Stephen Bukowski
New Member
- Joined
- Sep 25, 2018
- Messages
- 3
- Reaction score
- 0
just sits idle and cannot highlight any tabs after a few minutes i get error codes
DemonBuddy v1.1.533.0 started
Logging in...
T: 5248424260192384701 H: 2279742810
Attached to Diablo III with pid: 9240
Flashing window
[Trinity 2.6.448] RoutineManager Initializing from thread 1
GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
at GreyMagic.Executor.(Int32 )
at GreyMagic.Executor.(Int32 )
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Call[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at ..()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia..()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia..()
at Zeta.Game.Internals.DynamicPointer`1.get_Value()
at Zeta.Game.ZetaDia.get_Service()
at Zeta.Bot.Settings.CharacterSettings..ctor()
at Zeta.Bot.Settings.CharacterSettings.get_Instance()
at Demonbuddy.MainWindow.()
at Demonbuddy.MainWindow.@/HK%
y\*-eO\,= b%|FNlM6n.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Demonbuddy.MainWindow.\[Mf?p<q5>j}Q`@Du9$tMpQ^\&#.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
at GreyMagic.Executor.(Int32 )
at GreyMagic.Executor.(Int32 )
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Call[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at ..()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia..()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia..()
at Zeta.Game.Internals.DynamicPointer`1.get_Value()
at Zeta.Game.ZetaDia.get_Service()
at Zeta.Bot.Settings.CharacterSettings..ctor()
at Zeta.Bot.Settings.CharacterSettings.get_Instance()
at Demonbuddy.MainWindow.()
at Demonbuddy.MainWindow.@/HK%
y\*-eO\,= b%|FNlM6n.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Demonbuddy.MainWindow.\[Mf?p<q5>j}Q`@Du9$tMpQ^\&#.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
DemonBuddy v1.1.533.0 started
Logging in...
T: 5248424260192384701 H: 2279742810
Attached to Diablo III with pid: 9240
Flashing window
[Trinity 2.6.448] RoutineManager Initializing from thread 1
GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
at GreyMagic.Executor.(Int32 )
at GreyMagic.Executor.(Int32 )
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Call[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at ..()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia..()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia..()
at Zeta.Game.Internals.DynamicPointer`1.get_Value()
at Zeta.Game.ZetaDia.get_Service()
at Zeta.Bot.Settings.CharacterSettings..ctor()
at Zeta.Bot.Settings.CharacterSettings.get_Instance()
at Demonbuddy.MainWindow.()
at Demonbuddy.MainWindow.@/HK%
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Demonbuddy.MainWindow.\[Mf?p<q5>j}Q`@Du9$tMpQ^\&#.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
at GreyMagic.Executor.(Int32 )
at GreyMagic.Executor.(Int32 )
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Call[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at ..()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia..()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia..()
at Zeta.Game.Internals.DynamicPointer`1.get_Value()
at Zeta.Game.ZetaDia.get_Service()
at Zeta.Bot.Settings.CharacterSettings..ctor()
at Zeta.Bot.Settings.CharacterSettings.get_Instance()
at Demonbuddy.MainWindow.()
at Demonbuddy.MainWindow.@/HK%
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Demonbuddy.MainWindow.\[Mf?p<q5>j}Q`@Du9$tMpQ^\&#.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)






