Kripparrian
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- Joined
- Oct 18, 2012
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Do you guys only keep legendaries or rares too?
I made up my own scoring (well really just edited guiles'), for rares. It weights the things based on the items not just one value for all.
Examples:
Wizard helm, don't need dex/str so they are put to 15% of their regular value
Gloves are only worth something if they have 5+ good stats, so all stats are reduced in value, with int/str being reduced more than dex based on the current market.
So to answer your question, I keep rares as well, but still a limited amount.
got a guide to this or can you help me out where to edit?
probably constants.cs in gilestrinity plugin
I made up my own scoring (well really just edited guiles'), for rares. It weights the things based on the items not just one value for all.
Examples:
Wizard helm, don't need dex/str so they are put to 15% of their regular value
Gloves are only worth something if they have 5+ good stats, so all stats are reduced in value, with int/str being reduced more than dex based on the current market.
So to answer your question, I keep rares as well, but still a limited amount.