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overwritte questing bots death behavior

h4xxor

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Joined
Sep 18, 2012
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hay
is there any way to overwrite qb deathbehavior. either by profile or by combat class.
my problem is he res at spirithealer instad of runing in the instance what is 5 yards away
 
hay
is there any way to overwrite qb deathbehavior. either by profile or by combat class.
my problem is he res at spirithealer instad of runing in the instance what is 5 yards away
Yes it's possible with a QB or a Plugin.
 
QB= questbehvaior?
if yes how do i make him load it when he is dead i mean my profile looks like this

<While Condition="true">
runto here
do this
etc
</While>

how could i make him load this behavior BEFORE singular releases spirit
afaik the behavior is executed as soon combat routine says "i am ready"

i know i could do it like this

<While Condition="me alive"> (not sure what is the exact name of the condition)
runto here
do this
etc
</While>
<While Condition="me dead"/>
<Load an awesome behavior what will bring me to instance/>
</While>

but this wont work since the next condition check will be as soon the bot dies get rezed at spirit healer and waited for 10 mins when the debuff runs out

i hope you understan what you mean since my english is not that good

if you know any solution for this how hard would it be to make a QB what flys from x to y and waits 10 sec for loadinscreen (of the instance)

greetings
 
If you're going to do a QuestBehavior you need to make a hook behavior, that reacts to you being dead, and then take over actions.
It can be done but it's abit of work, and if you don't know how to code C# and know how to code HB plugins/QuestBehaviors, you won't be able to do it.

And no, I don't have time to do it myself, I'm too busy with other projects.
 
well ty for support. i will just try to make my profile beter (without deads) :D
 
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