Not getting any errors BUT for Rogue, none of the CCs are using finishing moves
Not getting any errors BUT for Rogue, none of the CCs are using finishing moves
Exactly, same on my druid.
[02:08:13.288 D] GetUnitHeal System.AccessViolationException: Could not read bytes from 00000064 [299]!
at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Styx.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Styx.MemoryManagement.InProcessMemoryReader.Read[T](IntPtr address, Int32 count, Boolean isRelative)
at TuanHA_Monk_Special_Edition.Classname.GetPredictedHealth(WoWUnit unit, Boolean includeMyHeals) in d:\bbb\HonorbuddyBETA 2.5.7082.244\Routines\TuanHAMonkSpecialEdition\THHelpers.cs:line 2171
at TuanHA_Monk_Special_Edition.Classname.GetPredictedHealthPercent(WoWUnit unit, Boolean includeMyHeals) in d:\bbb\HonorbuddyBETA 2.5.7082.244\Routines\TuanHAMonkSpecialEdition\THHelpers.cs:line 2181
at TuanHA_Monk_Special_Edition.Classname.<GetUnitHeal>b__10(WoWUnit unit) in d:\bbb\HonorbuddyBETA 2.5.7082.244\Routines\TuanHAMonkSpecialEdition\THCombat.cs:line 326
at System.Linq.EnumerableSorter`2.ComputeKeys(TElement[] elements, Int32 count)
at System.Linq.EnumerableSorter`1.Sort(TElement[] elements, Int32 count)
at System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
at TuanHA_Monk_Special_Edition.Classname.<GetUnitHeal>b__e(Object param0) in d:\bbb\HonorbuddyBETA 2.5.7082.244\Routines\TuanHAMonkSpecialEdition\THCombat.cs:line 322
Getting this error using Tyrael and TuanHA Monk Special Edition
Code:[02:08:13.288 D] GetUnitHeal System.AccessViolationException: Could not read bytes from 00000064 [299]! at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative) at Styx.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative) at Styx.MemoryManagement.InProcessMemoryReader.Read[T](IntPtr address, Int32 count, Boolean isRelative) at TuanHA_Monk_Special_Edition.Classname.GetPredictedHealth(WoWUnit unit, Boolean includeMyHeals) in d:\bbb\HonorbuddyBETA 2.5.7082.244\Routines\TuanHAMonkSpecialEdition\THHelpers.cs:line 2171 at TuanHA_Monk_Special_Edition.Classname.GetPredictedHealthPercent(WoWUnit unit, Boolean includeMyHeals) in d:\bbb\HonorbuddyBETA 2.5.7082.244\Routines\TuanHAMonkSpecialEdition\THHelpers.cs:line 2181 at TuanHA_Monk_Special_Edition.Classname.<GetUnitHeal>b__10(WoWUnit unit) in d:\bbb\HonorbuddyBETA 2.5.7082.244\Routines\TuanHAMonkSpecialEdition\THCombat.cs:line 326 at System.Linq.EnumerableSorter`2.ComputeKeys(TElement[] elements, Int32 count) at System.Linq.EnumerableSorter`1.Sort(TElement[] elements, Int32 count) at System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext() at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source) at TuanHA_Monk_Special_Edition.Classname.<GetUnitHeal>b__e(Object param0) in d:\bbb\HonorbuddyBETA 2.5.7082.244\Routines\TuanHAMonkSpecialEdition\THCombat.cs:line 322
Full log attached.
View attachment 93119
Same with Combat Bot and LazyRider
Same as regular HB except there may be bug that make you an obvious bot when they occur.What is the amount of risk detection wise for this beta. I will be willing to post ALL logs, issues, every little detail to help with the development.
I would just like to know the detection risk of this. Thanks all!
-B-line-
Same as regular HB except there may be bug that make you an obvious bot when they occur.