What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Normal/white auto attacks - DH

bobjoe123

New Member
Joined
Mar 5, 2014
Messages
138
Reaction score
0
So the bot auto attacks with normal/white attacks which is physically impossible for a human to do with the set up I am using. I sit at full hatred with sentry's down (6 set marauder) but the bot manages to throw out normal attacks still (full hatred + only thing on CD is Sentry and clicking it again does not create another auto attack). Is there anyway I can stop this as I don't want to risk a ban over it even though I am probably being paranoid I want to be super cautious. I imagine there is some line of code I can throw in the demonhunter CS file to do this.

Multiple gobbys to whoever can help me out ;).
 
free bump, i'd like to see if there is a solution for this as well.
 
edit the demonhunter combat so it never returns null and uses a default attack. i had to do this on my wizard so i could sit there and just use blizzard without running in to melee auto attack.
 
I had thought that would be how since I've heard it mentioned that something like that had to be done for WD but had no idea how to accomplish it. Would you care to shed some light good sir? :D maybe copy pasta that part of your abilities code?
 
Take your lowest priority skill in my case it was "Blizzard" and make it so it never returns false.

ex.

// Blizzard
if (Hotbar.Contains(SNOPower.Wizard_Blizzard))
{
var bestClusterPoint = TargetUtil.GetBestClusterPoint(18f, 45f, false);
return new TrinityPower(SNOPower.Wizard_Blizzard, 45f, bestClusterPoint);
}
 
ty sir <3

nevermind still a no go ;-/
 
Last edited:
// Default attacks
return CombatBase.DefaultPower;

change to:

return null;
 
Back
Top