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[PAID] Oracle II - Premium [All in One]

Hello Guys!

I use this CR since MOP with MW Monks, Disc Priest and HPally, and I love it for PVE.

I've never used it for PVP and now I'm leveling a Druid to play arenas with a friend.

Is it good for PVP, I mean, with Advanced PVP logic like TuanHAs or GladSuites?

tl;dr: Can I use it high end PVP or do I have to buy another routine?

If you really aim for high end PvP (2400+ on 3s), i would go for Glad (not necessarily the suite, maybe just the Druid pack :P)
 
Hello Guys!

I use this CR since MOP with MW Monks, Disc Priest and HPally, and I love it for PVE.

I've never used it for PVP and now I'm leveling a Druid to play arenas with a friend.

Is it good for PVP, I mean, with Advanced PVP logic like TuanHAs or GladSuites?

tl;dr: Can I use it high end PVP or do I have to buy another routine?

It is not that it will not perform in PvP we just have not had a lot of testing or testers for PvP as it is hard for Wulf and myself to juggle the PvE and PvP on 5 healing specs. But we are open to more testers for PvP.

All's well that Heals well,
Bennyquest
 
It is not that it will not perform in PvP we just have not had a lot of testing or testers for PvP as it is hard for Wulf and myself to juggle the PvE and PvP on 5 healing specs. But we are open to more testers for PvP.

All's well that Heals well,
Bennyquest

You can count me in!

I've got a pally, monk and soon a druid at lvl 100.
 
I am seeing disc priests dominating healing logs. Is oracle 2 capable of producing such logs, considering their healing is supposed to be predictive? I don't have a priest therefore the question.
 
I am seeing disc priests dominating healing logs. Is oracle 2 capable of producing such logs, considering their healing is supposed to be predictive? I don't have a priest therefore the question.

Yes.

Heads up guys, another release is coming soon with some much needed fixes.

New features:
--------------

* Druid
- New setting (Cast Nature's Vigil with Incarnation) When enabled Nature's Vigil will
cast with Incarnation, will automatically cast Nature's Vigil when Incarnation
cooldown is at 85 seconds to synchronise cooldowns.

Bug fixes:
--------------

* All
- Blanket mode has been optimised. Noobs will now get the priority they so deserve. (This should make a noticeable difference to blanketing)
- Facing abilities have been fixed Oracle will no longer attempt to face when they cannot cast the spell.
- Fix Active tank. Correctly Checks distance to boss
- Fix Active tank. Kromog was always selected as a boss, even when not nearby ;/

* Paladin
- Crusader Strike for Holy power now respects melee range.

* Monk
- Chi Check for Cranes Zeal with Chi Explosion.
 
When the routine is using the attacking druid's spell "wrath" with dream of cenarius talent, is it possible to select the target that it is attacking?

It would be profound and obvious you are using a routine, without targeting the enemy.

Other than that how does the routine decide (without extensive info) if it is going to use a single target or an aoe healing spell?

Also I read something about dynamic priority. What does have more priority? Saving mana or increasing heal per second?

I have mixed feelings during the first day of the trial.
 
I need some help with my restoration settings guys. Last week I was using dlr's settings and getting some very nice rankings with it in BRF, these were always 20+ man raids, now I've switched to another guild with a smaller raiding team and the numbers are kind of letting me down. I know that with less people to heal, there's automatically less HPS, but I feel I need to tweak it here and there. I already lowered the number of people for Wild Growth, but if there are other things I should change, please let me know. There's also a pretty good disc priest in this team, which we didn't have in our last guild tho', could probably also be a factor.
 
I need some help with my restoration settings guys. Last week I was using dlr's settings and getting some very nice rankings with it in BRF, these were always 20+ man raids, now I've switched to another guild with a smaller raiding team and the numbers are kind of letting me down. I know that with less people to heal, there's automatically less HPS, but I feel I need to tweak it here and there. I already lowered the number of people for Wild Growth, but if there are other things I should change, please let me know. There's also a pretty good disc priest in this team, which we didn't have in our last guild tho', could probably also be a factor.
My new throughput settings Gyazo - cc481b1cd0c10becb44137312e06e99f.png I ll upload it after server reset.
All my friends druids are changed to balance (even 10/10 mythic one). Best healing team is still 2 palas + disc + druid/holy/shaman(holy/shaman is better for raid).
 
My new throughput settings Gyazo - cc481b1cd0c10becb44137312e06e99f.png I ll upload it after server reset.
All my friends druids are changed to balance (even 10/10 mythic one). Best healing team is still 2 palas + disc + druid/holy/shaman(holy/shaman is better for raid).

Lol, Very nice! I've thinking about gearing up my Shaman too, either my realm is overstacked on Resto Druids or they are just not loved anymore, I recently switched guilds, but it was really hard to find a mythic progressing guild recruiting a resto druid.
 
having problems that it keeps doing things that i didnt tell it to do

ex
healing raid, 60% count 5
the sec we enter combat, it throws healing rain,
even did a fresh install
 
having problems that it keeps doing things that i didnt tell it to do

ex
healing raid, 60% count 5
the sec we enter combat, it throws healing rain,
even did a fresh install

Without a log we cannot help you on this matter at all, we have no idea what your settings are.

All's well that Heals well,
Bennyquest
 
oh im so sorry, i so forgot that

here you go

View attachment 173326

[15:25:04.386 N] [OracleII]: Cast Unleash Life on Lvl 100 Alliance Shaman at 0.0 yds at 100.0% Unleash before Healing Rain
[15:25:04.885 N] [OracleII]: Cast Ancestral Swiftness on Lvl 100 Alliance Shaman at 0.0 yds at 100.0% AncestralSwiftness before Healing Rain


Have you checked to make sure you do not have this enabled? Only time I see it casting Healing rain is at the beginning of the fight. if you do not want it to cast it you need to disable it and you need to disable the ground cluster settings in the General settings.

All's well that Heals well,
Bennyquest
 
having problems that it keeps doing things that i didnt tell it to do

ex
healing raid, 60% count 5
the sec we enter combat, it throws healing rain,
even did a fresh install


Second post has this in the fact.

[Question]: I want to cast my AoE ground effects manually, how do i stop Oracle from placing them?
[Answer] You can disable cluster spells like this;

Under General > Ground Heal Location > set it to "None".
You can then also disable it in Class Specific > Healing Rain
 
anyone got a awesome class specific xml for disc priest for pvp pleasee!!1 and also custom general pvp xml
 
View attachment 172689
The routine does not realize that its heal is landed so it is casting a redundant heal right after a necessary one.
Here is an example:
[12:20:08.898 N] [OracleII]: Cast Healing Wave on Lvl 100 Horde Mage at 27.5 yds at 53.1% [Calculated]
[12:20:10.688 N] [OracleII]: Cast Healing Wave on Lvl 100 Horde Mage at 27.5 yds at 54.5% [Calculated] -> Here actual hp of mage is around 80%.
Any help with the above problem? (double casting)
 
Any help with the above problem? (double casting)

Hi Becy,

Sorry, I must have skipped over your post. How is your Overheal ?

Oracle takes into consideration incoming damage. So if the mage was going to take another 20% damage - bringing their HP down to 60% easily enough for a Healing Wave to consume the deficit - in the next second or two (You can turn this on in logging to confirm) Oracle will start casting.

I may put Predicted Damage percent on the output as well so its clearer what Oracle is doing.

EDIT: You also have low level support enabled which will cause Oracle to be *very* reactive. Try turning this off as you are level 100 and should not need it.

EDIT: You also have Chain Heal really Low I recommend the following ChainHealPct: 95 ChainHealLimit: 3
 
Last edited:
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