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Not selling/stash after tp to town

BoxesBot

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Jun 19, 2012
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Hello, I've been off for like 2 weeks and now I find myself with this problem, tried 2-3 different dbs, trinity, tweaked a bit itemrules....
Bot teleports to town on full inventory, identifies items and then it stays there for ages without doing anything.

Did a fresh install and it is selling/stashing correctly.

PS: It seems to sell/stash now, but modified ignoring rules doesn't work as before.

Pickup.dis extract
Code:
//Weapon Ignore Rules
[QUALITY] == "Rare"  && [BASETYPE] == "Weapon" && [TWOHAND] -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Bow" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Crossbow" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Staff" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Polearm" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Daibo" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "HandCrossbow" -> [IGNORE]
//Off Hand Ignore Rules
[QUALITY] == "Rare"  && [TYPE] == "Shield" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Quiver" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Mojo" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Orb" -> [IGNORE]
//Armor Ignore Rules
[QUALITY] == "Rare"  && [TYPE] == "Boots" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Cloak" -> [IGNORE]
//Hats Ignore Rules
[QUALITY] == "Rare"  && [TYPE] == "SpiritStone" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "VoodooMask" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "WizardHat" -> [IGNORE]

It keeps picking up ignored items.
 
Last edited:
have you chosen 'file based script rules' and correct rules (soft, hard) in trinity config?
 
[QUALITY] == "Rare" && [LEVEL] > 61 && [BASETYPE] == "Weapon"
this line tells the bot to pick up any ilvl 62 and 63 rare weapons ignoring everything below. so either remove this line or move your own rules to the top. same goes to the armor rules.
 
this line tells the bot to pick up any ilvl 62 and 63 rare weapons ignoring everything below. so either remove this line or move your own rules to the top. same goes to the armor rules.

Thanks a lot FAndrey, now it works :)
 
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