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this is on loop while on mount, but when i get out of mount manually it will go again with no errors doing desynth and reduction


[20:59:20.562 D] Replaced hook [ProfileOrderBehavior_Hook] 871594b9-2a14-4a1c-acf4-f85a50088c34
[20:59:20.562 N] [Desynth] Your Fisher's desynthesis level is: 0.
[20:59:20.563 N] [Desynth] You have 2 items to desynthesize.
[20:59:20.563 D] OpenSalvageDialog with Gobbie Mask 12770
[20:59:20.945 N] [Desynth] Attempting to desynthesize item 1 ("Gobbie Mask") of 2 - success chance is 100%.
[20:59:20.945 D] Pointer match
[20:59:20.945 D] Desynthesizing Gobbie Mask 12770 with 100 of success
[20:59:20.946 D] Waiting for the window to disappear.
[20:59:21.197 D] Waiting for the result window to appear.
[20:59:27.202 D] Result window didn't appear within the specified timeout, assuming failure
[20:59:28.217 N] [Desynth] Timed out awaiting desynthesis of "Gobbie Mask" (1 seconds).
[20:59:28.217 D] OpenSalvageDialog with Gobbie Mask 12770
[20:59:28.600 N] [Desynth] Attempting to desynthesize item 2 ("Gobbie Mask") of 2 - success chance is 100%.
[20:59:28.600 D] Pointer match
[20:59:28.600 D] Desynthesizing Gobbie Mask 12770 with 100 of success
[20:59:28.601 D] Waiting for the window to disappear.
[20:59:28.864 D] Waiting for the result window to appear.
[20:59:34.872 D] Result window didn't appear within the specified timeout, assuming failure
[20:59:35.895 N] [Desynth] Timed out awaiting desynthesis of "Gobbie Mask" (1 seconds).
[20:59:35.898 V] [Poi.Clear] Reason: Current behavior changed to DesynthTag: ItemIds: System.Int32[], BagIds: null, DesynthDelay: 6000, DesynthTimeout: 1, IsDone: False, HighPriority: False, LineNumber: 6716, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.Decorator, .
[20:59:35.898 D] Replaced hook [ProfileOrderBehavior_Hook] a5bbf5d4-513e-4f57-8456-802b4d804247
[20:59:35.898 N] [Desynth] Your Fisher's desynthesis level is: 0.
[20:59:35.898 N] [Desynth] You have 2 items to desynthesize.
[20:59:35.898 D] OpenSalvageDialog with Gobbie Mask 12770
[20:59:36.350 N] [Desynth] Attempting to desynthesize item 1 ("Gobbie Mask") of 2 - success chance is 100%.
[20:59:36.350 D] Pointer match
[20:59:36.350 D] Desynthesizing Gobbie Mask 12770 with 100 of success
[20:59:36.351 D] Waiting for the window to disappear.
[20:59:36.611 D] Waiting for the result window to appear.
[20:59:42.634 D] Result window didn't appear within the specified timeout, assuming failure
[20:59:43.657 N] [Desynth] Timed out awaiting desynthesis of "Gobbie Mask" (1 seconds).
[20:59:43.657 D] OpenSalvageDialog with Gobbie Mask 12770
[20:59:44.054 N] [Desynth] Attempting to desynthesize item 2 ("Gobbie Mask") of 2 - success chance is 100%.
[20:59:44.054 D] Pointer match
[20:59:44.054 D] Desynthesizing Gobbie Mask 12770 with 100 of success
[20:59:44.055 D] Waiting for the window to disappear.
[20:59:44.312 D] Waiting for the result window to appear.

I can't really help here. My desynthesis tag I beleive will make you dismount (ExSalvage) but I am not familiar with the Desynth tag that is being used. Maybe the author can help on this.
 
You were able to answer my question in discord so i very much appreciate that. The bot now travels on the correct times however there is a new error i will post the log.

View attachment 202584 Essentially looks like Exgather fails to open the gathering window.
If i recall, this happens if you don't have the folklore book for the node you are trying to collect.
 
is it possible to have the bot gather a treasure map if it finds one while touching regular nodes to spawn the ephemeral during the Lileep mode
 
Someone is trying to report me for "stacking" atop another player while waiting to get Adamantite Ore (collectible) who I am sure is using the same bot. What do I need to change so that my bot waits at a different location?
 
yeah, i hate when i stack with someone else and follow them exactly. Would be nice to know what we can change so that doesn't happen! Even if i manually fly away from them, it somehow automatically brings me back to right on top of them again.
 
Someone is trying to report me for "stacking" atop another player while waiting to get Adamantite Ore (collectible) who I am sure is using the same bot. What do I need to change so that my bot waits at a different location?

need to change the coordinates, search for this <ExFlyTo XYZ="41.74664, 16.07355, -843.0107" Radius="3.0"/> , and change the values to something close but still different
 
Not having any issues with compiler errors, and issues seem to only be happening on the 64bit client.

EDIT: Ignore this, I think I fucked up majorly trying to copy things into the 64bit
 
Last edited:
K I found my problem. Turns out that the Trunk and Branches folders for ExBuddy are now interfering with each other and causing the compiler to go apeshit about duplicate values. Never had a problem with this before 2 or 3 days ago, so not really sure what gives. No idea how to tag ExMatt in this and no idea if this was intended, but deleting either the Trunk or the Branches folder will cause everything to go back to normal.
 
Hello :)

First of all thanks for your profile, it seems to work the best out of all the ones i've tried and i'd pretty much like to use it for everything.
Could you help me customize it a little? I don't really understand how most of this stuff works, but i am trying to learn and wrote my own profile. (Although i have no idea how to include exbuddy functions or what it even is capable of)

Anyway, I'd like to add my own items to the list of farmable items for Snorlax, like Cobalt Ore e.g.
Can you guide me a little on how to add my custom items and how to find out the IDs etc?
 
you get the item ID from xivdb.com, so as you see here http://xivdb.com/item/5116/Cobalt+Ore the item ID is 5116.
I notice all his snorlax items are >lvl 50 and are grouped by the zone. You'd have to add another zone yourself and put the teleport aetheryte ID <TeleportTo Name="Ceruleum Processing Plant" AetheryteId="22" />
you get the XYZ of the location you're at by clicking on the create profile button.
You'd need to create an entry <!ENTITY CobaltOre "0"> and use &CobaltOre as the variable
hope that gives you a good start, good luck!
 
Having trouble with fishing.

Code:
[02:32:47.782 D] System.NullReferenceException: Object reference not set to an instance of an object.
   at ExBuddy.OrderBotTags.Fish.ExFishTag.<get_MoveToFishSpot>b__206_0(Object ret) in C:\Users\1un4r\Desktop\reborn\Plugins\OrderBotTags\OrderBotTags\Fish\ExFishTag.cs:line 1025
   at TreeSharp.Decorator.CanRun(Object context)
   at TreeSharp.Decorator.<Execute>d__12.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at ff14bot.Behavior.HookExecutor.Run(Object context)
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action.<Execute>d__13.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at ff14bot.Behavior.HookExecutor.Run(Object context)
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action.<Execute>d__13.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.<Execute>d__12.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at ff14bot.TreeRoot.()
[02:33:01.102 N] Stopping the bot. Reason:Pushed the stop button.

Did a fresh download of the xml and updated all my order bot tags, still getting the same error.
 
I've been running the bot on this profile for awhile yet i come to use it this week on leveling of my botanist, and when i go to gather nodes now (Porcini, pearl sprouts, old world figs), it doesn't click on the correct slot that they are assigned to. it just goes for a random slot, then moves onto the next slot and gives up (due to lack of moves),

I've done a clean install of the profile on its own version of the bot and it still persists,
I haven't gone and changed any settings but im just curious to what the issue could be, my max GP is 570 which should more then enough, and 411 gather, 378 perp,
Any Tips on this matter would help alot.
Thanks.
 
Turn-In Freezes Bot

Not sure what's going on as I've enabled turn-ins before, but now it seems to freeze the bot (not the actual program) with paragraphs of red text. I also fiddled around with the free-bag space number a few times, but changed it back to 100 to see it would fix anything. Unfortunately it doesn't, so I've resorted to disabling turn-in loop, but there is someway I can get it working again.

I've attached the logs below. Thanks in advance.

View attachment 119632 2016-06-04 22.06.txt
 
Since patch 3.3, I've been having issues with it gathering at any node while in flight. Rather than it landing then using the node, it will target, attempt to mine it, try to fix it self, re-target the node, attempt to mine it again, then the bot will just hang there in the air above the node until I force it to land. When I do that, the bot will continue to mine the node until it depletes it, then it will move onto a new node and hang there again until I land it manually. Not sure if this is a profile or another plugin that is causing the issue.
 
Since patch 3.3, I've been having issues with it gathering at any node while in flight. Rather than it landing then using the node, it will target, attempt to mine it, try to fix it self, re-target the node, attempt to mine it again, then the bot will just hang there in the air above the node until I force it to land. When I do that, the bot will continue to mine the node until it depletes it, then it will move onto a new node and hang there again until I land it manually. Not sure if this is a profile or another plugin that is causing the issue.

Make sure EnableFlight is enabled in plugins. You may think it is enabled.... but it could be flying to some nodes with ExFlyTo which doesn't require that to be enabled.

Also.... at least provide some of your logs.
 
Not sure what's going on as I've enabled turn-ins before, but now it seems to freeze the bot (not the actual program) with paragraphs of red text. I also fiddled around with the free-bag space number a few times, but changed it back to 100 to see it would fix anything. Unfortunately it doesn't, so I've resorted to disabling turn-in loop, but there is someway I can get it working again.

I've attached the logs below. Thanks in advance.

View attachment 203192


[02:07:09.944 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.OverflowException: Arithmetic operation resulted in an overflow.
at System.IntPtr.ToInt32()
at ExBuddy.OrderBotTags.Behaviors.ExTurnInCollectablesTag.<>c.<ResolveItem>b__37_0(BagSlot i) in E:\RebornBuddy\Plugins\exbuddy\OrderBotTags\Behaviors\ExTurnInCollectablesTag.cs:line 574

BagSlot.Pointer.ToInt32() is throwing an exception here. Maybe @mastahg can chime in?
 
Having trouble with fishing.

Code:
[02:32:47.782 D] System.NullReferenceException: Object reference not set to an instance of an object.
   at ExBuddy.OrderBotTags.Fish.ExFishTag.<get_MoveToFishSpot>b__206_0(Object ret) in C:\Users\1un4r\Desktop\reborn\Plugins\OrderBotTags\OrderBotTags\Fish\ExFishTag.cs:line 1025
   at TreeSharp.Decorator.CanRun(Object context)
   at TreeSharp.Decorator.<Execute>d__12.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at ff14bot.Behavior.HookExecutor.Run(Object context)
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action.<Execute>d__13.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at ff14bot.Behavior.HookExecutor.Run(Object context)
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action.<Execute>d__13.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.<Execute>d__12.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at ff14bot.TreeRoot.()
[02:33:01.102 N] Stopping the bot. Reason:Pushed the stop button.

Did a fresh download of the xml and updated all my order bot tags, still getting the same error.

Please provide a full log for this.. i need to see if the fishspot isn't being read in properly and hence is giving a null value for the location.
 
Make sure EnableFlight is enabled in plugins. You may think it is enabled.... but it could be flying to some nodes with ExFlyTo which doesn't require that to be enabled.

Also.... at least provide some of your logs.

Sorry, here is a log of me attempting to try the same profile again. Still hangs above the node while in flight. I've also double checked that the EnableFlight plugin is enabled. I've checked it off, restarted Rebornbuddy, checked it back on, and tried the profile again, still the same results.
 

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