Followers will do a townrun when:
1) The leader is doing a townrun
2) When they need to do a townrun themselves
okay my follower just run around like he is stucked
Followers will do a townrun when:
1) The leader is doing a townrun
2) When they need to do a townrun themselves
it happens to me too, i'm not sure why.
I know it's related to navigation, and, how the navigator works - the follower bot is constantly requesting a new path to the leader position or the leader target position, as well as during combat, etc. This is unfortunately as designed, so I need to figure out how to handle positional requests better I think. It's a tough problem to solve without either completely rewriting the plugin or breaking existing functionality.
You may notice that it only happens when out of combat - at least this is my experience.
No lag, no stuttering, and followers take portals to leader faster. I have three bots in act1. Thanks, rrrix.
Strange, I didn't "fix" that yet![]()
I tried finding the banner logic, but I can't. The bot wastes 1-2 seconds in town running away and then to the banner of the leader.
guys tell me pls:
i run 4 bots on my PC without virtu al machi nes and other stuff - just 4 bots with 4 different folders, but with one d3prefs.txt
CAN I USE THIS plugin like that? only on one computer with 4 bots but on one IP adress without any VMvare etc?
same problem here! leader create game then open social window but will not click on invite and it does this at a fast rate. i'm afraid this may draw some blizzard's attention so i use old version on leader.
also, i like how follower stay close to leader when using PowerLevel profile. is there anyway to change regular SimpleFollow profile to work just like PowerLevel profile (not just leech but do some attacking)so follower dont wandering off course but stay close about 50feet from leader?