that is a big issue, could you fix that? thanks anyway
[video=youtube;hgtJ91R_93I]https://www.youtube.com/watch?v=hgtJ91R_93I&feature=youtu.be[/video]
No worries mine drowns alot as well lol xD
that is a big issue, could you fix that? thanks anyway
[video=youtube;hgtJ91R_93I]https://www.youtube.com/watch?v=hgtJ91R_93I&feature=youtu.be[/video]
[18:32:30.056 N] Spawned on Map: 96_prohorovka_defense TeamID: 1.
[18:32:30.698 D] [Objectives] Found 2 objective(s) for map BA519076C15E9326E4FBDFDF95583D2ADC6A5F82773C22ED26CA4971A6ACC.
[18:32:31.468 N] Moving to friendly tank ussr:R90_IS_4M's
[18:32:33.865 N] Requesting path from <-180.5133, 4.827541, 447.1557> to <-170.5008, 4.844124, 435.6921> on map 96_prohorovka_defense with 14 obstacle(s).
[18:32:33.953 N] Moving to friendly tank ussr:R90_IS_4M's
[18:32:34.166 N] Path result: Start = <-180.5133, 4.827541, 447.1557> End = <-170.5008, 4.844124, 435.6921> HopCount = 3 IsPartial = False
[18:32:36.044 N] Moving to friendly tank ussr:R90_IS_4M's
[18:38:34.554 N] Spawned on Map: 59_asia_great_wall TeamID: 2.
[18:38:35.155 D] [Objectives] Found 2 objective(s) for map F4A9FF279E93A6727DC9AC15AC9D8E76A4D6995C1EC2D9287F2D9E172C8624D.
[18:38:35.915 N] Now's our time - pushing objective!
[18:38:44.043 N] We're stuck - moving backwards and waiting for about 5 seconds.
[18:38:51.849 D] [Navigator] Cleared; reason: Require new path after being stuck.
[18:38:51.891 N] Moving to friendly tank germany:G44_JagdTiger's
[18:38:52.347 N] Requesting path from <362.5959, 4.22355, -406.4992> to <425.5367, -3.140951, -292.8008> on map 59_asia_great_wall with 14 obstacle(s).
[18:38:52.648 D] Successfully connected to remote host.
[18:38:52.835 N] Requesting path from <362.3216, 4.47945, -417.1791> to <425.3401, -3.733607, -286.8574> on map 59_asia_great_wall with 14 obstacle(s).
[18:38:53.924 N] Moving to friendly tank germany:G44_JagdTiger's
[18:40:46.903 N] Moving to friendly tank uk:GB52_A45's
[18:41:15.458 N] Moving to friendly tank germany:G114_Skorpian's
The problem is related to the missing navigation meshes. Once they are extracted and up2date everything will work better again.
I need a log / or the name of the map when the tank does not move any more.