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[PAID] [PAID] KittyDru - Feral DPS CR PvE+PvP (WoW 7.2) [Premium version]

1. Me too
2. Mythic = Heroic with 6.0.2 changes. Your precedent kills (5.4.x) are outdated.
3. (Repeat) The only utility of Thrash is when the adds TTD is more than 75% of the Thrash Duration (9-10s). If u want, try. If u prefer learn random guids and get low dps, it's not my problem.

I'M THE ONE WHO SAID USING THRASH WAS BAD. You're arguing the same thing as me, you're just being a cunt about it thinking you're the only good druid on this site. There are plenty.
 
Thrash isn't bad. Just very dependent of the encounter and adds-life/raid dps. So you've wrong. Needless to annoy u ;)

The rountine don't have to include or exclude Thrash, but put a lot of variable to use it only in good conditions.

Remind, you've just say "Thrash is bad on single target". It's not the same speech, if you learn to read properly, you don't get upset for nothing.

Kiss ;)
 
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Great job alisha , first good routine to come out in this patch and for slashed and his "friends" if you would like to argue go somewhere else and argue this thread is not for you to argue about whos 14/14 or whos the best ferAl. IF YOU HAVE NOTHING TO POST THAT WILL HELP . DO NOT POST AT ALL
 
Then change the manner u talk about it , we all know your "trying" to be a smart ass. Drop the attitude kid. if you honestly think your right about it then msg alisha rather than arguing about it on his/her own post.
 
if you honestly think your right about it then msg alisha rather than arguing about it on his/her own post.

And then people will comment for 2 weeks to find out why he made ​​a particular change? Are you stupid or just tired ?
Personally I don't care, it's u who are using HB to go raid/dungeon, and it's u who need an improvement on the CR's rotation.
 
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Thrash is outdated. Bad on single target and bad on AoE.

Single: Uptime Rake , Uptime Savage Roar, Uptime Rip, CP Builder Shred, Finisher (if Rip is okay) FBite.
AoE: Same but replace Shred by Swipe.

@ 14/14Mythic Feral Dps. Top Damage all encounter.

Feral Druid DPS Rotation, Cooldowns, and Abilities (WoD 6.0.2) - Icy Veins
i am now using this DPS guid.

Trash now used in single target: only on Clearcasting proc And we do not have SouL talent.
And used in AEO.

There is no multidoting yet in CC, but i plan to implement it.

Can You give Feral Druid Logs (2-3 different druids that do good dps, and u think they a best), where i can look.

My test druid with i think 550 Gear have like 10K dsp (on 90lvl dummy), not big - but it do not have normal trinket, which can be an issue.

For all users of this CC: if u can post info: DPS \ talents use \ ilvl (while using this CC)
i will be very grateful.
 
You plan supporting pvp later on?
Yup, when done with Common things and PVE Rotation :)
You can use it now in PvP, but just with Manual movement\targeting (as in PvE).
 
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Alisha, the Icy Veins guide isn't updated with last patch (and fix). He's last updated 16.10.14 but the new fix (17.10.14) increase the Incarnation utility and "Damage when Prowl" average with fixing the 35% Bonus on Shred,.

Thrash need to be used on ClearCasting, sure, but it's a random passiv buff (Proc), so, we can don't having ClearCasting on many fight (~60s). It's good for Paragons and Hellscream, and WoD btw.

For Logs, any Feral need to logs atm, we have clear SoO more than 30 times... and with the Mythic down (And the -15% Hp on Hellscream) it's nothing. Hellscream Fight duration (Mythic) ~5.30 Mins, it's fucking short.
Norushen, SoP, Juggernaut, Malkorok, Thok, Blackfuse, It's 1.0 to 2.50 Mins, the effective TTB (Time to Burst) of a Feral Druid with Incarnation. It's nothing too..

I speak only Mythic mod.

With 585 you can break 19k-20k single target without HB (By hand). For an encounter like Hellscream Mythic it's 16.5/17k, never more (More in melee it's only Warriors btw), because feral is fucking bad on AoE (First phase)


Finaly, if u check Stenhaldi (Editor of IcyVeins Feral Guide) He've not run Mythic (Last SoO Run: 10 03 2014 ). So he've not try any part of their own guide on Live. It's not safe to follow a Beta Guile... The last live release are very different.
 
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anyone know how to disable movement altogether? I did the fix for the "Go behind target:" baloney, but the bot still moves on its own lol... just takes off randomly towards various mobs if it's out of melee range, and even pops Dash!

to the author: if you are making a routine for raiding... there can't be any movement, period. just get rid of it. we'll position on our own, you can't have the bot running off on it's own unpredictably in a heroic raid. same for cooldowns like dash, we need that up to use at the right time.
 
anyone know how to disable movement altogether? I did the fix for the "Go behind target:" baloney, but the bot still moves on its own lol... just takes off randomly towards various mobs if it's out of melee range, and even pops Dash!

to the author: if you are making a routine for raiding... there can't be any movement, period. just get rid of it. we'll position on our own, you can't have the bot running off on it's own unpredictably in a heroic raid. same for cooldowns like dash, we need that up to use at the right time.
anyone know how to disable movement altogether? I did the fix for the "Go behind target:" baloney, but the bot still moves on its own lol... just takes off randomly towards various mobs if it's out of melee range, and even pops Dash!

What bot do u use? i can be movement by bot.

to the author: if you are making a routine for raiding... there can't be any movement, period. just get rid of it. we'll position on our own, you can't have the bot running off on it's own unpredictably in a heroic raid. same for cooldowns like dash, we need that up to use at the right time.

I am doing CC for PVE (Questing, Grinding, Gathering, Raids, Dungeons) not only for Raiding, never said that. And thanks, but i can choose by my own which things and how can be implemented in it.
You only can do proposal for things and if you want to do it - do it in polite for or just don't.

And please talk by yourself and not for all community, let others decide for themselves what do they want.

If you do not like it, you can just not use it, use other that you like.

Also as you can see its still in development and many things not done yet, as a GUI with checkboxes to use or not to use something.
 
the Icy Veins guide isn't updated with last patch (and fix). He's last updated 16.10.14 but the new fix (17.10.14) increase the Incarnation utility and "Damage when Prowl" average with fixing the 35% Bonus on Shred,.
I am still testing rotation, also looking at Feral Druid DPS Rotation & Cooldowns | PvE Guide | WoW 6.0.2

So its not final one, but for me it looks good - have not less DPS as Simcraft calculates for my toon.

For Logs, any Feral need to logs atm, we have clear SoO more than 30 times... and with the Mythic down (And the -15% Hp on Hellscream) it's nothing. Hellscream Fight duration (Mythic) ~5.30 Mins, it's fucking short.
Norushen, SoP, Juggernaut, Malkorok, Thok, Blackfuse, It's 1.0 to 2.50 Mins, the effective TTB (Time to Burst) of a Feral Druid with Incarnation. It's nothing too..

Its not what i am asking about. I asked - can you give logs and examples for DPS for Great Feral Druid which you think best.

With 585 you can break 19k-20k single target without HB (By hand).
Can you test your DPS with Dummy and show number Manually and CC?

Finaly, if u check Stenhaldi (Editor of IcyVeins Feral Guide) He've not run Mythic (Last SoO Run: 10 03 2014 ). So he've not try any part of their own guide on Live. It's not safe to follow a Beta Guile... The last live release are very different.

I don't think that in such sites like Icy Veins - World of Warcraft/Hearthstone News and Guides only one person calculates information and decides what to do. Also i don't think all charters of this man or other that is testing their Guides and if it been tested ot not, they seems to be responsible enough.
And because of it you can only assume such a things if you have sufficient evidence for it. But do not say that it is fact :)

And yes, you have your vision and i understood i ;)
 
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Rotation

I understand that the bot wants to put up a rake after TF is used but why is it continuing to building combo points with rake? Instead of just refreshing when rake falls off and after TF?
 
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PatchFix 18.10.14

Ferocious Bite, (Feral) Moonfire, Shred, and (Feral, Cat Form) damage has been increased by 12%.
Rake and Rip damage has been increased by 12%.
Swipe's damage has been increased by 25%.
 
PatchFix 18.10.14

Ferocious Bite, (Feral) Moonfire, Shred, and (Feral, Cat Form) damage has been increased by 12%.
Rake and Rip damage has been increased by 12%.
Swipe's damage has been increased by 25%.

Thanks Slashed!
 
I understand that the bot wants to put up a rake after TF is used but why is it continuing to building combo points with rake? Instead of just refreshing when rake falls off and after TF?
Now is dynamic scales for Dots - not need for refresh on procs.
Its do combo points to get 5 and set Rip on.
 
Slashed can you please post your version spells priority rotation for 6.0.2
1) for Single Target
2) for AOE 2-3 Target
3) for AOE 4+ Target

Thanks!
 
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