fpsware
Community Developer
- Joined
- Jan 15, 2010
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New Warrior CC (Alpha testing now)
Ok, lets see how many people are interested in an new Warrior CC. Tell me what you want and I'll see what I can do.
As usual, it will be based on my CC template. So it will support the following:
EDIT: Here is a "proof of concept build" from a few hours work this afternoon. It has literally had 3 hours of testing, so if its buggy as hell you've been warned.
Currently supported abilities are:
It WILL work from level 1. (needs another test run just to make sure after all the changes)
It [probably] won't work in PVP as its not been tested
EDIT: Second build has been uploaded. Added a few more spells, better management of abilities when dealing with adds. Will grind in Defensive Stance if you so wish (manually put it in defensive stance) and use abilities appropriately.
Bandaging?
When should your use Bandages? Bandage during combat when 1 mob is left alive? Let me know how you want bandages implemented.
AoE grinding?
Do you want AoE grinding? When you have X number of mobs what spells do you want to spam, Thunderclap and Cleave?
EDIT: OK, so it's taken me a little while to relearn how to play the DPS warrior (it has been about six months after all). The following rotation and spec will be implemented.
- Fury
EDIT: Build 0.3 uploaded Lots of features and such.
EDIT: Build 0.4. Full support for Defence spec grinding. This does not yet include RAF support - its coming.
EDIT: This is the final build before public release. A number of spells only cast when in correct stance. Will perform a rage level check before attempting to cast spells. It will do a minor stance dance when approaching a mob, if you're in Def or Berserker it will quickly swap to Battle stance in order to cast Charge - some logic checks are performed before doing this.
Ok, lets see how many people are interested in an new Warrior CC. Tell me what you want and I'll see what I can do.
As usual, it will be based on my CC template. So it will support the following:
- ALL 3 talent trees
- Level 1 to 80
- PVE / PVP
- RAF - Pickup aggro where required
- Sword and Board / 2 Handers
- Ranged pull / Melee pull / Charge etc
- AoE grinding / Multiple mob pulling (see my hunter CC)

EDIT: Here is a "proof of concept build" from a few hours work this afternoon. It has literally had 3 hours of testing, so if its buggy as hell you've been warned.
Currently supported abilities are:
- Healing - Potions / Gift of Naaru (bandages coming)
- Charge / Intercept
- Buffs - Battle Shout / Commanding Shout
- Thunderclap
- Rend
- Heroic Strike (after X rage generated so not burn it all)
- Victory Rush
- Overpower
- Shield Bash (silence casters)
- Execute
- Hamstring (humanoid runners @ 30%)
- Cleave (on adds)
- Retaliation (on adds)
- Demo Shout (on adds)
- Revenge
- Shield Block
- Defensive stance and all associated spells / abilities
It WILL work from level 1. (needs another test run just to make sure after all the changes)
It [probably] won't work in PVP as its not been tested
EDIT: Second build has been uploaded. Added a few more spells, better management of abilities when dealing with adds. Will grind in Defensive Stance if you so wish (manually put it in defensive stance) and use abilities appropriately.
Bandaging?
When should your use Bandages? Bandage during combat when 1 mob is left alive? Let me know how you want bandages implemented.
AoE grinding?
Do you want AoE grinding? When you have X number of mobs what spells do you want to spam, Thunderclap and Cleave?
EDIT: OK, so it's taken me a little while to relearn how to play the DPS warrior (it has been about six months after all). The following rotation and spec will be implemented.
- Fury
- It is assumed you'll be dual wielding
- Will swap to Berserker stance
- Rotation will be Bloodthirst --> (if instant) Slam --> Whirlwind.
- Heroic strike will be used as a rage dump at 50+ rage
- It is assumed you'll be using a 2 hander
- Will swap to Battle stance
- Heroic Strike will be used as a rage dump at 50+ rage
- This will be the recommended AoE grinding spec
EDIT: Build 0.3 uploaded Lots of features and such.
EDIT: Build 0.4. Full support for Defence spec grinding. This does not yet include RAF support - its coming.
EDIT: This is the final build before public release. A number of spells only cast when in correct stance. Will perform a rage level check before attempting to cast spells. It will do a minor stance dance when approaching a mob, if you're in Def or Berserker it will quickly swap to Battle stance in order to cast Charge - some logic checks are performed before doing this.
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