There appears to be a slight flaw in the CS uptime ticker, but can't work the syntax out.
Line 71 appears to keep casting colossus smash, even if the debuff is up ~1/2 through debuff
if (await S.Cast(SB.spellColossusSmash, !U.colossusSmash)) return true;
Line 71 appears to keep casting colossus smash, even if the debuff is up ~1/2 through debuff
if (await S.Cast(SB.spellColossusSmash, !U.colossusSmash)) return true;