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Overrule DungeonBuddy movement (OOC)

highend

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Jan 15, 2010
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Hi,

the whole purpose of this plugin is to "overrule" the movement of DungeonBuddy while not in combat (actually, you can't barely move at all...)

highvoltz explained how this could be done: http://www.thebuddyforum.com/honorb...-dungeonbuddy-dungeon-bot-15.html#post1442675

Can anyone write a "simple" plugin that does what he describes in that post when using WASD keyboard navigation?

I'm not a coder (and I don't know anything about C)...

Thanks!
 
It can depend what CC you use, some will temporarily pause movement control based on pre-defined keypresses, or you can usually toggle the bot on or off outright with a keypress combination
 
I don't want to start / stop DB each time I want to override the movement and e.g. Oracle (which I use for all of the healing classes) has no support for WASD movement overriding.
 
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