I've been reading here as well, while using the Disc CC. Nonetheless, I see the same issues occuring here as in de Holy CC. They seem to both have the same logic (same programmer?

)
I have to intervene quite a lot, when healing. Sometimes it just let's the group take dmg before it starts healing, or even let the tank die while trying to Smite Heal a dps.
This is based on the Disc CC.
So, issues I notice in Disc, but also applied to Holy as I can see:
- Renew not working at all, although configured at 95%
- Not topping off hp; when health of a party member is between 60-75% it does not heal them at all. It only Smite heals. Healing to 100% with Heal/Greater Heal only AFTER combat has ended (or health drops lower than that)
- Letting tank take a lot of dmg, before starting to Flash Heal, trying to compensate with Smite/Holy cast
- Actually prefers to Smite/Holy heal and letting other group members take dmg
- Buffing PW:F and Shadow Protection every minute (literally every minute, always +59 minutes up)
- Slow to react; starts healing late (first group member is <90% health before starting to do anything other than Penance / Shield
- Not prioritizing tank, so tank dies while healing dps
- Not Mass Dispelling
Important note:
Healing in Disc while NOT Smite specced is perfect!! It's fast, it's accurate, it's ... using more mana.

Still buffing every minute, not prioritizing the tank, but... a lot better than Smite specced.
Also cross-posted this in Disc thread, so ppl might benefit somehow from both posts.