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new version and stucks/combat??

thorgod

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Oct 6, 2012
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The new version has me stopping every few seconds, combat is non fluid (attacks a mob stops attacks a mob stops etc) even with multiple mobs around. Logs are...

I see a ton of trinity errors:
[16:58:07.805 D] [GilesTrinity] Safely handled exception getting monsterinfo and monstertype for unit bastionsKeepGuard_Melee_A_01_Corpse_05-3839
[16:58:07.808 D] [GilesTrinity] Safely handled exception getting monsterinfo and monstertype for unit FallenGrunt_C-3827
[16:58:07.810 D] [GilesTrinity] Safely handled exception getting monsterinfo and monstertype for unit FallenGrunt_C-3825
[16:58:07.813 D] [GilesTrinity] Safely handled exception getting monsterinfo and monstertype for unit a3dun_Keep_Barrel_Snow_No_Skirt-3835

not sure what those mean and I also see that whenever it stops every few seconds while moving it seems to be generating a new client path
 
yeah i got the same thing, go back to the previous version coz this one is the worst of all
 
yes worst of all..i think because is saturday devs opened an bottle of Jack and forgot something. ^^ :)
 
i dont think they test with giles trinity in mind (they should) but yes new version is a wreck. no botting will be done with that version...
 
My bot wont leave act III base. Guess he's scared, could be db though... cant tell yet.
 
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