the game, so "easier" is just not a very appropriate word with no real comparison. It wouldn't be shocking to see community routine developers polishing their works faster than Singular due to them being narrowly targeted towards specific classes and situations.
 
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I hate newbies...Im fucking corcerned about how will I farm with my 12 session...and noobish are afraid becouse they cant do rotation manually...

god for sake!

it's pathetic to use bot only for rotation...go learn how to play the game noob.
 
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I am a customer too and i just asked a few questions.
I know how to play by hand, but as i wrote i have a family and a hard work now and no much time to play at the level i played before.
Honorbuddy grants me and my wife the opportunity to spend time and enjoy ourself with the raiders we know from 10 years now and don't take time from our family or our works.
Without honorbuddy i wouldn't play Wow for sure, not anymore.

I don't see what's "pathetic" in all this.

Cheers
 
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