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[Order Bot] Aether Currents

thank you for update! all work except Hinterlands. it goes to the first spot and then stops kinda like they all were doing before you updated them.
 
thank you for update! all work except Hinterlands. it goes to the first spot and then stops kinda like they all were doing before you updated them.
Thank the people who issued pull requests and did the patch 3.3 changes for me! ;)
 
Flying in the sea of clouds proved to be a challenge. I'd hold off on using flight for this for anyone who's using this.
 
[O] The Dravanian Hinterlands

@y2krazy

[O] The Dravanian Hinterlands updated.

Code:
<?xml version="1.0" encoding="utf-8"?>
<!--
##########################################
# Profile: [O] The Dravanian Hinterlands #
##########################################
# Author: y2krazy                        #
##########################################
# Version: 1.0.2                         #
##########################################
# Required Level: 59                     #
##########################################
# Required Teleport Locations:           #
# 	Idyllshire                           #
##########################################
# Required User Interaction:             #
# 	None                                 #
##########################################
# Required Setup:                        #
# 	None                                 #
##########################################
# Rewards:                               #
# 	Flying in The Dravanian Hinterlands. #
##########################################
-->
<Profile>
	<Name>[O] The Dravanian Hinterlands</Name>
	<BehaviorDirectory>../Quest Behaviors</BehaviorDirectory>
	<KillRadius>90</KillRadius>
	<Order>

		<!-- The Dravanian Hinterlands -->

		<If Condition="not IsOnMap(399)">
			<If Condition="not IsOnMap(478)">
				<If Condition="Managers.WorldManager.HasAetheryteId(75)">
					<TeleportTo Name="Idyllshire" AetheryteId="75" />
				</If>
				<If Condition="not Managers.WorldManager.HasAetheryteId(75)">
					<Travel To="478" />
				</If>
			</If>
			<Travel To="399_East" />
		</If>
		
		<!-- Aether Current #6 -->

		<NoCombatMoveTo Name="Aether Current #1" XYZ="-199.6643, 110.7653, -449.9428" />
		<If Condition="GameObjectManager.GetObjectByNPCId(2006209).IsVisible">
			<UseObject NpcId="2006209" XYZ="-199.6643, 110.7653, -449.9428" Radius="10" UseTimes="1" BlacklistAfter="True" />
		</If>

		<!-- Aether Current #7 -->

		<NoCombatMoveTo Name="Aether Current #2" XYZ="98.89368, 73.07532, -174.3649" />
		<If Condition="GameObjectManager.GetObjectByNPCId(2006208).IsVisible">
			<UseObject NpcId="2006208" XYZ="98.89368, 73.07532, -174.3649" Radius="10" UseTimes="1" BlacklistAfter="True" />
		</If>
		
		<!-- Aether Current #9 -->

		<NoCombatMoveTo Name="Aether Current #3" XYZ="348.3481, 84.33655, -58.85406" />
		<If Condition="GameObjectManager.GetObjectByNPCId(2006206).IsVisible">
			<UseObject NpcId="2006206" XYZ="348.3481, 84.33655, -58.85406" Radius="10" UseTimes="1" BlacklistAfter="True" />
		</If>
		
		<!-- Aether Current #8 -->

		<NoCombatMoveTo Name="Aether Current #4" XYZ="468.2091, 86.78419, -29.68172" />
		<If Condition="GameObjectManager.GetObjectByNPCId(2006207).IsVisible">
			<UseObject NpcId="2006207" XYZ="468.2091, 86.78419, -29.68172" Radius="10" UseTimes="1" BlacklistAfter="True" />
		</If>

		<!-- Aether Current #10 -->

		<NoCombatMoveTo Name="Aether Current #5" XYZ="729.2133, 134.9354, 150.8964" />
		<If Condition="GameObjectManager.GetObjectByNPCId(2006205).IsVisible">
			<UseObject NpcId="2006205" XYZ="729.2133, 134.9354, 150.8964" Radius="10" UseTimes="1" BlacklistAfter="True" />
		</If>

		<If Condition="not IsQuestCompleted(67194)">
			<LogMessage Message="Leaving Idyllshire quest is required to continue!" />
			<LogMessage Message="Please restart this profile after you have completed it." />
			<StopBot />
		</If>
		<If Condition="IsQuestCompleted(67194)">
			<!-- <If Condition="not IsOnMap(129)"> ??
				<If Condition="Managers.WorldManager.HasAetheryteId(8)">
					<TeleportTo Name="Limsa Lominsa Lower Decks" AetheryteId="8" />
				</If>
				<If Condition="not Managers.WorldManager.HasAetheryteId(8)">
					<Travel To="129" />
				</If>
			</If> -->
			<If Condition="not IsOnMap(478)">
				<If Condition="Managers.WorldManager.HasAetheryteId(75)">
					<TeleportTo Name="Idyllshire" AetheryteId="75" />
				</If>
				<If Condition="not Managers.WorldManager.HasAetheryteId(75)">
					<Travel To="478" />
				</If>
			</If>
			<Travel To="399_West" />
		</If>

		<!-- Aether Current #5 -->

		<NoCombatMoveTo Name="Aether Current #6" XYZ="-486.0762, 148.9127, -281.1475" />
		<If Condition="GameObjectManager.GetObjectByNPCId(2006210).IsVisible">
			<UseObject NpcId="2006210" XYZ="-486.0762, 148.9127, -281.1475" Radius="10" UseTimes="1" BlacklistAfter="True" />
		</If>

		<!-- Aether Current #4 -->

		<NoCombatMoveTo Name="Aether Current #7" XYZ="-392.5689, 154.8333, 111.162" />
		<If Condition="GameObjectManager.GetObjectByNPCId(2006211).IsVisible">
			<UseObject NpcId="2006211" XYZ="-392.5689, 154.8333, 111.162" Radius="10" UseTimes="1" BlacklistAfter="True" />
		</If>

		<!-- Aether Current #1 -->

		<NoCombatMoveTo Name="Aether Current #8" XYZ="-455.1003, 139.208, 671.3817" />
		<If Condition="GameObjectManager.GetObjectByNPCId(2006214).IsVisible">
			<UseObject NpcId="2006214" XYZ="-455.1003, 139.208, 671.3817" Radius="10" UseTimes="1" BlacklistAfter="True" />
		</If>

		<!-- Aether Current #3 -->

		<NoCombatMoveTo Name="Aether Current #9" XYZ="-48.60004, 152.3613, 722.0721" />		
		<If Condition="GameObjectManager.GetObjectByNPCId(2006212).IsVisible">
			<UseObject NpcId="2006212" XYZ="-48.60004, 152.3613, 722.0721" Radius="10" UseTimes="1" BlacklistAfter="True" />
		</If>

		<!-- Aether Current #2 -->

		<NoCombatMoveTo Name="Aether Current #10" XYZ="131.1207, 219.3179, 719.0203" />
		<If Condition="GameObjectManager.GetObjectByNPCId(2006213).IsVisible">
			<UseObject NpcId="2006213" XYZ="131.1207, 219.3179, 719.0203" Radius="10" UseTimes="1" BlacklistAfter="True" />
		</If>

		<LogMessage Message="You've attuned to the Aether Currents in The Dravanian Hinterlands!" />

	</Order>
	<GrindAreas>
	</GrindAreas>
	<CodeChunks>
		<CodeChunk Name="AetherCurrent10">
			<![CDATA[
				await Buddy.Coroutines.Coroutine.Sleep(1000);
				ff14bot.Managers.MovementManager.SetFacing(4.153834f);
				ff14bot.Managers.MovementManager.MoveForwardStart();
				await Buddy.Coroutines.Coroutine.Sleep(3000);
				ff14bot.Managers.MovementManager.MoveForwardStop();
				await Buddy.Coroutines.Coroutine.Sleep(1000);
		]]>
		</CodeChunk>
		<CodeChunk Name="AetherCurrent10_2">
			<![CDATA[
				await Buddy.Coroutines.Coroutine.Sleep(1000);
				ff14bot.Managers.MovementManager.SetFacing(3.179941f);
				ff14bot.Managers.MovementManager.MoveForwardStart();
				await Buddy.Coroutines.Coroutine.Sleep(3000);
				ff14bot.Managers.MovementManager.MoveForwardStop();
				await Buddy.Coroutines.Coroutine.Sleep(1000);
		]]>
		</CodeChunk>
	</CodeChunks>
</Profile>
 
Which #'s are correct, @Fora?

Code:
<!-- [B][COLOR="#FF0000"]Aether Current #6[/COLOR][/B] -->

<NoCombatMoveTo Name="[B][COLOR="#FF0000"]Aether Current #1[/COLOR][/B]" XYZ="-199.6643, 110.7653, -449.9428" />
Also, what order are your modifications in? Would it be too much to ask to plot them on this map in something like Paint?

214uzqq.jpg
 
Hello Y2k,
When I try to run your profile, I get this error:

[16:31:52.453 N] BehaviorDirectory element found, compiling custom behaviors...
[16:31:52.752 N] Failed to load profile: Element Travel is not supported. Please check your XML and try again. (<Travel To="398" />) Line 178
[16:31:52.752 D] System.Exception: Element Travel is not supported. Please check your XML and try again. (<Travel To="398" />) Line 178
at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Clio.XmlEngine.PropertyProcessor.(XElement , Type )
at Clio.XmlEngine.PropertyProcessor..(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Clio.XmlEngine.PropertyProcessor.(XElement , PropertyInfo )
at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ff14bot.NeoProfiles.NeoProfile.Load(XElement element, String path)
at ff14bot.NeoProfiles.NeoProfile.Load(String path)
at ff14bot.NeoProfiles.NeoProfileManager.Load(String profilePath, Boolean rememberPath)




Any ideea why and how to fix ?
Thank you.
 
Hi. Y2crazy, The second one in [O] The Sea of Clouds seems not work, Log message shows
[02:59:12.222 N] Requesting path on 401 from <-626.3378, -122.5, 537.2045> to <-664.271, -124.8036, 524.8033> within 5 (Aether Current #2)
[02:59:12.304 D] DoAction Item 4868 0xE0000000
[02:59:13.920 N] Received path response to <-664.271, -124.8036, 524.8033> in 00:00:01.6947844 ms
Then just stay in Camp Cloudtop.
 
SVN链接:https : //github.com/y2krazy/RebornBuddy-Profiles/trunk(将本地目录提交到SVN时使用此URL;也可以在提示时复制/粘贴此URL)
It's wrong, in China
 
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