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Odd Bot behavior before ban.

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This almost certainly didn't happen. Myself along with some other people I've seen post on the forums recently have not even turned on our bots since the last ban wave, I was still banned yesterday. The accounts had to have been flagged some time previously for some behaviour.

And why does this disqualify the idea of invisible objects attrackting the bot?
 
And why does this disqualify the idea of invisible objects attrackting the bot?

To jump on JaH204's bandwagon ... I was botting on my main account from launch 24/7 for 3 1/2 months. I quit, came back and was surprised it wasn't banned. So I purchased a new account and ONLY botted on that account (logged onto my primary account twice, once to check if it was banned and a 2nd time to list my old items up on RMAH). Both accounts were banned :).

Note: I started RMAH auctions on my previous main account 2 days PRIOR to purchasing my new account (used all the money I made to purchase a 2nd account).

This is why I feel Blizzard just held off for a long time on the ban lists.
 
They may have held off, but they sure found a fast way to detect the bot through something it did. My banned account was 5 days old.
 
An invisible item that only a bot would detect and attempt to pick up. That's actually genius, touche` blizzard.
 
They may have held off, but they sure found a fast way to detect the bot through something it did. My banned account was 5 days old.

I'm sure they have multiple detection algorithms that they couple with data mining to detect shit loads of patterns that most botter have in common. From looting, pathing, play time, to consistent pause times... who knows lol. I just think overall the "ban theories" are very useless if you do not have supporting evidence.

That's what I like about the DB staff. I don't think I've hardly seen them post theories and they generally sure as hell don't publish anything unless it's 100%.
 
An invisible item that only a bot would detect and attempt to pick up. That's actually genius, touche` blizzard.

Excepts the invisible item would have a different string in its code wouldn't it? So the bot wouldn't pick up that item? /shrug... I've heard that theory before on Diablo II bots and I think someone tried mentioning that before early on in DB.
 
I haven't used my bot in over a week, I was still banned. Must have been logged for awhile.
 
I'm sure they have multiple detection algorithms that they couple with data mining to detect shit loads of patterns that most botter have in common. From looting, pathing, play time, to consistent pause times... who knows lol. I just think overall the "ban theories" are very useless if you do not have supporting evidence.

That's what I like about the DB staff. I don't think I've hardly seen them post theories and they generally sure as hell don't publish anything unless it's 100%.

I think the fishy bot behavior may be helpful. I had forgot I even noticed it until a few people here mentioned it, and I havenever seen the bot behave that way. Could be a coincidence, thats all we really have to go by on ban theories haha
 
Let's not confuse the "normal" bans , with the "last" banwave.
Or we do their game.
/tin foil hat off
 
Let's not confuse the "normal" bans , with the "last" banwave.
Or we do their game.
/tin foil hat off

Basically this. This thread and by extension the question I posed is only directed at people that received their ban on the 18th of December.
 
I remember back in starcraft 1 days, they implemented an invisible unit out the fog of war, and if you were able to see/view it, you were using a maphack =)

Maybe they did the same, implemented an invisible unit that only a bot can auto-target, but impossible for a human to actually click on it.
 
i'm not sure how DB detects items, but if it's by some kind of code signature on an item, not colored pixels being targetted or something like that
it might be a dummy items. only a bot could see them and they can't be picked up. so you could easily be flagged if your program see's the items.

lineage 2 had some enemies like this eventually because botting got so bad.
basically it was pointless to attack them and they would kick your ass, but they were incredibly slow and dumb.
so a bot might get stuck on it but any human would just move on.
 
For sure my bot seemed to be attacking or trying to reach something too far. I can say this without fear of being alone.
And i always watch my bots a lot . So i would have noticed if it was something "usual" , it really wasnt.
 
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Agreed that it is reaching.. but i, too, noticed strange stucks where my bot would begin 360-ing till no tomorrow on profiles that used to run perfectly for about a month beforehand
 
The crazy circular movement made me think of the bot trying to get at an item that was out of reach.

Tinfoil hat theory: Perhaps something was spawned too low on the z axis that got the bots attention... who knows... I just wan't to get my other two bots going again at this point :(
 
Going back on my archived public twitch.tv botting stream, I did some investigative research. It appears my bot was doing some abnormal things as well. I noticed that it was tucking its wiener between it's legs on numerous occasions and dressing up like a female barbarian. Did anyone else have this issue as well? I think Blizzard is planting a tranny bug on my computer.
 
Going back on my archived public twitch.tv botting stream, I did some investigative research. It appears my bot was doing some abnormal things as well. I noticed that it was tucking its wiener between it's legs on numerous occasions and dressing up like a female barbarian. Did anyone else have this issue as well? I think Blizzard is planting a tranny bug on my computer.

You're right, it must just be coincidence that all of our bots just HAPPENED to have seizures immediately before the ban. The only reasons why I noticed it was that 1) it hasn't happened in forever (I spend lots of time carefully watching my bots), and 2) the last thing I want is for my bot to look like a bot. Running to the corner of Bastion's Keep and having a bot seizure is a dead giveaway that I'm running a bot. So I take particular caution to avoid any situation that causes the bot to have a bot seizure.
 
I remember back in starcraft 1 days, they implemented an invisible unit out the fog of war, and if you were able to see/view it, you were using a maphack =)

Maybe they did the same, implemented an invisible unit that only a bot can auto-target, but impossible for a human to actually click on it.

I was thinking the same thing, and you know what, they have this implemented in WoW but HB can bypass it (as long as profile backlists that mob). I hope they can do same for DB
 
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