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New version of gatherbuddy skipping nodes.

ctark

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I've noticed a decrease in output since I've updated to the new gatherbuddy. After almost 24 hours it only has 3 bags full. So I sat here and watched awhile and noticed it skipping a lot of nodes. Its not my bad nodes list either. I run 5 bots 24/7 all with different profiles and im getting the same problem across the board.
 
I have the same issue. I deleted my badnodes.xml to be sure but yes... Gatherbuddy is skipping alot of nodes for some reason. Basically just flies right over them without any " moving to node " ... Its like it does not see them at all.
 
I got this issue too after installing GB GS i noticed it missing some nodes out completley i just manually flew down to these and i dont have the prob any more well not that i've seen any way normaly only bot near pc any way
 
My first post on this forum, and already one some people aren't going to like :D

In this case a log doesn't have any use because the problem is something -not- being done, not something being done wrong :) All it says is patrolling whilst flying right over some nodes.

Gr,
Nab
 
My first post on this forum, and already one some people aren't going to like :D

In this case a log doesn't have any use because the problem is something -not- being done, not something being done wrong :) All it says is patrolling whilst flying right over some nodes.

Gr,
Nab

a log always help
 
Hmm, quick reply's deserve credit, cheers.
Here's the log, GB has been running not too long now and has already skipped quite a few nodes.

It's something I can live with though :D
 

Attachments

your badnodes.xml has got errors
it isnt working properly

also keep in mind that some nodes are hardcored blacklisted on Gb engine
and also Gb will ignore a node if another player is near to it
 
Yeah I know there's a couple of errors in there, never got round to fixing them :D
And as for the skipping, some of the nodes are in a normal spot, so I doubt they'd be blacklisted. Never saw another player near a skipped node either, but that could very well be me not looking properly :)
 
Are you saying errors in the badnodes.xml list GB skips the ones below it ?

Can GB have a built in check that stops it running if the list is bad, this would also show up where it is easy for the end users to see the problem and fix it themselves.

G
 
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