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Paladin CC rewrite - tell me what you want

tbh, singlular does a very good job after the last few tweaks. I am useing it on all my paladins now. On my ILVL 85 retradin im doing over 9k dps on the dummy. What I would like to see is something Singular have brought up, and that is recognizing different enviroments the paladin are fighting, like low lvl, pvp and grinding. All 3 have different styles of mana usage, burst dmg etc.

In PVP it is quite important to get all the buffs up that makes the paladin do heavy dmg in a short time to burst down kiters, plate classes and stunners.
 
Make it attack mobs that you need to kill even if it is fighting a guard or something, the CC i am using now just stands there and looks at the fight.
 
Please make a Holy spec healbot for battlegrounds/pvp and pve.. All the other ones really do not work very good.


and if you could make it attack if it doesn't have anything to heal (solo play) that would be awesome. No holy CC will fight at all currently, I don't think...
 
Have you considered joining the Singular project fpsware?
You are coding on many diffrent classes, so does Singular, or rather the people behind it.
I have seen Raphus and Bobby already contributing stuff there, not just working on their own Shamwow and Ensemble codebase.
I think , merging the efforts of all the "big players" in cc-coding and not reinventing the wheel a few times would be good.

I have thought about it, but I prefer to keep my work seperate, I like working on my own projects. And there more competition the better it is for the community.
 
fps - i agree. the old Glider had a big thing going for it.. multiple CC's for each class.. not saying the all-in-ones are bad, they are good, just another way of doing things :)

As for the type of CC... good PvP options would be nice... Heal Spec, and then Prot then Ret... As for PvE.. ya a good REt Spec and maybe Holy spec for healing instances.
 
Hate to be a bit of a troll-like figure but fps still needs more details guys. A lot of you you asked for specs but not given any insight into what you want it to do! E.g. *hurt I want holypve*. ok we could elaborate.. Would you like it to use hand of sacrifice when the tank is taking heavy damage? Any damage? Want to use holy power self healing to heal beaconed target?

Just saying. Fps asked for it, so give him all ya got ;D
 
For RAF support i would love to see*not sure if it is possible/plausible* threat levels, level 1 minimal threat, ability to remove aggro from everybody and use rebuke to interrupt full functionality of a paladin dps and tanking, level 2 threat remove aggro/pop avenging wraith if needed and aoe attacks to keep aggro on tank, level 3 threat for those dire sitautions, ability to only remove aggro immidately from healer, avenging wraith if not on cooldown, ardent defender, guardian of ancient kings, maximize dps with 1/3 attacks being an aoe to keep the aggro and hope to god you dont wipe :). support for aggro checks, for checks vs a healer all that i think would be absolutely essential to a successful prot paladin raf/dungeon setup, i do realize that work on instancebuddy project has slowed but i personally still use http://www.thebuddyforum.com/honorb...nteract-reset-[beta]-instance-farm-reset.html as it works great once you get it running
 
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