I don't know why but last ExMatt update broke my Porcini node, I just tried with this profile, a custom for main account and an other custom for bot account (3 different locations).
The bot can reach hotspot location and wait untill 12am / pm
but when it's 12 am / pm the bot can't found where to go, node spawn north side, but it's the same for others.Code:[15:24:07.973 V] [ExFlyTo v3.0.7.1509270] Moving to waypoint: <196.9345, 238.6639, -640.7635> [15:24:08.343 V] [Poi.Clear] Reason: Current behavior changed to : LineNumber: 1727, Condition: IsTimeBetween(11,12) or IsTimeBetween(23,24), Conditional: System.Func`1[System.Boolean], IsDone: False, HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.PrioritySelector, .
Code:[15:25:01.055 V] [Poi.Clear] Reason: Current behavior changed to ExGatherTag: AdjustedWaitForGp: 0, AlwaysGather: True, CordialTime: Auto, CordialType: Cordial, DiscoverUnknowns: True, FreeRange: False, FreeRangeCondition: Condition.TrueFor(1, TimeSpan.FromHours(1)), GatheringSkillOrder: null, Radius: 3, Slot: -1, GatherObject: null, GatherObjects: System.Collections.Generic.List`1[System.String], DisableRotationOverride: False, GatherRotation: Unspoiled, GatherSpots: ExBuddy.OrderBotTags.Gather.GatherSpotCollection, GatherIncrease: Yield, GatherStrategy: GatherOrCollect, HotSpots: Clio.Utilities.IndexedList`1[ff14bot.Navigation.HotSpot], Collectables: null, ItemNames: System.Collections.Generic.List`1[System.String], Distance: 3,1, SkipWindowDelay: 200, SpellDelay: 400, WindowDelay: 1000, Loops: 1, SpawnTimeout: 10, While: True, DefaultGatherSpotType: GatherSpot, Name: Porcini, IsDone: False, HighPriority: False, LineNumber: 1755, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.ActionRunCoroutine, . [15:25:01.055 D] Replaced hook [ProfileOrderBehavior_Hook] 775f3648-0057-432d-b33a-0c58af969342 [15:25:01.056 V] [ExGather v3.0.7.1509270] Distance to furthest visible game object -> 106,1099 [15:25:01.056 V] [ExGather v3.0.7.1509270] Distance to furthest vector in hotspot -> 241,9447 [15:25:01.056 N] [ExGather v3.0.7.1509270] Could not find any nodes and can not confirm hotspot is empty via object detection, trying again from center of hotspot. [15:25:01.056 D] Requesting path on 400 from <195.6227, 238.8911, -639.2369> to <195.2852, 248.8581, -597.2936> [15:25:01.202 D] No viable path from <195.6227, 238.8911, -639.2369> to <195.2852, 248.8581, -597.2936> in 00:00:00.1454144 ms [15:25:25.709 D] Requesting path on 400 from <195.6334, 238.8378, -639.3448> to <195.2852, 248.8581, -597.2936> [15:25:25.842 D] No viable path from <195.6334, 238.8378, -639.3448> to <195.2852, 248.8581, -597.2936> in 00:00:00.1334144 ms ... More Request / No viable path spam because I moved it myslef
Btw my favor profile is done but I can't post it right now cuz I had to change an ExMatt's file to improve the profile, so I'll just wait for an update or rewrite it![]()
It was an update to prevent the flight plugin from running in fatebot. And i didn't test all scenarios. I have tried another method and it seems to be working better.