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New moving behavior in TankLeader solution

I see that often on Karelia (In Assault mode, the one with one Flag) when I'm in the attacker Team. Then the bot (latest betaversion) drives just out of the spawnposition approx around the hill, camps there a bit , turns and drives back to the spawn just to camp on the other hillside.....and turns again....until the game is over. Generally the behavior of the bot on assault maps (just in the attacker team) should change to more agressive(less camping). With less turing to travel backwards. This should allready help a lot.
 
The assault map waypoints need to be fixed on offense and defense
The offense way points dont go anywhere near the fighting and are usually the last tank alive going back to base all the time, they need to go 2-3 map squares closer to the enemy.
The defense way points just suicide at the enemy, even as an arty. This is one time when its okay to camp. Just put it behind a bush near spawn.

The maps that need fixing are Karelia, Malinovka and Prokhorovka. They have been broken ever since the Assault mode existed
 
PROKHOROVKA and MALINOVKA.In assault mode.TL just moves the tank around the base and def while it supposes to attack.Please fix the waypoint to let it attack and DEAD:).
 
Another idea. How about an additional behavior: (If the enemy takes the flag && you have anything except an ari && the flag has at least (random 25-40%)) then go to flagpoint and attack in clever mode?

Cause its strange when the enemy takes the flag and oyu camp somewhere on the flag .....
 
i bumping this thread! i'm so tired waiting this happen i always checking this forum for new changes.
 
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